Scout - Master Scout (Skill)

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Skill - Master Scout

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Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Skill Summary

A Master Scout has learned the techniques of surviving in the rough and has gained many insights into the nature of interacting with wildlife. At the master level, a Scout gains the ability to forage up to three items in a single attempt. A Master Scout may continue their studies by becoming a Ranger, Squad Leader, or Creature Handler. Alternatively, they may become a Bio-Engineer.

SkillPoint Cost 6
Experience Cost 0
Credit Cost 5000
Title Gained Master Scout

Skill Mods

Modifier Value
Burst Run Efficiency +10
Camping +10
Creature Harvesting +5
Creature Knowledge +10
Foraging +15
Mask Scent +30
Terrain Negotiation +10
Trapping +20

Commands & Abilities Granted

Schematics

N/A

Abilities

N/A

Certifications

N/A