Difference between revisions of "Scout - Trapping II (Skill)"
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Revision as of 20:48, 21 July 2008
Skill - Trapping II (Refined Design)
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Skill Summary
Refined Trap Design represents a continuing evolution in the Scout's understanding of mechanics and animal behavior. At this skill level, the Scout may draw upon field knowledge to create more effective devices.
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Skill Mods
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Commands & Abilities Granted
Schematics |
AbilitiesN/A |