Difference between revisions of "Scout (Profession)"
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== Getting Started == | == Getting Started == |
Revision as of 04:25, 31 August 2009
Profession - Scout
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Profession Overview
Scout is one of the basic starting professions. It branches off into the elite professions Ranger, Squad Leader, Creature Handler, Bio-Engineer, and Bounty Hunter. Scout abilities are designed around trapping, harvesting materials from dead animals and various survival techniques. The abilities include using traps, using camps, harvesting materials from animals and masking your scent among other things.
This profession requires 77 skill points to master.
Experience requirements to master:
- Scouting: 62,000 (granted by harvesting and other scout activities)
- Trapping: 31,000 (granted by successfully trapping creatures)
- Wilderness Survival: 36,000 (granted by setting up and maintaining camps)
AP Experience: 0
Game Mechanics
Experience
Scouts have 3 types of experience, Trapping, Scouting and Wilderness Survival.
Methods and sources for obtaining each form of experience are as follows:
Trapping
- Using Traps
Wilderness Survival
- Crafting Camps
- Crafting Traps
- Using Camps
- Fishing
Scouting
- Using Mask Scent ability
- Using Harvest Creature ability
Getting Started
You can find an Scout trainer in one of the following locations:
CorelliaBela Vistal (6866, -5795)
TalusDearic (552, -2904) |
NabooKaadara (5193, 6615)
TatooineBestine (-1256, -3582) |
RoriNarmle (-5211, -2925)
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