Difference between revisions of "Scout (Profession)"
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== Profession Overview == | == Profession Overview == | ||
{{ProfScoutNAV}} | {{ProfScoutNAV}} | ||
− | Scout is one of the basic starting professions. It branches off into | + | Scout is one of the basic starting professions. It branches off into the elite professions Ranger, Squad Leader, Creature Handler, Bio-Engineer, and Bounty Hunter. Scout abilities are designed around trapping, harvesting materials from dead animals and various survival techniques. The abilities include using traps, using camps, harvesting materials from animals and masking your scent among other things. |
+ | '''Game Mechanics'''<br> | ||
+ | * [[Scout Crafting (Game Mechanics)|Scout Crafting]]<br> | ||
+ | * [[Scout Trap Projectile Unit Module Usage (Game Mechanics)|Scout Trap Projectile Unit Module Usage]]<br> | ||
+ | == Experience == | ||
− | + | Scouts have 3 types of experience, Trapping, Scouting and Wilderness Survival. | |
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− | 3. | + | |
− | + | Methods and sources for obtaining each form of experience are as follows: | |
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− | + | Trapping | |
− | * | + | * Using Traps |
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− | Survival | + | Wilderness Survival |
− | * | + | * Crafting Camps |
− | * | + | * Crafting Traps |
− | * | + | * Using Camps |
+ | * Fishing | ||
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− | + | Scouting | |
− | + | * Using Mask Scent ability | |
+ | * Using Harvest Creature ability | ||
== Getting Started == | == Getting Started == | ||
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||'''[[Mask Scent (Ability)]]'''||[[Maskscent (B0F4C4B6) |/maskscent ]]||[[Scout - Exploration II (Skill)|Exploration II]]||'''[[Maskscent (B0F4C4B6) |Maskscent]]''' | ||'''[[Mask Scent (Ability)]]'''||[[Maskscent (B0F4C4B6) |/maskscent ]]||[[Scout - Exploration II (Skill)|Exploration II]]||'''[[Maskscent (B0F4C4B6) |Maskscent]]''' | ||
+ | |- | ||
+ | ||'''[[Trap Throw (Ability)]]'''||[[Throwtrap (0549BE67) |/throwtrap ]]||[[Scout - Novice Scout (Skill)|Novice Scout]]||'''[[Throwtrap (0549BE67) |Throwtrap]]''' | ||
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<p> | <p> | ||
http://swgforums.swganh.org/index.php?f=135 | http://swgforums.swganh.org/index.php?f=135 | ||
+ | </p> | ||
+ | <br> | ||
+ | '''Trainer Locations''': | ||
+ | <p> | ||
+ | * Allakhazam [http://swg.allakhazam.com/db/bestiary.html?action=search&name=&aggro=Either&type=4&killer=Either&ttype=6&stalk=Either&planet=0&tame=Either&city=0&herd=Either&sortby=Name&pack=Either&minlev=&maxlev=&range=Either&meat=0&hide=0&milk=0&nonglobal=0] | ||
</p> | </p> | ||
<br> | <br> | ||
'''Former Correspondents''': | '''Former Correspondents''': | ||
− | * | + | * DeltaXi65 [http://swgforums.swganh.org/profile.php?mode=viewprofile&u=2714] |
− | + |
Latest revision as of 04:27, 31 August 2009
Profession - Scout
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Skill Tree |
Related Tags
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Profession Overview
Scout is one of the basic starting professions. It branches off into the elite professions Ranger, Squad Leader, Creature Handler, Bio-Engineer, and Bounty Hunter. Scout abilities are designed around trapping, harvesting materials from dead animals and various survival techniques. The abilities include using traps, using camps, harvesting materials from animals and masking your scent among other things.
Game Mechanics
Experience
Scouts have 3 types of experience, Trapping, Scouting and Wilderness Survival.
Methods and sources for obtaining each form of experience are as follows:
Trapping
- Using Traps
Wilderness Survival
- Crafting Camps
- Crafting Traps
- Using Camps
- Fishing
Scouting
- Using Mask Scent ability
- Using Harvest Creature ability
Getting Started
You can find an Scout trainer in one of the following locations:
CorelliaBela Vistal (6866, -5795)
TalusDearic (552, -2904) |
NabooKaadara (5193, 6615)
TatooineBestine (-1256, -3582) |
RoriNarmle (-5211, -2925)
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