Difference between revisions of "Scout (Profession)"

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Scout is one of the basic starting professions.  It branches off into the elite professions Ranger, Squad Leader, Creature Handler, Bio-Engineer, and Bounty Hunter.  Scout abilities are designed around trapping, harvesting materials from dead animals and various survival techniques.  The abilities include using traps, using camps, harvesting materials from animals and masking your scent among other things.
 
Scout is one of the basic starting professions.  It branches off into the elite professions Ranger, Squad Leader, Creature Handler, Bio-Engineer, and Bounty Hunter.  Scout abilities are designed around trapping, harvesting materials from dead animals and various survival techniques.  The abilities include using traps, using camps, harvesting materials from animals and masking your scent among other things.
  
This profession requires 77 skill points to master.
 
 
Experience requirements to master:
 
 
*Scouting:  62,000 (granted by harvesting and other scout activities)
 
*Trapping:  31,000 (granted by successfully trapping creatures)
 
*Wilderness Survival:  36,000 (granted by setting up and maintaining camps)
 
 
AP Experience: 0
 
  
 
'''Game Mechanics'''<br>
 
'''Game Mechanics'''<br>
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* Crafting Camps
 
* Crafting Camps
 
* Crafting Traps
 
* Crafting Traps
 +
* Using Camps
 
* Fishing
 
* Fishing
  
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Scouting
 
Scouting
  
* Mask Scent
+
* Using Mask Scent ability
* Creature Harvesting
+
* Using Harvest Creature ability
  
 
== Getting Started ==
 
== Getting Started ==

Latest revision as of 04:27, 31 August 2009

Profession - Scout

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Skill Tree

Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Related Tags

100% This document is complete.

Profession This document relates to a Profession.

Scout This document is related to the Scout Profession.

Profession Overview

Scout is one of the basic starting professions. It branches off into the elite professions Ranger, Squad Leader, Creature Handler, Bio-Engineer, and Bounty Hunter. Scout abilities are designed around trapping, harvesting materials from dead animals and various survival techniques. The abilities include using traps, using camps, harvesting materials from animals and masking your scent among other things.


Game Mechanics

Experience

Scouts have 3 types of experience, Trapping, Scouting and Wilderness Survival.

Methods and sources for obtaining each form of experience are as follows:


Trapping

  • Using Traps


Wilderness Survival

  • Crafting Camps
  • Crafting Traps
  • Using Camps
  • Fishing


Scouting

  • Using Mask Scent ability
  • Using Harvest Creature ability

Getting Started

You can find an Scout trainer in one of the following locations:

Corellia

Bela Vistal (6866, -5795)
Bela Vistal (6724, -5468)
Coronet (-169, -4712)
Coronet (-254, -4378)
Doaba Guerfel (3199, 5232)
Doaba Guerfel (3333, 5510)
Kor Vella (-3399, 3378)
Kor Vella (-3165, 2800)
Tyrena (-5059, -2317)
Tyrena (-5474, -2738)




Talus

Dearic (552, -2904)
Dearic (700, -2911)
Nashal (4304, 5396)
Nashal (4377, 5302)

Naboo

Kaadara (5193, 6615)
Kaadara (5110, 6781)
Keren (1512, 2760)
Keren (1839, 2625)
Keren (1845, 2705)
Moenia (4839, -4702)
Moenia (4710, -4979)
Theed (-4796, 4103)
Theed (-5468, 4107)
Theed (-5982, 4227)




Tatooine

Bestine (-1256, -3582)
Bestine (-1292, -3560)
Mos Eisley (3520, -4787)
Mos Eisley (3476, -4667)
Mos Entha (1389, 3026)
Mos Entha (1303, 3199)
Mos Espa (-3012, 2435)
Mos Espa (-2916, 2109)
Wayfar (-5051, -6629)

Rori

Narmle (-5211, -2925)
Narmle (-4951, -2374)
Restuss (5371, 5539)
Restuss (5458, 5796)










Skill Modifiers

Abilities

Ability Details Ability Activation Ability Granted At Ability CRC
Forage (Ability) /forage Survival I Forage
Harvest Corpse (Ability) /harvestcorpse <corpse> Novice Scout Harvestcorpse
Mask Scent (Ability) /maskscent Exploration II Maskscent
Trap Throw (Ability) /throwtrap Novice Scout Throwtrap

Certifications

N/A

Schematics Granted

Camps


Traps

Community Information

Scout Forum:

http://swgforums.swganh.org/index.php?f=135


Trainer Locations:

  • Allakhazam [1]


Former Correspondents: