Difference between revisions of "Scout - Trapping III (Skill)"

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{{PageHeader|Skill|Trapping III (Martial Design)}}
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<span style="color:#005288; font-size:200%;">'''Skill - Trapping III (Martial Design)'''</span>
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'''SWGANH Wiki''' is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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| colspan="4" width="100%" align="center" | [[Scout - Master Scout (Skill)|Master Scout]]
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| width="25%" align="center" | [[Scout - Exploration IV (Skill)|Exploration IV<br />Alien Environment Training]]
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|{{ProfScoutSkill}}
| width="25%" align="center" | [[Scout - Trapping IV (Skill)|Trapping IV<br />Elite Martial Design]]
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| width="25%" align="center" | [[Scout - Hunting IV (Skill)|Hunting IV<br />Unconventional Methodology]]
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| width="25%" align="center" | [[Scout - Survival IV (Skill)|Survival IV<br />Special Technique]]
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|-
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| width="25%" align="center" | [[Scout - Exploration III (Skill)|Exploration III<br />Harsh Environment Training]]
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| width="25%" align="center" | [[Scout - Trapping III (Skill)|Trapping III<br />Martial Design]]
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| width="25%" align="center" | [[Scout - Hunting III (Skill)|Hunting III<br />Trandoshan Methodology]]
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| width="25%" align="center" | [[Scout - Survival III (Skill)|Survival III<br />Harsh Environment Techniques]]
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|-
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| width="25%" align="center" | [[Scout - Exploration II (Skill)|Exploration II<br />Advanced Principles]]
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| width="25%" align="center" | [[Scout - Trapping II (Skill)|Trapping II<br />Refined Design]]
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| width="25%" align="center" | [[Scout - Hunting II (Skill)|Hunting II<br />Military Methodology]]
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| width="25%" align="center" | [[Scout - Survival II (Skill)|Survival II<br />Advanced Techniques]]
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|-
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| width="25%" align="center" | [[Scout - Exploration I (Skill)|Exploration I<br />Fundamentals]]
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| width="25%" align="center" | [[Scout - Trapping I (Skill)|Trapping I<br />Makeshift Design]]
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| width="25%" align="center" | [[Scout - Hunting I (Skill)|Hunting I<br />Civilian Methodology]]
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| width="25%" align="center" | [[Scout - Survival I (Skill)|Survival I<br />Rudimentary Techniques]]
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|-
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| colspan="4" width="100%" align="center" |  [[Scout - Novice Scout (Skill)|Novice Scout]]
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= Skill Summary =
 
= Skill Summary =
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{{SkillInfoBox|4|10000 Trapping|3000|}}
 
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==Abilities==
 
==Abilities==
 
'''N/A'''
 
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==Certifications==
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Latest revision as of 18:51, 6 September 2008

Skill - Trapping III (Martial Design)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Skill Summary

Martial Trap Design involves the Scout integrating modern military theory into their trap design and creation process. From this point forward, the Scout's traps become more lethal and more extreme in their effects.

SkillPoint Cost 4
Experience Cost 10000 Trapping
Credit Cost 3000
Title Gained

Skill Mods

Modifier Value
Trapping +5

Commands & Abilities Granted

Schematics

Glow-Wire Trap
Phecnacine Dart

Abilities

N/A

Certifications

N/A