Difference between revisions of "Scout - Trapping I (Skill)"
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Revision as of 20:48, 21 July 2008
Skill - Trapping I (Makeshift Design)
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Skill Summary
The discipline of trapping is as old as the Scouting profession. Whether the Scout is setting a trap for his evening meal, or for an encroaching enemy force, the principles are largely the same. Makeshift trap design involves building simple traps out of available resources.
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Skill Mods
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Commands & Abilities Granted
Schematics |
AbilitiesN/A |