Scout - Survival III (Skill)

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Skill - Survival III (Harsh Environment Techniques)

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Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Skill Summary

A Scout that studies Harsh Environment Techniques is more capable of building beneficial camps. At this skill level, the Scout's camps will not only heal faster, but also repel more powerful creatures. The Scout also becomes much more skilled at gathering wild resources and can now find two foraged items in a single attempt.

SkillPoint Cost 4
Experience Cost 10000 Wilderness Survival
Credit Cost 3000
Title Gained

Skill Mods

Modifier Value
Camping +10
Foraging +10

Commands & Abilities Granted

Schematics

N/A

Abilities

N/A

Certifications

N/A