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- {{CraftingSpec|Carboreductive Catalyst|A light mass reducing food additive.|18|Requires Specialized Crafting Tool|1|120|126|Bio-Engineer Craf3 KB (344 words) - 12:47, 10 June 2010
- |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|60}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|40}}3 KB (283 words) - 19:39, 9 May 2010
- ...0004) in order to craft the cures. You'll also need a droid with a private food & chemical crafting station built in to allow experimentation. ...Force Melon) that you can pick and use (heals Health/Action/Mind +1000, 10 food filling, single use)! However, if you neglect the plant there is a chance t60 KB (9,967 words) - 11:18, 10 December 2007
- Do spices stack with a chef's food? Yes, the increase in stat from both food and spice will "stack" meaning that they will both add to the stat.29 KB (5,102 words) - 14:36, 12 December 2007
- Food and Skill Buff Effects (Game Messages) ||[[Food Effect 1 (Example)|Example]]4 KB (540 words) - 13:04, 20 August 2011
- ||You don't have any food to give! ||[[Food Usage Flytext 1 (Example)|Example]]2 KB (206 words) - 03:46, 19 August 2009
- ...ir may now yield egg resources or animal samples. The eggs can be used for food crafting23 KB (3,615 words) - 00:47, 20 January 2008
- 1. [[Food and skill buff Effects (Game Mechanics)|Foods]]<br> 2. [[Food and skill buff Effects (Game Mechanics)|Spices]]<br>28 KB (4,139 words) - 17:24, 28 July 2010
- A: Ormacheck (the exp bonus food) works for ID. The bonus percentage to exp ranges from 3% to 6% so try to f15 KB (2,716 words) - 02:38, 18 February 2008
- Spice does stack with any and all Doctor, Entertainer or Chef food buffs as well.8 KB (1,098 words) - 06:21, 6 September 2009
- ...use. Please remember that spice does stack with any and all Doctor or Chef food buffs as well. Making them completely complimentary.2 KB (425 words) - 07:23, 18 February 2008
- ...use. Please remember that spice does stack with any and all Doctor or Chef food buffs as well. Making them completely complimentary.15 KB (2,525 words) - 07:24, 18 February 2008
- 1. [[Food and skill buff Effects (Game Mechanics)|Food Buffs]] Read for more for details<br> 2. [[Food and skill buff Effects (Game Mechanics)|Item Skill buffs]] Read for more fo20 KB (3,191 words) - 15:12, 27 February 2008
- |Food Crafting21 KB (3,141 words) - 13:27, 6 March 2009
- ...king in the Tailor or Armorsmith forums), but I've definitely seen UXP for food I've created, and I helped a BE friend grind through some tissues by giving ...us. I had been running around the other day doing destroy missions, and my food crafting xp went up a couple hundred just because I had some customers in t3 KB (523 words) - 06:59, 25 February 2008
- ...tack of stimBs, the xp gain is when the stack gets used up completely. For food at least (both chef and artisan) the uxp I've seen is 50% of the original a ...es off the stack. In fact, when grinding I've found it's easier to make up food components (which have no filling) then eat them, getting 150% of the xp fr1 KB (271 words) - 07:00, 25 February 2008
- * Food Experimentation and Assembly * Food Experimentation22 KB (3,730 words) - 19:55, 25 February 2008
- * Food Experimentation and Assembly<br> * '''[[Food Assembly (Skill Modifier)|Food Assembly]]'''24 KB (3,573 words) - 05:48, 17 April 2008
- {{PageHeader|Game Mechanics|Food & Skill Buff Effects}} Food & Skill Buff Effects33 KB (4,952 words) - 12:40, 30 January 2011
- If the object is a piece of food, a medical stim pack, crafting tool or similar item, there will be a "Use"15 KB (2,271 words) - 00:29, 20 August 2011