Cell Object

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Every house contains a set number of cell ids, to which stuff put in the house gets linked. every cell id is a seperate object that gets initialized and closed like every other object, too Initialization of the Object starts through sending the

SceneCreateObjectByCrc

the crc send is 0x0c5401ee object/cell/shared_cell.iff


The UpdateContainmentMessage packet links the item to the house.


RCNO 3

RCNO 6

RCNO 8

RCNO 9

the Object initialization will be completed through sending the

SceneEndBaselines