Difference between revisions of "Combat Medic (Profession)"

From SWGANH Wiki
Jump to: navigation, search
(Combat Medic Features)
(Combat Medic Features)
Line 30: Line 30:
 
* [[Medical Rating (Game Mechanics)|Medical Rating]]<br>
 
* [[Medical Rating (Game Mechanics)|Medical Rating]]<br>
 
* [[Combat Medic Experience (Game Mechanics)|Combat Medic Experience]]<br>
 
* [[Combat Medic Experience (Game Mechanics)|Combat Medic Experience]]<br>
* [[Apply Disease (Ability)]]
+
* [[Apply Disease (Ability)|Apply Disease]]
* [[Apply Poison (Ability)]]
+
* [[Apply Poison (Ability)|Apply Poison]]
* [[Heal Mind (Ability)]]
+
* [[Heal Mind (Ability)|Heal Mind]]
* [[Place Hospital (Ability)]]
+
* [[Place Hospital (Ability)|Place Hospital]]
  
 
== Getting Started ==
 
== Getting Started ==

Revision as of 13:10, 11 September 2009

Profession - Combat Medic

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Skill Tree

Master Combat Medic
Master Ranged Healing Distance
Master Ranged Healing Speed
Master Combat Medicine Crafting
Master Combat Medic Support
Expert Ranged Healing Distance
Expert Ranged Healing Speed
Expert Combat Medicine Crafting
Expert Combat Medic Support
Advanced Ranged Healing Distance
Advanced Ranged Healing Speed
Advanced Combat Medicine Crafting
Advanced Combat Medic Support
Intermediate Ranged Healing Distance
Intermediate Ranged Healing Speed
Intermediate Combat Medicine Crafting
Intermediate Combat Medic Support
Novice Combat Medic

Related Tags

100% This document is complete.

Profession This document relates to a Profession.

Combat Medic This document is related to the Combat Medic Profession.

Profession Overview

Combat Medic is a hybrid profession that branches off from Scout and Medic. Combat Medic abilities are designed around crafting and using various ranged poisons, diseases and heals.


Combat Medic Features

Getting Started

You can find a Combat Medic trainer in one of the following locations:

Corellia

Coronet (-71, -4450)
Coronet (-118, -4446)
Doaba Guerfel (3274, 5415)
Tyrena (-4963, -2454)
Tyrena (-4997, -2485)






Talus

Nashal (4389, 5364)
Nashal (4505, 5169)

Naboo

Kaadara (5080, 6655)
Kaadara (5120, 6645)
Keren (1927, 2730)
Keren (1960, 2592)
Keren (1962, 2637)
Moenia (4945, -4921)
Moenia (4900, -4919)
Theed (-5025, 4181)
Theed (-4991, 4148)


Tatooine

Mos Eisley (3533, -4753)
Mos Entha (-3142, 2110)
Mos Espa (2931, 2121)

Rori

Narmle (-5108, -2221)
Narmle (-5153, -2218)
Restuss (5270, 5585)
Restuss (5315, 5581)







Lok

Nym's Stronghold (583, 5100)


Skill Modifiers

Abilities

Ability Details Ability Activation Ability Granted At Ability CRC
Apply Disease (Ability) /applydisease <target> Advanced Ranged Healing Distance Applydisease
Apply Poison (Ability) /applypoison <target> Novice Combat Medic Applypoison
Heal Mind (Ability) /healmind<target> Master Ranged Healing Speed Healmind
Place Hospital (Ability) [[ ]] Master Combat Medic [[ ]]

Schematics Granted

Single Target Diseases


Single Target Poisons

Area Poisons



Area Diseases

Ranged Stims


Area Stims

Components

Community Information

Combat Medic Forum:

http://swgforums.swganh.org/index.php?f=110


Trainer Locations:

  • Allakhazam [1]
  • Combat Medic FAQ [2]


Former Correspondents:

  • PsionicHawk [3]
  • vortexala [4]