Difference between revisions of "Game Mechanics"

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(Profession Groups)
(Profession Groups)
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|width="100px"|'''COMBAT MELEE'''||width="100px"|'''COMBAT RANGED'''||width="100px"|'''CRAFTING'''||width="100px"|'''GENERAL'''||width="100px"|'''ENTERTAINER'''||width="100px"|'''MEDIC'''||width="100px"|'''JEDI'''||width="100px"|'''JTL'''
 
|width="100px"|'''COMBAT MELEE'''||width="100px"|'''COMBAT RANGED'''||width="100px"|'''CRAFTING'''||width="100px"|'''GENERAL'''||width="100px"|'''ENTERTAINER'''||width="100px"|'''MEDIC'''||width="100px"|'''JEDI'''||width="100px"|'''JTL'''
 
|- align="center"
 
|- align="center"
||{{Click | image=Brawler.gif | link=Brawler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Marksman.gif | link=Marksman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Artisan.gif | link=Artisan (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bioeng.gif | link=Bio-Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Entertainer.gif | link=Entertainer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Medic.gif | link=Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Jedi (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imperialpilot.gif | link=Pilot - Imperial (Game Mechanics) | width=50px | height=50px}}
+
||{{Click | image=Brawler.gif | link=Brawler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Marksman.gif | link=Marksman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Artisan.gif | link=Artisan (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bioeng.gif | link=Bio-Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Entertainer.gif | link=Entertainer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Medic.gif | link=Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Lightsaber (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imperialpilot.gif | link=Pilot - Imperial (Game Mechanics) | width=50px | height=50px}}
 
|- align="center" style="background-color:#F0F0F0;"
 
|- align="center" style="background-color:#F0F0F0;"
||<font size="1">'''Brawler'''</font>||<font size="1">'''Marksman'''</font>||<font size="1">'''Artisan'''</font>||<font size="1">'''Bio-Engineer'''</font>||<font size="1">'''Entertainer'''</font>||<font size="1">'''Medic'''</font>||<font size="1">'''Jedi'''</font>||<font size="1">'''Pilot - Imperial'''</font>
+
||<font size="1">'''Brawler'''</font>||<font size="1">'''Marksman'''</font>||<font size="1">'''Artisan'''</font>||<font size="1">'''Bio-Engineer'''</font>||<font size="1">'''Entertainer'''</font>||<font size="1">'''Medic'''</font>||<font size="1">'''LightSaber'''</font>||<font size="1">'''Pilot - Imperial'''</font>
 
|- align="center"
 
|- align="center"
||{{Click | image=Fencer.gif | link=Fencer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bountyhunter.gif | link=Bounty Hunter (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Architect.gif | link=Architect (Game Mechanics) | width=50px | height=50px}}||{{Click | image=creaturehand.gif | link=Creature Handler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Dancer.gif | link=Dancer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Doctor.gif | link=Doctor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Jedi (Game Mechanics) | width=50px | height=50px}}||{{Click | image=rebelpilot.gif | link=Pilot - Rebel (Game Mechanics) | width=50px | height=50px}}
+
||{{Click | image=Fencer.gif | link=Fencer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bountyhunter.gif | link=Bounty Hunter (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Architect.gif | link=Architect (Game Mechanics) | width=50px | height=50px}}||{{Click | image=creaturehand.gif | link=Creature Handler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Dancer.gif | link=Dancer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Doctor.gif | link=Doctor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Force Enhancement (Game Mechanics) | width=50px | height=50px}}||{{Click | image=rebelpilot.gif | link=Pilot - Rebel (Game Mechanics) | width=50px | height=50px}}
 
|- align="center" style="background-color:#F0F0F0;"
 
|- align="center" style="background-color:#F0F0F0;"
||<font size="1">'''Fencer'''</font>||<font size="1">'''Bounty Hunter'''</font>||<font size="1">'''Architect'''</font>||<font size="1">'''Creature Handler'''</font>||<font size="1">'''Dancer'''</font>||<font size="1">'''Doctor'''</font>||<font size="1">'''Jedi'''</font>||<font size="1">'''Pilot - Rebel'''</font>
+
||<font size="1">'''Fencer'''</font>||<font size="1">'''Bounty Hunter'''</font>||<font size="1">'''Architect'''</font>||<font size="1">'''Creature Handler'''</font>||<font size="1">'''Dancer'''</font>||<font size="1">'''Doctor'''</font>||<font size="1">'''Force Enhancement'''</font>||<font size="1">'''Pilot - Rebel'''</font>
 
|- align="center"
 
|- align="center"
||{{Click | image=pikeman.gif | link=Pikeman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=carbineer.gif | link=Carbineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Armorsmith.gif | link=Armorsmith (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imagedesigner.gif | link=Image Designer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Musician.gif | link=Musician (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Combatmedic.gif | link=Combat Medic (Game Mechanics) | width=50px | height=50px}}|| ||{{Click | image=privateer.gif | link=Pilot - Privateer (Game Mechanics) | width=50px | height=50px}}
+
||{{Click | image=pikeman.gif | link=Pikeman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=carbineer.gif | link=Carbineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Armorsmith.gif | link=Armorsmith (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imagedesigner.gif | link=Image Designer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Musician.gif | link=Musician (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Combatmedic.gif | link=Combat Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Force Defense (Game Mechanics) | width=50px | height=50px}}||{{Click | image=privateer.gif | link=Pilot - Privateer (Game Mechanics) | width=50px | height=50px}}
 
|- align="center" style="background-color:#F0F0F0;"
 
|- align="center" style="background-color:#F0F0F0;"
||<font size="1">'''Pikeman'''</font>||<font size="1">'''Carbineer'''</font>||<font size="1">'''Armorsmith'''</font>||<font size="1">'''Image Designer'''</font>||<font size="1">'''Musician'''</font>||<font size="1">'''Combat Medic'''</font>||<font size="1">''' '''</font>||<font size="1">'''Pilot - Neutral'''</font>
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||<font size="1">'''Pikeman'''</font>||<font size="1">'''Carbineer'''</font>||<font size="1">'''Armorsmith'''</font>||<font size="1">'''Image Designer'''</font>||<font size="1">'''Musician'''</font>||<font size="1">'''Combat Medic'''</font>||<font size="1">'''Force Defense'''</font>||<font size="1">'''Pilot - Neutral'''</font>
 
|- align="center"
 
|- align="center"
||{{Click | image=swordsman.gif | link=Swordsman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=commando.gif | link=Commando (Game Mechanics) | width=50px | height=50px}}||{{Click | image=chef.gif | link=Chef (Game Mechanics) | width=50px | height=50px}}||{{Click | image=merchant.gif | link=Merchant (Game Mechanics) | width=50px | height=50px}}|| || || ||
+
||{{Click | image=swordsman.gif | link=Swordsman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=commando.gif | link=Commando (Game Mechanics) | width=50px | height=50px}}||{{Click | image=chef.gif | link=Chef (Game Mechanics) | width=50px | height=50px}}||{{Click | image=merchant.gif | link=Merchant (Game Mechanics) | width=50px | height=50px}}|| || ||{{Click | image=lightjedi.gif | link=Force Healing (Game Mechanics) | width=50px | height=50px}}||
 
|- align="center" style="background-color:#F0F0F0;"
 
|- align="center" style="background-color:#F0F0F0;"
||<font size="1">'''Swordsman'''</font>||<font size="1">'''Commando'''</font>||<font size="1">'''Chef'''</font>||<font size="1">'''Merchant'''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>
+
||<font size="1">'''Swordsman'''</font>||<font size="1">'''Commando'''</font>||<font size="1">'''Chef'''</font>||<font size="1">'''Merchant'''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>||<font size="1">'''Force Healing'''</font>||<font size="1">''' '''</font>
 
|- align="center"
 
|- align="center"
||{{Click | image=tka.gif | link=Teras Kasi Artist (Game Mechanics) | width=50px | height=50px}}||{{Click | image=pistol.gif | link=Pistoleer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=droideng.gif | link=Droid Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=politician.gif | link=Politician (Game Mechanics) | width=50px | height=50px}}|| || || ||
+
||{{Click | image=tka.gif | link=Teras Kasi Artist (Game Mechanics) | width=50px | height=50px}}||{{Click | image=pistol.gif | link=Pistoleer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=droideng.gif | link=Droid Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=politician.gif | link=Politician (Game Mechanics) | width=50px | height=50px}}|| || ||{{Click | image=lightjedi.gif | link=Force Powers (Game Mechanics) | width=50px | height=50px}}||
 
|- align="center" style="background-color:#F0F0F0;"
 
|- align="center" style="background-color:#F0F0F0;"
||<font size="1">'''Teras Kasi Artist'''</font>||<font size="1">'''Pistoleer'''</font>||<font size="1">'''Droid Engineer'''</font>||<font size="1">'''Politician'''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>
+
||<font size="1">'''Teras Kasi Artist'''</font>||<font size="1">'''Pistoleer'''</font>||<font size="1">'''Droid Engineer'''</font>||<font size="1">'''Politician'''</font>||<font size="1">''' '''</font>||<font size="1">''' '''</font>||<font size="1">'''Force Powers'''</font>||<font size="1">''' '''</font>
 
|- align="center" style="background-color:#F1F1F1;"
 
|- align="center" style="background-color:#F1F1F1;"
 
|| ||{{Click | image=rifleman.gif | link=Rifleman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=shipwright.gif | link=Shipwright (Game Mechanics) | width=50px | height=50px}}||{{Click | image=scout.gif | link=Scout (Game Mechanics) | width=50px | height=50px}}|| || || ||
 
|| ||{{Click | image=rifleman.gif | link=Rifleman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=shipwright.gif | link=Shipwright (Game Mechanics) | width=50px | height=50px}}||{{Click | image=scout.gif | link=Scout (Game Mechanics) | width=50px | height=50px}}|| || || ||

Revision as of 00:19, 26 August 2007

Game Documentation - Game Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Profession Groups

COMBAT MELEE COMBAT RANGED CRAFTING GENERAL ENTERTAINER MEDIC JEDI JTL
Brawler Marksman Artisan Bio-Engineer Entertainer Medic LightSaber Pilot - Imperial
Fencer Bounty Hunter Architect Creature Handler Dancer Doctor Force Enhancement Pilot - Rebel
Pikeman Carbineer Armorsmith Image Designer Musician Combat Medic Force Defense Pilot - Neutral
Swordsman Commando Chef Merchant Force Healing
Teras Kasi Artist Pistoleer Droid Engineer Politician Force Powers
Rifleman Shipwright Scout
Smuggler Tailor Ranger
Weaponsmith

Command Classes

CG The COMBAT_GENERAL class.

CM The COMBAT_MELEE class.

CNL The COMBAT_NON_LOOP class.

CR The COMBAT_RANGED class.

CRF The CRAFTING class.

PER The PERFORMANCE class.

POS The POSTURE class.

RSC The RESOURCE class.

SHIP The SHIP class.