Difference between revisions of "Store Vehicle (Game Messages)"

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(New page: {{PageCleanup}} {{PageHeader|Game Messages|Message Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mess)}...)
 
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||internal_command_string
 
||internal_command_string
 
||You cannot STORE for 1 second.
 
||You cannot STORE for 1 second.
||Notes
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||Notification sent to a player when they attempt to store a pet or vehicle while they are still in combat. The value returned lists the amount of time until their combat state clears.
 
||[[(Storing Pet 1 (Example)|Examples]]
 
||[[(Storing Pet 1 (Example)|Examples]]
  
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||internal_command_string
 
||internal_command_string
 
||You cannot STORE for %DI seconds.
 
||You cannot STORE for %DI seconds.
||Notes
+
||Notification sent to a player when they attempt to store a pet or vehicle while they are still in combat. The value returned lists the amount of time until their combat state clears.
 
||[[Storing Pet 2 (Example)|Examples]]
 
||[[Storing Pet 2 (Example)|Examples]]
  

Revision as of 08:06, 4 May 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
cant_store_1sec /string/en/pet/ pet_menu.stf internal_command_string You cannot STORE for 1 second. Notification sent to a player when they attempt to store a pet or vehicle while they are still in combat. The value returned lists the amount of time until their combat state clears. Examples
prose_cant_store_yet /string/en/pet/ pet_menu.stf internal_command_string You cannot STORE for %DI seconds. Notification sent to a player when they attempt to store a pet or vehicle while they are still in combat. The value returned lists the amount of time until their combat state clears. Examples