Difference between revisions of "Static World Spawns (Game Mechanics)"

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Static world spawns are attackable npcs or creatures that spawn into the world at fixed points on a planet and at certain times. Mobs that spawn at this points will always be the same type of entity. Each planet has its own unique set of static entities and spawn timers for particular groups of mobs. Known spawn types by planet and location can be found from the following sections:
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Static world spawns are attackable npcs or creatures that spawn into the world at fixed points on a planet and at certain times. Most Mobs that spawn at these points will always be the same type of entity. Each planet has its own unique set of static entities and spawn timers for particular groups of mobs. Known spawn types by planet and location can be found from the following sections:
  
== Planetary Spawns ==
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== Static World Spawn Types ==
  
* [[Corellia Static Spawns (Game Mechanics)|Corellia]]
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* [[Patrol Spawns (Game Mechanics)|Patrols]]
* [[Dantooine Static Spawns (Game Mechanics)|Dantooine]]
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* [[Static Creature Spawns (Game Mechanics)|Static Creature Spawns]]
* [[Dathomir Static Spawns (Game Mechanics)|Dathomir]]
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* [[Static NPC Spawns (Game Mechanics)|Static NPC Spawns]]
* [[Endor Static Spawns (Game Mechanics)|Endor]]
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* [[Static Dungeon Spawns (Game Mechanics)|Dungeon Spawns]]
* [[Lok Static Spawns (Game Mechanics)|Lok]]
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* [[Naboo Static Spawns (Game Mechanics)|Naboo]]
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* [[Rori Static Spawns (Game Mechanics)|Rori]]
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* [[Talus Static Spawns (Game Mechanics)|Talus]]
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* [[Tatooine Static Spawns (Game Mechanics)|Tatooine]]
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* [[Yavin IV Static Spawns (Game Mechanics)|Yavin IV]]
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== Dungeon Spawns ==
 
  
'''Tatooine'''
 
 
* Sennex Cave 6551,-1323 16-20 Hero of Tatooine
 
* Squill cave 64,-81 14-17 Hero of Tatooine, Legacy
 
* Jabba's compound 5156,610 14-15 Tightly clustered guards
 
* Fort Tusken
 
 
'''Lok'''
 
 
* Droid cave 3317,-4901 41,54 Nym's Quest
 
* Canyon Corsair camp -3792,-3904 42-45 Camp, not dungeon
 
* Blood Razor base 3610,2229 37-39
 
* Sulphur pirate cave -3030,-678 36 Nym's Quest
 
 
'''Naboo'''
 
 
* Veermok cave 5702,-1544 17-19
 
* Pirate base -1464,-1708 21-26
 
* Narglatch cave 5838,-4666 22-26 All elites
 
* Weapon Development Facility -6500,-3267 20-32,
 
 
'''Rori'''
 
 
* Cobral Hideout 5450,5030 40-55
 
* Garyn Raider Bunker -6025,-1819 39-52
 
* Bark mite cave 3575,5420 7-22
 
* Borgle bats cave 870,-4900 36-39
 
* Kobala spice mine 7370,115 34-51
 
* Hyperdrive research facility -1100,4500 16-32,65 Imperial NPCs
 
* Imperial encampment -5650,-5660 15-28,65
 
* Pygmy torton cave -1825,-4537 8-25
 
* Rori Gungan swamp town -2050,3360 44-50
 
 
'''Corellia'''
 
 
* Afarathu cave -2517,2922 28-31
 
* Rogue Corsec base 5306,1524 31-34 In Corsec content path
 
path
 
* Drall patriot cave 1032,4200 37,38
 
* Lord Nyax's cult 1358,-327 37-40 elites,
 
1x40 boss
 
* Stronghold 4662,-5785 20-32 Imperial NPCs
 
 
'''Talus'''
 
 
* Sif bunker 3147,-5615 37-67
 
* Kahmurra genetics lab -4800,-4750 30-49
 
* Giant decay mite cave -5533,-4719 1-20
 
* Fynock cave 1560,-865 36-46
 
* Chunker bunker 1375,1465 2-10
 
* Aa'kuan stronghold 5930,4655 46-53 Non-aggro
 
* Lost Aqualish cave -4350,-1425 37-53
 
* Detention Center 4975,-6015 15-25 Imperial NPCs
 
* Binyare Pirate bunker 5570,-4080 36-45
 
* Lost Village of Durbin 4212,1042 44-49
 
* Rebel Weapons Depot -4899,-3137 20-25 Rebel NPCs
 
 
'''Dantooine'''
 
 
* Janta cave 7085,-4095 74-78 Non-aggro
 
* Kunga cave -200,-400 69-73
 
* Force crystal cave -6200,7400 86-88
 
* The Warren -555,-3825 50-52 elites May be more high-levels?
 
 
'''Endor'''
 
 
* Marauder cave -6900,700 78-82 elites
 
* Jinda cave -1700,0 62-68
 
* Korga cave 2260,3550 74-78
 
* Deathwatch Bunker -4671,4237 83-89 elites
 
 
'''Dathomir'''
 
 
* Nightsister fortress -3991,-57 77-85 elites and
 
bosses
 
* Rancor cave -4230,-2080 60-83 elites and bosses
 
bosses
 
* Spider clan cave -1200,6250 77-85 elites
 
* Nightsister Forced Labor Camp 2550,-1600 77-85 elite
 
* Nightsister-Singing Mountain Battle -2525,1525 77-82 elites
 
 
'''Yavin IV'''
 
 
* Geonosian Lab -6454,-362 77-81 elites plus 88 boss
 
  
 
==Source References==
 
==Source References==

Latest revision as of 20:34, 12 August 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Static world spawns are attackable npcs or creatures that spawn into the world at fixed points on a planet and at certain times. Most Mobs that spawn at these points will always be the same type of entity. Each planet has its own unique set of static entities and spawn timers for particular groups of mobs. Known spawn types by planet and location can be found from the following sections:

Static World Spawn Types



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