Difference between revisions of "City Creation (Game Mechanics)"

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== System Messages ==
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* [[City Building Placement (Game Messages)|City Building Placement]]
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* [[City Naming (Game Messages)|City Naming]]
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== E-mails ==
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* [[New City Established! (Game Messages)|New City Established!]]
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* [[New City Approved! (Game Messages)|New City Approved!]]
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* [[Zoning Permits Rejected (Game Messages)|Zoning Permits Rejected]]
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* [[Welcome, Citizen! (Game Messages)|Welcome, Citizen!]] (Citizen)
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* [[Structure Added to City (Game Messages)|Structure Added to City]] (Citizen)
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== SUI Prompts ==
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* [[City Confirm Placement SUI (Game Messages)|Confirm Placement]]
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* [[Enter Starting City Name SUI (Game Messages)|Enter City Name]]
  
 
== Game Mechanics ==
 
== Game Mechanics ==
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* Dantooine.
 
* Dantooine.
  
A city is created when a City Hall is successfully placed on a planet. A City Hall deed can only be placed by a Politician and only on the planets specified by the City Hall deed. In order to place a city hall, it must be 1000m from the municipal boundry of another player city hall, or npc city boundry. The player must also be at least a Novice Politician in order to place the structure. When the deed is used, the Politician will have a series of pop-up instruction boxes and system messages appear with important information and instructions; the Politician also receives an e-mail detailing these instructions for reference. When the City Hall is placed, the Politician has 24 hours to get 10 citizens into the initial 150m city radius. If the city doesn't have 10 citizens within 24 hours, the City Hall is destroyed along with any items inside and the treasury. The mayor will receive an e-mail stating that their zoning permits were rejected. If the city has at least 10 citizens within the 24 hour period, the Mayor is notified that their city was approved and valid.
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A city is created when a City Hall is successfully placed on a planet. A City Hall deed can only be placed by a Politician and only on the planets specified by the City Hall deed. In order to place a city hall, it must be 1000m from the municipal boundry of another player city hall, or npc city boundry. The player must also be at least a Novice Politician in order to place the structure. When the deed is used, the Politician will have a [[media:CityHallPlacement1.jpg|Confirmation Window]] asking if they wish to place the structure. Following agreeing to this the player is then prompted to [[media:CityHallPlacement2.jpg|Input a Name]] for the city. When a city name is given, the city hall is placed and the player receives an [[media:CityHallPlacement3.jpg|E-mail Confirming the City Zoning Application]].  
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When the City Hall is placed, the Politician receives a [[media:CityHallPlacement6.jpg|Waypoint]] to the city hall structure, and has their [[media:CityHallPlacement5.jpg|Residence and Home Declared]] inside the town automatically. Furthermore, the politician now has 24 hours to get 10 citizens into the initial 150m city radius. If the city doesn't have 10 citizens within 24 hours, the City Hall is destroyed along with any items inside and the treasury. The mayor will receive an e-mail stating that their [[media:CityHallPlacement7.jpg|Zoning Permits Were Rejected]]. If the city has at least 10 citizens within the 24 hour period, the Mayor is notified that their city was approved and valid.
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If the current Mayor of a player city has their character deleted before a new Mayor is elected, the city hall will be destroyed and the city will cease to exist. All civic structures are considered to be owned by the current Mayor and is therefore tied to the player account of the Mayor.
 
If the current Mayor of a player city has their character deleted before a new Mayor is elected, the city hall will be destroyed and the city will cease to exist. All civic structures are considered to be owned by the current Mayor and is therefore tied to the player account of the Mayor.
  
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In addition to the planet restrictions on the placement of player cities, there are also limitations placed on the total number of cities as well as on the size of cities that a buildable world can support.
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After the city is created, there is a check performed every week to determine the amount of citizens within the town. If at this check point, the town has less than 10 citizens, then the mayor has 24 hours to obtain sufficient citizens to meet the 10 requirement else the town will be destroyed.
  
  
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Players may destroy a city by going to the Structure Management terminal, open up the [[media:CityHallStructureManagement1.jpg|Structure Management]] radial menu and select the Destroy Structure option. This will present a [[media:CityHallStructureManagement3.jpg|Destroy Structure]] confirmation prompt. Once the player agrees to this, the city hall is destroyed along with any civic structures, decorations, terminals and trainers  .
  
 
==Planet Caps==
 
==Planet Caps==

Latest revision as of 19:21, 25 August 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

System Messages


E-mails

SUI Prompts

Game Mechanics

Player cities can be created on any of the following buildable worlds:

  • Corellia
  • Tatooine
  • Naboo
  • Talus
  • Lok
  • Rori
  • Dantooine.

A city is created when a City Hall is successfully placed on a planet. A City Hall deed can only be placed by a Politician and only on the planets specified by the City Hall deed. In order to place a city hall, it must be 1000m from the municipal boundry of another player city hall, or npc city boundry. The player must also be at least a Novice Politician in order to place the structure. When the deed is used, the Politician will have a Confirmation Window asking if they wish to place the structure. Following agreeing to this the player is then prompted to Input a Name for the city. When a city name is given, the city hall is placed and the player receives an E-mail Confirming the City Zoning Application.

When the City Hall is placed, the Politician receives a Waypoint to the city hall structure, and has their Residence and Home Declared inside the town automatically. Furthermore, the politician now has 24 hours to get 10 citizens into the initial 150m city radius. If the city doesn't have 10 citizens within 24 hours, the City Hall is destroyed along with any items inside and the treasury. The mayor will receive an e-mail stating that their Zoning Permits Were Rejected. If the city has at least 10 citizens within the 24 hour period, the Mayor is notified that their city was approved and valid.

If the current Mayor of a player city has their character deleted before a new Mayor is elected, the city hall will be destroyed and the city will cease to exist. All civic structures are considered to be owned by the current Mayor and is therefore tied to the player account of the Mayor.

In addition to the planet restrictions on the placement of player cities, there are also limitations placed on the total number of cities as well as on the size of cities that a buildable world can support.


After the city is created, there is a check performed every week to determine the amount of citizens within the town. If at this check point, the town has less than 10 citizens, then the mayor has 24 hours to obtain sufficient citizens to meet the 10 requirement else the town will be destroyed.


Players may destroy a city by going to the Structure Management terminal, open up the Structure Management radial menu and select the Destroy Structure option. This will present a Destroy Structure confirmation prompt. Once the player agrees to this, the city hall is destroyed along with any civic structures, decorations, terminals and trainers .

Planet Caps

Planet: Rank 3 or above Rank 4 or above Total Cities Allowed
Corellia 15 10 20
Dantooine 30 20 50
Lok 30 20 50
Naboo 15 10 20
Rori 30 20 50
Talus 30 20 50
Tatooine 15 10 20

Source References

Source Source in Context