Difference between revisions of "House Residence (Game Mechanics)"
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− | Declaring Residency is an important housing mechanic. Residency can only be declared inside player houses, guild hall structures, and if a politician, the city hall (politicians are declared residents automatically via city hall). Until a player declares residency, they are listed as being a "wanderer" in the character sheet. When residency is declared they now have a coordinate location set up for their residence location along with the planet it is found on. This helps players in keeping up with their primary homes. Another perk of residency is that it is used in the development of Player Cities since a city's size and existence is dependent on the number of declared residents as citizens. Players that declare residency while within the limits of a player city are now counted as citizens. Players can only declare residency once every 24 hours, however a special exemption is made for players that are already citizens within a player city and who are looking to move to another city. | + | Declaring Residency is an important housing mechanic. Residency can only be declared inside player houses, guild hall structures, and if a politician, the city hall (politicians are declared residents automatically via city hall). Until a player declares residency, they are listed as being a [[media:Housing12.jpg|"wanderer"]] in the character sheet. When residency is declared they now have a [[media:CityHallPlacement5.jpg|coordinate location]] set up for their residence location along with the planet it is found on and city that they are in (if they are residents inside city limits). This helps players in keeping up with their primary homes. Another perk of residency is that it is used in the development of Player Cities since a city's size and existence is dependent on the number of declared residents as citizens. Players that declare residency while within the limits of a player city are now counted as citizens. Players can only be a resident of one building at a time and may only declare residency once every 24 hours, however a special exemption is made for players that are already citizens within a player city and who are looking to move to another city. |
== Declaring Residency == | == Declaring Residency == | ||
+ | The first means for declaring residency is to use the Structure Management Terminal [[media:Housing2.jpg|Structure Management]] radial menu to select the Declare Residence radial option. Once this is done, the player is now flagged as being a resident of that building and may review their residency status by checking the Structure Status window. The mayor is notified by e-mail when a new resident is added to the city, and players also receive e-mails when one of their structures are added to a Player City. | ||
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− | If a player is a citizen and wishes to relocate to another city, they may use the | + | If a player is a citizen and wishes to relocate to another city, they may use the [[media:RevokeCitizenship.jpg|Revoke Citizenship]] radial option on the City Management Terminal inside the City Hall structure. This will reset their residency timer back to 0 so that they can then move out and declare residence in another town. This will also remove the player from being counted as a citizen. Alternatively, a player may simply re-deed their structure and that will automatically remove them from being a citizen of that particular city. If a player doesn't reset their residency timer, then they will have to wait the normal 24 hour period before a residency change request will process through. |
==Source References== | ==Source References== |
Latest revision as of 18:54, 26 August 2009
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Game Mechanics - Mechanics Category
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Game MechanicsDeclaring Residency is an important housing mechanic. Residency can only be declared inside player houses, guild hall structures, and if a politician, the city hall (politicians are declared residents automatically via city hall). Until a player declares residency, they are listed as being a "wanderer" in the character sheet. When residency is declared they now have a coordinate location set up for their residence location along with the planet it is found on and city that they are in (if they are residents inside city limits). This helps players in keeping up with their primary homes. Another perk of residency is that it is used in the development of Player Cities since a city's size and existence is dependent on the number of declared residents as citizens. Players that declare residency while within the limits of a player city are now counted as citizens. Players can only be a resident of one building at a time and may only declare residency once every 24 hours, however a special exemption is made for players that are already citizens within a player city and who are looking to move to another city. Declaring ResidencyThe first means for declaring residency is to use the Structure Management Terminal Structure Management radial menu to select the Declare Residence radial option. Once this is done, the player is now flagged as being a resident of that building and may review their residency status by checking the Structure Status window. The mayor is notified by e-mail when a new resident is added to the city, and players also receive e-mails when one of their structures are added to a Player City.
Source References
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