Difference between revisions of "Wookiee Roar (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(New page: {{PageHeader|Game Mechanics|Mechanics Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mess)}} {{Banking (...)
 
(Game Mechanics)
Line 57: Line 57:
  
 
= Game Mechanics =
 
= Game Mechanics =
 +
 +
 +
 +
 +
/wookieeroar is a conical intimidation effect that lasts for 30 seconds. It can only be used once every 5 minutes and also provides a small mind buff of +20 to total mind pool per each enemy hit within the cone radius.  The attack can hit between 1-4 enemies and up to 5-6 if using Jaar Jaar (artisan drink) to enhance the modifiers. Wokieeroar also seems to work outside of the combat queue, activating immediately. Wookieeroar has a slightly better chance to stick to a target than intimidate.

Revision as of 05:40, 20 February 2008

Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Game Mechanics

/wookieeroar is a conical intimidation effect that lasts for 30 seconds. It can only be used once every 5 minutes and also provides a small mind buff of +20 to total mind pool per each enemy hit within the cone radius. The attack can hit between 1-4 enemies and up to 5-6 if using Jaar Jaar (artisan drink) to enhance the modifiers. Wokieeroar also seems to work outside of the combat queue, activating immediately. Wookieeroar has a slightly better chance to stick to a target than intimidate.