Difference between revisions of "Plague Strike (Attack)"

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(Game Mechanics)
(Game Mechanics)
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This is an 150 damage area of effect disease attack which can be applied randomly to all 3 ham pools. The effect has an 8 minute duration that ticks at 40 second intervals. It cannot be stacked upon individual ham bars, however all 3 ham bars can be hit by the plague strike individually producing 3 distinct ticks for each bar. This effect probably can be stacked with other disease types such as mild, medium and strong diseases. No information is currently known about the radius size but we can begin at a 10 meter radius and adjust it upwards as creature size increases.
 
This is an 150 damage area of effect disease attack which can be applied randomly to all 3 ham pools. The effect has an 8 minute duration that ticks at 40 second intervals. It cannot be stacked upon individual ham bars, however all 3 ham bars can be hit by the plague strike individually producing 3 distinct ticks for each bar. This effect probably can be stacked with other disease types such as mild, medium and strong diseases. No information is currently known about the radius size but we can begin at a 10 meter radius and adjust it upwards as creature size increases.
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Revision as of 06:35, 22 February 2009




Game Mechanics - Mechanics Category

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Game Mechanics

This is an 150 damage area of effect disease attack which can be applied randomly to all 3 ham pools. The effect has an 8 minute duration that ticks at 40 second intervals. It cannot be stacked upon individual ham bars, however all 3 ham bars can be hit by the plague strike individually producing 3 distinct ticks for each bar. This effect probably can be stacked with other disease types such as mild, medium and strong diseases. No information is currently known about the radius size but we can begin at a 10 meter radius and adjust it upwards as creature size increases.


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ID Path Filename Trigger Message Examples
/string/en/
/string/en/
/string/en/



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