Difference between revisions of "Droid Standard Modules (Game Mechanics)"
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− | '''Playback Tracks''' | + | '''Playback Tracks:''' |
Attribute that appears on components and the final droid deed when a playback module is installed. Each playback module that is installed adds 1 to the value listed. | Attribute that appears on components and the final droid deed when a playback module is installed. Each playback module that is installed adds 1 to the value listed. | ||
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− | '''Confetti Effect''' | + | '''Confetti Effect:''' |
Attribute appears on components and the final droid deed when a Confetti effects module is installed. | Attribute appears on components and the final droid deed when a Confetti effects module is installed. | ||
− | '''Avian Effect''' | + | '''Avian Effect:''' |
Attribute appears on components and the final droid deed when a Avian effects module is installed. | Attribute appears on components and the final droid deed when a Avian effects module is installed. | ||
− | '''Electric Fog Effect''' | + | '''Electric Fog Effect:''' |
Attribute appears on components and the final droid deed when a Electric Fog effects module is installed. | Attribute appears on components and the final droid deed when a Electric Fog effects module is installed. | ||
− | '''Foam Effect''' | + | '''Foam Effect:''' |
Attribute appears on components and the final droid deed when a Foam effects module is installed. | Attribute appears on components and the final droid deed when a Foam effects module is installed. | ||
− | '''Dancing Jawa Effect''' | + | '''Dancing Jawa Effect:''' |
Attribute appears on components and the final droid deed when a Dancing Jawa effects module is installed. | Attribute appears on components and the final droid deed when a Dancing Jawa effects module is installed. | ||
− | '''Mind Bloom Effect''' | + | '''Mind Bloom Effect:''' |
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− | '''Merchant Barker''' | + | '''Merchant Barker:''' |
Attribute appears on components and the final droid deed when a Merchant Barker Module is installed. | Attribute appears on components and the final droid deed when a Merchant Barker Module is installed. | ||
− | '''Repair Module Installed''' | + | '''Repair Module Installed:''' |
Revision as of 07:03, 4 April 2008
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Game Mechanics - Mechanics Category
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Droid Standard Module Experimentation MechanicsItems Affected1. Droid Repair Module
Experimental Lines1. Experimental Durability Mechanism Quality is in the Experimental Effectiveness line. Experimentation on either line does not appear to effect any of the modules in this list, since the only attribute that is affected is the Mechanism Quality. Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components
Item Attributes AffectedPlayback Tracks: Attribute that appears on components and the final droid deed when a playback module is installed. Each playback module that is installed adds 1 to the value listed.
Confetti Effect: Attribute appears on components and the final droid deed when a Confetti effects module is installed. Avian Effect:
Electric Fog Effect:
Foam Effect:
Dancing Jawa Effect:
Mind Bloom Effect:
Attribute appears on components and the final droid deed when a Merchant Barker Module is installed.
Source References
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