Difference between revisions of "Combat Queue (Game Mechanics)"
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* Using the /ui action clearCombatQueue command | * Using the /ui action clearCombatQueue command | ||
− | Using the peace command will clear all currently queued commands and also stop combat for the player. | + | Using the peace command will clear all currently queued commands and also stop combat for the player. The /peace command will not stop commands that are already in process of being executed however. |
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Using the clearCombatQueue command will clear all currently queued commands but does not stop combat for the player. | Using the clearCombatQueue command will clear all currently queued commands but does not stop combat for the player. | ||
Revision as of 20:28, 15 July 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsWhen a player enters combat, a combat queue is created on the upper right portion of the screen. The combat queue lists actions that a player is about to perform. Whenever a player attempts to use certain actions such as special attacks, posture changes or certain equipment (grenades/traps/heavy weapons), these actions appear in the combat queue. Each command/action takes one round of combat to accomplish.
The combat queue can be cleared in two ways:
Using the peace command will clear all currently queued commands and also stop combat for the player. The /peace command will not stop commands that are already in process of being executed however. Using the clearCombatQueue command will clear all currently queued commands but does not stop combat for the player.
Source References
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