ID |
Path |
Filename |
Trigger |
Message |
Title |
Notes |
Examples
|
revive_bind
|
/string/en/
|
base_player.stf
|
internal_command_string
|
Pre-Designated Facility
|
|
Notes
|
Examples
|
revive_bind_insured
|
/string/en/
|
base_player.stf
|
internal_command_string
|
Pre-Designated Facility - Insured
|
|
Option given in the prompt in which notifies the player that if they choose it, then they will be cloned at the cloning facility that they stored clone data at on the planet and that all of their items are currently insured and will not suffer additional decay when they clone.
|
Examples
|
revive_bind_uninsured
|
/string/en/
|
base_player.stf
|
internal_command_string
|
Pre-Designated Facility - Uninsured
|
|
Option given in the prompt in which notifies the player that if they choose it, then they will be cloned at the cloning facility that they stored clone data at on the planet and that none of their items are currently insured and will suffer additional decay when they clone.
|
Examples
|
revive_closest
|
/string/en/
|
base_player.stf
|
internal_command_string
|
Closest Cloning Facility
|
|
Notes
|
Examples
|
revive_closest_insured
|
/string/en/
|
base_player.stf
|
internal_command_string
|
Closest Cloning Facility - Insured
|
|
Option given in the prompt in which notifies the player that if they choose it, then they will be cloned at the nearest cloning facility and that all of their items in their possession are currently insured and that it will suffer only minor decay when the player clones.
|
Examples
|
revive_closest_uninsured
|
/string/en/
|
base_player.stf
|
internal_command_string
|
Closest Cloning Facility - Uninsured
|
|
Option given in the prompt in which notifies the player that if they choose it, then they will be cloned at the nearest cloning facility and that all of their items in their possession are currently uninsured and that it will suffer additional decay when the player clones.
|
Examples
|
revive_title
|
/string/en/
|
base_player.stf
|
internal_command_string
|
|
Clone Activated
|
Notes
|
Examples
|
|
|
|
internal_command_string
|
Closest
|
|
This appears on the player cloning window prompt. The value by this represents the closest cloning facility to the player's location. It will list the city's name in the field or if no city facility is available or not named (such is the case on planets like endor and yavin and the corellian corvette) then the value is defaulted to "Unknown."
|
Examples
|
|
|
|
internal_command_string
|
Pre-Designated
|
|
This appears on the player cloning window prompt. The value by this represents the cloning facility in which the player bound their character to. It will list the city's name in the field. If the player's cloning location is off planet then the value Off-planet (unavailable) is used.
|
Examples
|
|
|
|
internal_command_string
|
Cash Balance
|
|
This appears on the player cloning window prompt. Cash balance reflects the amount of onhand credits that the player has in their inventory.
|
Examples
|