Force Strike (Attack)

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Revision as of 06:43, 22 February 2009 by Ready (Talk | contribs) (Game Mechanics)

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Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

This ability inflicts a dizzy state and attempts a knockdown posture attack on the target. This is an area of effect attack. No known radius exists for this attack but perhaps we can start off with 10 m radius and scale it upwards as creature size increases.


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ID Path Filename Trigger Message Examples
creatureareaknockdown /string/en/ combat_effects.stf Force Strike
/string/en/
/string/en/


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