Area Combo (Attack)

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Game Mechanics - Mechanics Category

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Description

Area Combo (Game Messages)

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Game Mechanics

This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.


Fly Text

ID Path Filename Trigger Message Examples
creatureareacombo /string/en/ combat_effects.stf Area Combo
/string/en/
/string/en/


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