Difference between revisions of "Bounty Mission Type I (Game Mechanics)"

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This is the most basic form of bounty hunter mission. The player obtains a mission from the bounty hunter terminal and goes to an appropriate tier 1 spynet operative and converses with it. The spynet operative will then create a waypoint for the player to the location of the npc. For this level of missions, the npc will always be on the same planet that the player acquired is currently at and will spawn at the coordinate given to the player by the spynet operative. Furthermore the npc will not relocate position.
  
 
==Source References==
 
==Source References==

Revision as of 22:51, 9 August 2009




Game Mechanics - Mechanics Category

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Game Mechanics

This is the most basic form of bounty hunter mission. The player obtains a mission from the bounty hunter terminal and goes to an appropriate tier 1 spynet operative and converses with it. The spynet operative will then create a waypoint for the player to the location of the npc. For this level of missions, the npc will always be on the same planet that the player acquired is currently at and will spawn at the coordinate given to the player by the spynet operative. Furthermore the npc will not relocate position.

Source References

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