Difference between revisions of "Clothing Component Listing (Game Mechanics)"

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(New page: {| |Item ID |Component Name |Item Used In |Slot Name |Method Obtained |Obtained From |Item Type |Category |Schematic File Path |Object File Path |Object File |Object ID Path |---- |cargo_p...)
 
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{|
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{{PageCleanup}}
|Item ID
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{{PageHeader|Game Mechanics|Mechanics Category}}
|Component Name
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|Item Used In
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{| border="0" width="100%" cellpadding=6
|Slot Name
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|-
|Method Obtained
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|valign=top|
|Obtained From
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=Navigation=
|Item Type
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{| align="center" width="280px"
|Category
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|-
|Schematic File Path
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||
|Object File Path
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{{Auction (Mess)}}
|Object File
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{{Banking (Mess)}}
|Object ID Path
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{{Combat (Mess)}}
|----
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{{Crafting (Mess)}}
|cargo_pocket
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{{Creatures / Pets / Mounts (Mess)}}
|[[Cargo Pocket (Schematic)|Cargo Pocket]]
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{{General Shared Messages (Mess)}}
|
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{{Dungeons (Mess)}}
|
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{{GCW (Mess)}}
|Crafted
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{{Games (Mess)}}
|
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{{Healing (Mess)}}
|Clothing Component
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{{JTL (Mess)}}
|Component
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{{Logout Event (Mess)}}
|clothing@component@shared_clothing_cargo_pocket.iff
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{{Items and Objects (Mess)}}
|\object\tangible\component\clothing
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{{Force Sensitive / Jedi (Mess)}}
|shared_cargo_pocket.iff
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{{Player Interactions (Mess)}}
|/string/en/craft_clothing_ingredients_n.stf
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{{Player Structures (Mess)}}
|----
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{{Player Cities (Mess)}}
|fiberplast_panel
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{{Quests / Missions (Mess)}}
|[[Fiberplast Panel (Schematic)|Fiberplast Panel]]
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{{Resources (Mess)}}
|
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{{Skills (Mess)}}
|
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{{Stat Migration (Mess)}}
|Crafted
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{{Travel (Mess)}}
|
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{{Tutorials (Mess)}}
|Clothing Component
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{{Unknown (Mess)}}
|Component
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{{Using Innate Species Ability (Mess)}}
|clothing@component@shared_clothing_fiberplast_panel.iff
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{{Waypoint / Datapad (Mess)}}
|\object\tangible\component\clothing
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|shared_fiberplast_panel.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|jewelry_setting
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|[[Jewelry Setting (Schematic)|Jewelry Setting]]
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|
+
|
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|Crafted
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|
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|Clothing Component
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|
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|clothing@component@shared_clothing_jewelry_setting.iff
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|\object\tangible\component\clothing
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|shared_jewelry_setting.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|metal_fasteners
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|[[Metal Fasteners (Schematic)|Metal Fasteners]]
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|
+
|
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|Crafted
+
|
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|Clothing Component
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|Component
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|clothing@component@shared_clothing_metal_fasteners.iff
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|\object\tangible\component\clothing
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|shared_metal_fasteners.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|padding_segment
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|[[Armor Padding (Schematic)|Armor Padding]]
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|
+
|
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|Crafted
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|
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|Clothing Component
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|Component
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|clothing@component@shared_clothing_padding_segment.iff
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|\object\tangible\component\clothing
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|shared_padding_segment.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|reinforced_fiber_panels
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|[[Reinforced Fiber Panel (Schematic)|Reinforced Fiber Panel]]
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|
+
|
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|Crafted
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|
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|Clothing Component
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|Component
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|clothing@component@shared_clothing_reinforced_fiber_panels.iff
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|\object\tangible\component\clothing
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|shared_reinforced_fiber_panels.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|shoe_sole
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|[[Shoe Sole (Schematic)|Shoe Sole]]
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|
+
|
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|Crafted
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|
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|Clothing Component
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|
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|clothing@component@shared_clothing_shoe_sole.iff
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|\object\tangible\component\clothing
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|shared_shoe_sole.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|synthetic_cloth
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|[[Synthetic Cloth (Schematic)|Synthetic Cloth]]
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|
+
|
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|Crafted
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|
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|Clothing Component
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|Component
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|clothing@component@shared_clothing_synthetic_cloth.iff
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|\object\tangible\component\clothing
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|shared_synthetic_cloth.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|trim
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|[[Trim (Schematic)|Trim]]
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|
+
|
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|Crafted
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|
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|Clothing Component
+
|
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|clothing@component@shared_clothing_trim.iff
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|\object\tangible\component\clothing
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|shared_trim.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|leather_heavy_duty
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|[[Portion of Heavy Duty Leather (Looted Item)|Portion of Heavy Duty Leather]]
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|Crafter's Apron, Lightweight Military Backpack,Spec-Ops Field Agent Pack
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|Body, Strap-comfort pad
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|Looted
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|
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|Clothing Component
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|
+
|
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|\object\tangible\component\clothing
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|shared_leather_heavy_duty.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|clothing_treatment_crystalline
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|[[Crystalline Clothing Treatment (Looted Item)|Crystalline Clothing Treatment]]
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|Exquisite Dancer's Leotard
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|Clothing treatment
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|Looted
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|
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|Clothing Component
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|
+
|
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|\object\tangible\component\clothing
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|shared_clothing_treatment_crystalline.iff
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|/string/en/craft_clothing_ingredients_n.stf
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|----
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|clasp_heavy_duty
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|[[Heavy Duty Clasp (Looted Item)|Heavy Duty Clasp]]
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|Demolitionist Belt, Droidsmith's Toolset, Weaponsmith's Toolset
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|Clasps
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|Looted
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|
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|Clothing Component
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|
+
|
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|\object\tangible\component\clothing
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|shared_clasp_heavy_duty.iff
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|/string/en/craft_clothing_ingredients_n.stf
+
|----
+
 
|}
 
|}
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|valign=top|
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{| border="0" width="100%" cellpadding=6
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|-
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|valign=top|
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== Description ==
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Template (Game Messages)
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|valign=top|
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== Related Tags ==
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{| align="center"
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|-
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||{{D0%}}
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|-
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||{{GameMechanics}}
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|-
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|}
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|}
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= Game Mechanics =
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Revision as of 07:41, 29 April 2008




Game Mechanics - Mechanics Category

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