Difference between revisions of "Crafted Components (Game Mechanics)"

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(Medical Components)
(Ranged Weapon Components)
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Below, the various components available are sectioned off according to the types available. Additionally, the object iffs are listed for convenience.
 
Below, the various components available are sectioned off according to the types available. Additionally, the object iffs are listed for convenience.
 
== Ranged Weapon Components ==
 
 
 
* [[Crafted Ranged Weapon Components (Game Mechanics)|Crafted Ranged Weapon Components]]<br>
 
* [[Ranged Weapon Component Listing (Game Mechanics)|Ranged Weapon Component Listing]]<br>
 
 
 
  
  

Revision as of 11:17, 26 April 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Crafting Components

Components are items which make up sub-parts to the final construction of an item. Components usually have stats of their own that are transferred into the final item's stats. Some components are required by the draft schematics however others are optional, implying that the benifits/penalties that they offer are left to the crafter to decide whether or not it will be included.

Below, the various components available are sectioned off according to the types available. Additionally, the object iffs are listed for convenience.


Armor Components

Clothing Components


Food Components

Medical Components


Melee Weapon Components

Misc Item Components

Source References

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