Difference between revisions of "Crafted Components (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Misc Item Components)
(Bio-Engineered Components)
Line 75: Line 75:
 
* [[Bio-Engineered Clothing Components (Game Mechanics)|Bio-Engineered Clothing Components]]<br>
 
* [[Bio-Engineered Clothing Components (Game Mechanics)|Bio-Engineered Clothing Components]]<br>
 
* [[DNA Template Components (Game Mechanics)|DNA Template Components]]<br>
 
* [[DNA Template Components (Game Mechanics)|DNA Template Components]]<br>
* [[Bio-Engineered Component Listing (Game Mechanics)|Bio-Engineered Tissue Component Listing]]<br>
+
* [[Bio-Engineered Tissue Component Listing (Game Mechanics)|Bio-Engineered Tissue Component Listing]]<br>
 
* [[DNA Template Component Listing (Game Mechanics)|DNA Template Component Listing]]<br>
 
* [[DNA Template Component Listing (Game Mechanics)|DNA Template Component Listing]]<br>
  

Revision as of 15:49, 28 April 2008




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Crafting Components

Components are items which make up sub-parts to the final construction of an item. Components usually have stats of their own that are transferred into the final item's stats. Some components are required by the draft schematics however others are optional, implying that the benifits/penalties that they offer are left to the crafter to decide whether or not it will be included.

Below, the various components available are sectioned off according to the types available. Additionally, the object iffs are listed for convenience.

Armor Components

Bio-Engineered Components

Clothing Components

Droid Components

Electronics Components

Food Components

Medical Components

Melee Weapon Components

Misc Item Components


Munition Components

Ranged Weapon Components

Structure Components

Source References

Source Source in Context