Difference between revisions of "Droid Models (Game Mechanics)"

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(Droid Model Mechanics)
(Droid Model Mechanics)
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== Droid Model Mechanics ==
 
== Droid Model Mechanics ==
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There are currently 13 different types of droids in the game that can accept modules. Seeker Droids, Arakyd Probe Droids, and Interplanetary Survey Droids are multi-use items. All of the standard 13 different types of droids are broken down into your basic model and your Advanced model. Each droid model has a certain number of droid modules that can be installed. The following is a list of each droid model. The listing includes the basic and Advanced number of modules that can be installed, the number of armor modules that can be installed - if any - and whether or not the model can except a Personality Chip. The maximum HAM value is listed for all combat droids.
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Binary Load Lifter or BLL
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The Advanced BLL has room for 3 non-combat modules and up to 3 armor modules. The Basic BLL only has room for 1 armor module and 0 non-combat modules, at this time.
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DZ70 Max HAM 3200
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The Basic DZ70 has room for 1 module and 0 armor. The Advanced DZ70 has room for 2 modules and 1 armor module. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point of damage per attack. The Max damage range for a basic model is 112 - 118 and 129 - 136 for the Advanced model.
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LE Repair Droid Max HAM 6000
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The Basic LE Repair Droid has room for 2 modules and 1 armor module. The Advanced version has room for 3 modules and 1 armor module. A Personality chip can be installed on this droid. The Max damage of the basic model is 61 - 75, while the Max damage for the Advanced model is 69 - 85. The LE is a Melee combat only droid and makes an excellent tank due to its high HAM.
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MSE 'Mouse' Droid
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The Basic MSE has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor. The MSE offers a bonus to any Detonation modules that are installed of +10 per detonation module.
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Power Droid 'Gonk'
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The Basic Power Droid has room for 1 module and 0 armor. The Advanced version has room for 1 module and 1 armor. The Power Droid has the special ability to recharge other droids. This can be done by targeting another droid and issuing the Recharge command.
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Probot Max HAM 3200
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The Basic Probot has room for 3 modules and 1 armor module. The Advanced Probot has room for 5 modules and 2 armor modules. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point of damage per attack. The Max damage range for a basic model is 147 - 155 and 182 - 191 for the Advanced model.
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Protocol Droid
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The Basic Protocol Droid has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor module. A Personality chip can be installed on this droid.
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R2 Unit Max HAM 4500
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The Basic R2 Unit has room for 3 modules and 1 armor module. The Advanced version has room for 5 modules and 2 armor modules. The Max damage of the basic model is 135 - 150, while the Max damage for the Advanced model is 153 - 162. The R2 Unit can fight in Melee and Ranged Combat.
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R3 Unit Max HAM 4500
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The Basic R3 Unit has room for 3 modules and 1 armor module. The Advanced version has room for 6 modules and 2 armor modules. The Max damage of the basic model is 135 - 150, while the Max damage for the Advanced model is 160 - 170. The R3 Unit can fight in Melee and Ranged Combat.
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R4 Unit Max HAM 4500
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The Basic R4 Unit has room for 1 module and 0 armor. The Advanced version has room for 3 modules and 2 armor modules. The Max damage of the basic model is 94 - 99, while the Max damage for the Advanced model is 135 - 150. The R4 Unit can fight in Melee and Ranged Combat.
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R5 Unit Max HAM 4500
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The Basic R5 Unit has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor module. The Max damage of the basic model is 94 - 99, while the Max damage for the Advanced model is 109 - 116. The R4 Unit can fight in Melee and Ranged Combat.
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Surgical Droid
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The Basic Surgical Droid has room for 2 modules and 0 armor. The Advanced version has room for 3 modules and 1 armor module. A Personality chip can be installed on this droid.
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Treadwell 'WED' Droid
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The Basic Treadwell Droid has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor module.
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Seeker Droid
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This is a multi-use item that can only be used by a Bounty Hunter, with Investigations 1 or higher, to track his/her Mark on the same world. 10 uses per Seeker
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Arakyd Probe Droid
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This is a multi-use item that can only be used by a Bounty Hunter, with Investigations 3 or higher, to track his/her Mark on a interplanetary scale. 5 uses per Probe Droid.
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Interplanetary Survey Droid
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This is a multi-use item that gives a Novice Artisan the ability to receive information on resources that are present on a different world. Use of this droid requires a tool of the resource type that the droid is sent out to investigate. After the droid performs its duty, it sends out an E-mail that lists all resources that are found to be present. This item does not give stats or concentrations of the listed resources.
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== Droid Module Definitions ==
  
  

Revision as of 09:09, 4 April 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Droid Model Mechanics

There are currently 13 different types of droids in the game that can accept modules. Seeker Droids, Arakyd Probe Droids, and Interplanetary Survey Droids are multi-use items. All of the standard 13 different types of droids are broken down into your basic model and your Advanced model. Each droid model has a certain number of droid modules that can be installed. The following is a list of each droid model. The listing includes the basic and Advanced number of modules that can be installed, the number of armor modules that can be installed - if any - and whether or not the model can except a Personality Chip. The maximum HAM value is listed for all combat droids.

Binary Load Lifter or BLL The Advanced BLL has room for 3 non-combat modules and up to 3 armor modules. The Basic BLL only has room for 1 armor module and 0 non-combat modules, at this time.

DZ70 Max HAM 3200 The Basic DZ70 has room for 1 module and 0 armor. The Advanced DZ70 has room for 2 modules and 1 armor module. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point of damage per attack. The Max damage range for a basic model is 112 - 118 and 129 - 136 for the Advanced model.

LE Repair Droid Max HAM 6000 The Basic LE Repair Droid has room for 2 modules and 1 armor module. The Advanced version has room for 3 modules and 1 armor module. A Personality chip can be installed on this droid. The Max damage of the basic model is 61 - 75, while the Max damage for the Advanced model is 69 - 85. The LE is a Melee combat only droid and makes an excellent tank due to its high HAM.

MSE 'Mouse' Droid The Basic MSE has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor. The MSE offers a bonus to any Detonation modules that are installed of +10 per detonation module.

Power Droid 'Gonk' The Basic Power Droid has room for 1 module and 0 armor. The Advanced version has room for 1 module and 1 armor. The Power Droid has the special ability to recharge other droids. This can be done by targeting another droid and issuing the Recharge command.

Probot Max HAM 3200 The Basic Probot has room for 3 modules and 1 armor module. The Advanced Probot has room for 5 modules and 2 armor modules. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point of damage per attack. The Max damage range for a basic model is 147 - 155 and 182 - 191 for the Advanced model.

Protocol Droid The Basic Protocol Droid has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor module. A Personality chip can be installed on this droid.

R2 Unit Max HAM 4500 The Basic R2 Unit has room for 3 modules and 1 armor module. The Advanced version has room for 5 modules and 2 armor modules. The Max damage of the basic model is 135 - 150, while the Max damage for the Advanced model is 153 - 162. The R2 Unit can fight in Melee and Ranged Combat.

R3 Unit Max HAM 4500 The Basic R3 Unit has room for 3 modules and 1 armor module. The Advanced version has room for 6 modules and 2 armor modules. The Max damage of the basic model is 135 - 150, while the Max damage for the Advanced model is 160 - 170. The R3 Unit can fight in Melee and Ranged Combat.

R4 Unit Max HAM 4500 The Basic R4 Unit has room for 1 module and 0 armor. The Advanced version has room for 3 modules and 2 armor modules. The Max damage of the basic model is 94 - 99, while the Max damage for the Advanced model is 135 - 150. The R4 Unit can fight in Melee and Ranged Combat.

R5 Unit Max HAM 4500 The Basic R5 Unit has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor module. The Max damage of the basic model is 94 - 99, while the Max damage for the Advanced model is 109 - 116. The R4 Unit can fight in Melee and Ranged Combat.

Surgical Droid The Basic Surgical Droid has room for 2 modules and 0 armor. The Advanced version has room for 3 modules and 1 armor module. A Personality chip can be installed on this droid.

Treadwell 'WED' Droid The Basic Treadwell Droid has room for 1 module and 0 armor. The Advanced version has room for 2 modules and 1 armor module.

Seeker Droid This is a multi-use item that can only be used by a Bounty Hunter, with Investigations 1 or higher, to track his/her Mark on the same world. 10 uses per Seeker

Arakyd Probe Droid This is a multi-use item that can only be used by a Bounty Hunter, with Investigations 3 or higher, to track his/her Mark on a interplanetary scale. 5 uses per Probe Droid.

Interplanetary Survey Droid This is a multi-use item that gives a Novice Artisan the ability to receive information on resources that are present on a different world. Use of this droid requires a tool of the resource type that the droid is sent out to investigate. After the droid performs its duty, it sends out an E-mail that lists all resources that are found to be present. This item does not give stats or concentrations of the listed resources.



Droid Module Definitions

Droid Service Module Harness This is the term used for any droid module including Storage, Crafting Stations, Effects Modules, etc. Droid Combat Modules can not be installed in this slot.

Droid Defensive Module Harness This is the term used for the level based Droid Armor Module

Combat Capable Service Modules This is the term used for the Droid Service Module Harness slots in a combat rated droid. This slot indicates that a Droid Combat Module can be installed

Combat-Capable Socket Cluster The Combat-Capable Socket Cluster can accept any of the Droid Service Module Harnesses, including the Droid Combat Module. Up to 3 modules can be placed into the Cluster and can only be installed in the Adv R3, Basic R3, Adv R2, Basic R2, Adv Probot, Basic Probot, and Adv LE.

General Droid Module Socket Cluster The General Droid Module Socket Cluster can accept any of the Droid Service Module Harnesses, excluding the Droid Combat Module. Up to 3 modules can be placed into the cluster and can only be installed in the Adv BLL and Adv Surgical Droids.

Source References

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