Difference between revisions of "Dynamic World Spawns (Game Mechanics)"

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== Game Mechanics ==
 
== Game Mechanics ==
  
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These are lairs, creatures and npcs that spawn around the game world using a complex seeding process involving a number of variables such as:
  
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* Spawner Objects
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* Region Lists
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* Resource Concentrations
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* Player Traffic
  
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== Dynamic World Spawn Types ==
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* [[Wild Creatures (Game Mechanics)|Wild Creatures]]
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* [[Wild Droids (Game Mechanics)|Wild Droids]]
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* [[Wild Mission Giving Droids (Game Mechanics)|Wild Mission Giving Droids]]
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* [[Wild NPCs (Game Mechanics)|Wild NPCs]]
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* [[Wild NPC Mission Givers (Game Mechanics)|Wild Mission Giving NPCs]]
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* [[Wild Vehicles (Game Mechanics)|Wild Vehicles]]
  
 
==Source References==
 
==Source References==

Latest revision as of 20:18, 2 August 2011




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Description

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Game Mechanics

These are lairs, creatures and npcs that spawn around the game world using a complex seeding process involving a number of variables such as:

  • Spawner Objects
  • Region Lists
  • Resource Concentrations
  • Player Traffic


Dynamic World Spawn Types

Source References

Source Source in Context