Difference between revisions of "Factory Placement (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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== Game Mechanics ==
 
== Game Mechanics ==
  
Structures can be placed into the game world through the player using the building deed while in their primary inventory. To use the deed and place the structure the player must click on the deed and choose the Place Structure radial option. Following this they will enter into a structure placement mode which will essentially be an overhead view of the general area where the player is at. The player is presented with a wireframe outline of the structure in which they may place over the terrain. If this structure highlights as green while over a particular spot, then this signifies that the position is valid and the structure can be placed there. If the structure highlights as red then this signals that the spot is not valid and the structure cannot be placed there. Once the player places the structure, they are then returned to their normal camera mode and the structure is placed down into the game world and set up to be operated by the player.
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Structures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first not be in any no-build zone. A no build-zone is an area around a point of interest or city in which no structures of any type may be placed down into. To use the deed and place the structure the player must click on the deed and choose the Place Structure radial option. Following this they will enter into a structure placement mode which will essentially be an overhead view of the general area where the player is at. The player is presented with a wireframe outline of the structure in which they may place over the terrain. If this structure highlights as green while over a particular spot, then this signifies that the position is valid and the structure can be placed there. If the structure highlights as red then this signals that the spot is not valid and the structure cannot be placed there. Once the player places the structure, they are then returned to their normal camera mode and the structure is placed down into the game world and set up to be operated by the player.
 
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==Source References==
 
==Source References==

Revision as of 15:19, 1 July 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Structures can be placed into the game world through the player using the building deed while in their primary inventory. The player must first not be in any no-build zone. A no build-zone is an area around a point of interest or city in which no structures of any type may be placed down into. To use the deed and place the structure the player must click on the deed and choose the Place Structure radial option. Following this they will enter into a structure placement mode which will essentially be an overhead view of the general area where the player is at. The player is presented with a wireframe outline of the structure in which they may place over the terrain. If this structure highlights as green while over a particular spot, then this signifies that the position is valid and the structure can be placed there. If the structure highlights as red then this signals that the spot is not valid and the structure cannot be placed there. Once the player places the structure, they are then returned to their normal camera mode and the structure is placed down into the game world and set up to be operated by the player.

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