Difference between revisions of "House Redeeding (Game Messages)"

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||Structure destroy and deed reclaimed FAILED!
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||Message a player receives after they input the serial code to redeed the structure and they have no inventory space to place the deed in.
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||[[House Redeeding 8 (Example)|Example]]
 
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Latest revision as of 16:41, 6 August 2009




Game Messages - Message Category

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House Redeeding (Game Messages)

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75% This document is nearing completion.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
command_no_building /string/en/ player_structure.stf internal_command_string You must be in a building or near an installation to use that command. Message a player receives if they attempt to use the /destroyStructure command and are beyond the 32 meter range from which to use the /destroyStructure command on a structure. Example


deed_reclaimed /string/en/ player_structure.stf internal_command_string Structure destroyed and deed reclaimed. Mesage received when a player successfully removes the structure from the game world and reclaims the deed. Example



structure_destroyed /string/en/ player_structure.stf internal_command_string Structure destroyed. Mesage received when a player successfully removes the structure from the game world but doesnt reclaim the deed. Example




destroy_must_be_owner /string/en/ player_structure.stf internal_command_string You must be the owner to destroy a structure. Message a player receives if they attempt to redeed a structure when they are not the structure lot owner. Example


inventory_full /string/en/ player_structure.stf internal_command_string This installation can not be redeeded because your inventory does not have room to put the deed. Message a player receives if they have input the redeed code successfully but do not have inventory space to accept the deed. Example



processing_destruction /string/en/ player_structure.stf internal_command_string Processing confirmed structure destruction... Message a player receives when they successfully remove a structure from the world. Example




clear_building_for_delete /string/en/ player_structure.stf internal_command_string Please remove all items from the structure's interior before deleting it. Message a player receives if they attempt to redeed a structure that has items inside of it. Example


deed_reclaimed_failed /string/en/ player_structure.stf internal_command_string Structure destroy and deed reclaimed FAILED! Message a player receives after they input the serial code to redeed the structure and they have no inventory space to place the deed in. Example