Difference between revisions of "Looted Melee Weapon Component Listing (Game Mechanics)"
From SWGANH Wiki
(New page: {{PageCleanup}} {{PageHeader|Game Mechanics|Mechanics Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mes...) |
|||
(4 intermediate revisions by one other user not shown) | |||
Line 50: | Line 50: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D25%}} |
|- | |- | ||
||{{GameMechanics}} | ||{{GameMechanics}} | ||
Line 60: | Line 60: | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {|class="anhsmalltable sortable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |Item ID | ||
+ | |Component Name | ||
+ | |Item Used In | ||
+ | |Slot Name | ||
+ | |Method Obtained | ||
+ | |Obtained From | ||
+ | |Base Damage Range (min to max) | ||
+ | |Base Speed Range | ||
+ | |Base Wound Chance | ||
+ | |Base Ideal Range Mod | ||
+ | |Base Health Cost | ||
+ | |Base Action Cost | ||
+ | |Base Mind Cost | ||
+ | |Base Unit Integrity | ||
+ | |Drop Yields (In units of items per set) | ||
+ | |Crafting Tool Tab | ||
+ | |Category | ||
+ | |Schematic File Path | ||
+ | |Object File Path | ||
+ | |Object File | ||
+ | |Object ID Path | ||
+ | |---- | ||
+ | |acklay_bone_reinforcement_core | ||
+ | |[[Acklay Bones (Looted Item)|Acklay Bones]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |Acklay | ||
+ | |65 min to 65 max | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |(Unknown) | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_acklay_bone_reinforcement_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |reinforcement_core_advanced | ||
+ | |[[Advanced Reinforcement Core (Schematic)|Advanced Reinforcement Core]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_reinforcement_core_advanced.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_reinforcement_core_advanced.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |sword_core_advanced | ||
+ | |[[Advanced Sword Core (Schematic)|Advanced Sword Core]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core_advanced.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_sword_core_advanced.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |blade_vibro_unit_advanced | ||
+ | |[[Advanced Vibro Blade Unit (Schematic)|Advanced Vibro Blade Unit]] | ||
+ | |Lance, Long Vibro Axe, Vibro Axe, Vibroblade, Vibro Knuckler | ||
+ | |Vibration Generator Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_blade_vibro_unit_advanced.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_vibro_unit_advanced.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |blade_vibro_unit | ||
+ | |[[Blade Vibro Unit (Schematic)|Blade Vibro Unit]] | ||
+ | |Lance, Long Vibro Axe, Vibro Axe, Vibroblade, Vibro Knuckler | ||
+ | |Vibration Generator Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |10 min to 15 max | ||
+ | | -0.3 | ||
+ | |5 | ||
+ | |5 | ||
+ | |10 | ||
+ | |10 | ||
+ | |10 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_blade_vibro_unit.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_vibro_unit.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_sword_core | ||
+ | |[[Geonosian Sword Core (Schematic)|Geonosian Sword Core]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Crafted, Looted Item | ||
+ | |a crazed Geonosian guard, a mercenary sentry | ||
+ | |25 min to 25 max | ||
+ | | -0.4 | ||
+ | |10 | ||
+ | |20 | ||
+ | |10 | ||
+ | |10 | ||
+ | |10 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core_geo.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_sword_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_sword_core | ||
+ | |[[Geonosian Sword Core (Schematic)|Geonosian Sword Core]] | ||
+ | |Scythe Blade, | ||
+ | |Omnipotent Sword Core | ||
+ | |Crafted, Looted Item | ||
+ | |a crazed Geonosian guard, a mercenary sentry | ||
+ | |25 min to 25 max | ||
+ | | -0.4 | ||
+ | |10 | ||
+ | |20 | ||
+ | |10 | ||
+ | |10 | ||
+ | |10 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core_geo.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_sword_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_reinforcement_core | ||
+ | |[[Geonosian Reinforcement Core (Schematic)|Geonosian Reinforcement Core]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |a crazed Geonosian guard, a mercenary sentry | ||
+ | |25 min to 25 max | ||
+ | | -0.4 | ||
+ | |10 | ||
+ | |20 | ||
+ | |10 | ||
+ | |10 | ||
+ | |10 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_reinforcement_core_geo.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_reinforcement_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |blade_vibro_unit_nightsister | ||
+ | |[[Nightsister Vibro Blade Unit (Looted Item)|Nightsister Vibro Blade Unit]] | ||
+ | |A Blacksun Razor Knuckler, Lance, Long Vibro Axe, Nightsister Energy Lance, Vibro Axe, Vibroblade, Vibro Knuckler | ||
+ | |Vibration Generator Component | ||
+ | |Looted Item | ||
+ | |Axkva Min | ||
+ | |25 min to 30 max | ||
+ | | -0.4 | ||
+ | |10 | ||
+ | |15 | ||
+ | |10 | ||
+ | | | ||
+ | |10 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_vibro_unit_nightsister.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |rancor_tooth | ||
+ | |[[Rancor Tooth (Looted Item)|Rancor Tooth]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Looted Item | ||
+ | |Rancors | ||
+ | |5 min to 50 max | ||
+ | |1 | ||
+ | |14 | ||
+ | | -10 | ||
+ | |20 | ||
+ | |20 | ||
+ | |20 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_rancor_tooth.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |reinforcement_core | ||
+ | |[[Reinforcement Core (Schematic)|Reinforcement Core]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_reinforcement_core.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_reinforcement_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |sword_core | ||
+ | |[[Sword Core (Schematic)|Sword Core]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |10 min to 10 max | ||
+ | | -0.3 | ||
+ | |5 | ||
+ | |5 | ||
+ | |10 | ||
+ | |10 | ||
+ | |10 | ||
+ | | | ||
+ | |(Unknown) | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_sword_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |lance_force_crystal | ||
+ | |[[Twin Force-Crystal Cluster (Looted Item)|Twin Force-Crystal Cluster]] | ||
+ | |Lightsabers | ||
+ | | | ||
+ | |Looted Item | ||
+ | |NPCs, Containers | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |Lightsaber Crystal | ||
+ | | | ||
+ | |\object\tangible\component\weapon\lightsaber | ||
+ | |shared_lightsaber_lance_module_force_crystal.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |force_crystal | ||
+ | |[[Crystal Damage (Looted Item)|Crystal (Damage)]] | ||
+ | |Lightsabers | ||
+ | | | ||
+ | |Looted Item | ||
+ | |NPCs, Containers | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |Lightsaber Crystal | ||
+ | | | ||
+ | |\object\tangible\component\weapon\lightsaber | ||
+ | |shared_lightsaber_module_force_crystal.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |krayt_dragon_pearl | ||
+ | |[[Krayt Dragon Pearl (Looted Item)|Krayt Dragon Pearl]] | ||
+ | |Lightsabers | ||
+ | | | ||
+ | |Looted Item | ||
+ | |Krayt Dragons | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |Lightsaber Crystal | ||
+ | | | ||
+ | |\object\tangible\component\weapon\lightsaber | ||
+ | |shared_lightsaber_module_krayt_dragon_pearl.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_power_cube_green | ||
+ | |[[Geonosian Power Cube Green (Looted Item)|Geonosian Power Cube (Green)]] | ||
+ | |Geonosian Sonic Blaster, Tenloss DXR-6 Disruptor Rifle, Geonosian Sword Core, Geonosian Reinforcement Core, Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted Item | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |250 | ||
+ | |2 to 9 | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube_green.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_power_cube_red | ||
+ | |[[Geonosian Power Cube Red (Looted Item)|Geonosian Power Cube (Red)]] | ||
+ | |Geonosian Sonic Blaster, Tenloss DXR-6 Disruptor Rifle, Geonosian Sword Core, Geonosian Reinforcement Core, Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted Item | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | -4 | ||
+ | | -4 | ||
+ | | -4 | ||
+ | | | ||
+ | |2 to 9 | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube_red.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_power_cube | ||
+ | |[[Geonosian Power Cube White (Looted Item)|Geonosian Power Cube (White)]] | ||
+ | |Geonosian Sonic Blaster, Tenloss DXR-6 Disruptor Rifle, Geonosian Sword Core, Geonosian Reinforcement Core, Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted Item | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |2 to 9 | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_power_cube_yellow | ||
+ | |[[Geonosian Power Cube Yellow (Looted Item)|Geonosian Power Cube (Yellow)]] | ||
+ | |Geonosian Sonic Blaster, Tenloss DXR-6 Disruptor Rifle, Geonosian Sword Core, Geonosian Reinforcement Core, Interwoven Bone Segment, Interwoven R. I. S. Segment | ||
+ | |Power Supply Component | ||
+ | |Looted Item | ||
+ | |an alert droideka, a crazed Geonosian guard, a mercenary sentry | ||
+ | |10 min to 10 max | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |2 to 9 | ||
+ | | | ||
+ | |Melee Weapon Component | ||
+ | | | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_power_cube_yellow.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |} | ||
+ | |} | ||
==Source References== | ==Source References== |
Latest revision as of 01:11, 26 December 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Looted Melee Weapon Component Listing
Source References
|