Difference between revisions of "Lugjack Machine Gambling (Game Messages)"

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= System Messages =
 
= System Messages =
  
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{| class="anhsmalltable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
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|- align="center"
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||ID Value
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||
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||
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||internal_command_string
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||The Maximum bet for this station is 3 credits.
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||This is a server side string message sent when a player attempts to make a bet amount greater than 3 using the /bet command
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||[[Lugjack Machine Gambling 1 (Example)|Example]]
  
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|- align="center"
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||bet_failed_amt
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||/string/en/gambling/
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||default_interface.stf
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||internal_command_string
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||You have entered an invalid amount. Please try again.
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||Message a player receives if they attempt to enter any value or character using the /bet command that isnt within the range of 1-3.
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||[[Lugjack Machine Gambling 2 (Example)|Example]]
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|- align="center"
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||prose_pay_success
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||/string/en/
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||base_player.stf
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||internal_command_string
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||You successfully make a payment of %DI credits to %TT.
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||Message sent to a player when they make a payment to the gambling machine.
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||[[Lugjack Machine Gambling 3 (Example)|Example]]
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|- align="center"
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||player_broke
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||/string/en/gambling/
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||default_interface.stf
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||internal_command_string
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||You do not have any money to bet.
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||Probably message sent to a player attempts to issue a bet when do not have enough credits to initiate one.
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||[[Lugjack Machine Gambling 4 (Example)|Example]]
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|- align="center"
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||prose_payout
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||/string/en/gambling/
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||default_interface.stf
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||internal_command_string
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||You receive a payout of %DI bank credits!
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||Message sent to a player to notify them of their winnings.
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||[[Lugjack Machine Gambling 5 (Example)|Example]]
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 +
|- align="center"
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||prose_player_join
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||/string/en/gambling/
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||default_interface.stf
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||internal_command_string
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||You join the station for a game of %TO.
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||Message sent to a player that notifies them that they have joined the gambling machine to play a game.
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||[[Lugjack Machine Gambling 6 (Example)|Example]]
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 +
|- align="center"
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||rolling
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||/string/en/gambling/
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||default_interface.stf
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||internal_command_string
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||Rolling...
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||Part of the notification sent to a player as the slot machine is operating.
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||[[Lugjack Machine Gambling 7 (Example)|Example]]
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 +
|- align="center"
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||
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||
 +
||
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||internal_command_string
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||You activate the machine and the reels start spinning...
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||This is a server originating message sent to the player whenever the slot machine wheel is initiated.
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||[[Lugjack Machine Gambling 8 (Example)|Example]]
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 +
|- align="center"
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||ID Value
 +
||
 +
||
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||internal_command_string
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|| Slot Machine Pay Line -- | 1 | |Rolling...| |Rolling...| --
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||This is an example of a server originating message sent to the player whenever teh slot machien wheel is initiated. The message is broken up into three sections, seperated by line breaks. Within each section, a number 0-7 is internally randomly rolled and then displayed. After each 4 second update as the wheels are spinning, the sections fill up with a number until all 3 are complete.
 +
||[[Lugjack Machine Gambling 9 (Example)|Example]]
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 +
|- align="center"
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||prose_player_leave
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||/string/en/gambling/
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||default_interface.stf
 +
||internal_command_string
 +
||You leave the %TO station.
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||Message sent when the player chooses the leave station option on the radial menu or closes out the betting sui windows.
 +
||[[Lugjack Machine Gambling 10 (Example)|Example]]
 +
 +
|- align="center"
 +
||ID Value
 +
||
 +
||
 +
||internal_command_string
 +
||Sorry, you did not win this round. Please try again.
 +
||This is a server originating message sent to the player whenever the slot machine wheel stops and where the player does not win anything.
 +
||[[Lugjack Machine Gambling 11 (Example)|Example]]
 +
 +
 +
 +
|- align="center"
 +
||ID Value
 +
||/string/en/gambling/
 +
||default_interface.stf
 +
||internal_command_string
 +
||System Message Text
 +
||Notes
 +
||[[Lugjack Machine Gambling 12 (Example)|Example]]
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 +
 +
 +
|- align="center"
 +
||ID Value
 +
||/string/en/gambling/
 +
||default_interface.stf
 +
||internal_command_string
 +
||System Message Text
 +
||Notes
 +
||[[Lugjack Machine Gambling 13 (Example)|Example]]
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|}
 
|}
 
|}

Latest revision as of 11:47, 26 July 2009




Game Messages - Message Category

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Description

Lugjack Machine Gambling (Game Messages)

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75% This document is nearing completion.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
ID Value internal_command_string The Maximum bet for this station is 3 credits. This is a server side string message sent when a player attempts to make a bet amount greater than 3 using the /bet command Example
bet_failed_amt /string/en/gambling/ default_interface.stf internal_command_string You have entered an invalid amount. Please try again. Message a player receives if they attempt to enter any value or character using the /bet command that isnt within the range of 1-3. Example
prose_pay_success /string/en/ base_player.stf internal_command_string You successfully make a payment of %DI credits to %TT. Message sent to a player when they make a payment to the gambling machine. Example
player_broke /string/en/gambling/ default_interface.stf internal_command_string You do not have any money to bet. Probably message sent to a player attempts to issue a bet when do not have enough credits to initiate one. Example
prose_payout /string/en/gambling/ default_interface.stf internal_command_string You receive a payout of %DI bank credits! Message sent to a player to notify them of their winnings. Example
prose_player_join /string/en/gambling/ default_interface.stf internal_command_string You join the station for a game of %TO. Message sent to a player that notifies them that they have joined the gambling machine to play a game. Example
rolling /string/en/gambling/ default_interface.stf internal_command_string Rolling... Part of the notification sent to a player as the slot machine is operating. Example
internal_command_string You activate the machine and the reels start spinning... This is a server originating message sent to the player whenever the slot machine wheel is initiated. Example
ID Value internal_command_string Slot Machine Pay Line -- | 1 | |Rolling...| |Rolling...| -- This is an example of a server originating message sent to the player whenever teh slot machien wheel is initiated. The message is broken up into three sections, seperated by line breaks. Within each section, a number 0-7 is internally randomly rolled and then displayed. After each 4 second update as the wheels are spinning, the sections fill up with a number until all 3 are complete. Example
prose_player_leave /string/en/gambling/ default_interface.stf internal_command_string You leave the %TO station. Message sent when the player chooses the leave station option on the radial menu or closes out the betting sui windows. Example
ID Value internal_command_string Sorry, you did not win this round. Please try again. This is a server originating message sent to the player whenever the slot machine wheel stops and where the player does not win anything. Example


ID Value /string/en/gambling/ default_interface.stf internal_command_string System Message Text Notes Example


ID Value /string/en/gambling/ default_interface.stf internal_command_string System Message Text Notes Example