Difference between revisions of "Mission NPCs (Game Mechanics)"

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(Game Mechanics)
 
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* [[Wild NPC Mission Givers (Game Mechanics)|Wild NPC Mission Givers]]
 
* [[Wild NPC Mission Givers (Game Mechanics)|Wild NPC Mission Givers]]
  
== Town Based Mission Npcs ==
 
 
 
Town mission npcs always show up where there is a pair of two townsperson npcs. One npc acts as a Herald npc, directing the player to the mission giver. Town mission npcs are also distinguishable by the rotating [[media:BlueQuestIcon.jpg|Blue Icon]] over their heads. Town based mission npcs act as a mission terminal for a specific sect of missions. A town based npc is randomly assigned one particular grouping of missions to give out when it is spawned and will continue with this set of missions until it is reset through a server spawn. As an example, a town npc may only give out recon missions or destroy missions. When a player interacts with the npc, the npc will issue the mission details through dialogue. If players reject the mission then the npc recycles the list and randomly selects another mission when the player goes through the proper dialogue again. Town mission npc lists are all neutral themed missions.
 
 
 
Note: The blue icon from mission npcs was removed between precu and the nge, however it still exists with some forms of static quests.
 
 
 
 
== Obtaining Town NPC Missions ==
 
 
 
To obtain a mission from a town mission giving npc, the player needs to go through a series of dialogue interactions. The npc will issue the mission's description as part of its dialogue, then the player must choose to accept or reject it. Following agreeing to take on the mission, the npc uploads a randomly selected mission to the player's datapad from its private mission tab listing.
 
 
 
* [[media:GettingMissionNpcDialogue1.jpg|Mission NPC Dialogue Part 1]]
 
* [[media:GettingMissionNpcDialogue2.jpg|Mission NPC Dialogue Part 2]]
 
* [[media:GettingMissionNpcDialogue3.jpg|Mission NPC Dialogue Part 3]]
 
* [[media:GettingMissionNpcDialogue4.jpg|Mission NPC Dialogue Part 4]]
 
* [[media:GettingMissionNpcDialogue5.jpg|Mission NPC Dialogue Part 5]]
 
* [[media:GettingMissionNpcDialogue6.jpg|Mission NPC Dialogue Part 6]]
 
 
 
== Town NPC Mission Types ==
 
 
 
 
Missions made available to town based npcs come from the following stf sources:
 
 
 
Delivery Missions
 
 
* mission_deliver_neutral_easy_non_persistent_from_npc
 
* mission_deliver_neutral_medium_non_persistent_from_npc
 
* mission_deliver_neutral_hard_non_persistent_from_npc
 
 
 
Destroy Missions
 
 
 
* mission_destroy_neutral_easy_creature_non_persistent_from_npc
 
* mission_destroy_neutral_medium_creature_non_persistent_from_npc
 
* mission_destroy_neutral_hard_creature_non_persistent_from_npc
 
 
* mission_destroy_neutral_easy_npc_non_persistent_from_npc
 
* mission_destroy_neutral_medium_npc_non_persistent_from_npc
 
* mission_destroy_neutral_hard_npc_non_persistent_from_npc
 
 
 
 
 
Crafting Missions
 
 
* mission_npc_crafting_neutral_easy
 
 
 
Dancer Missions
 
 
* mission_npc_dancer_neutral_easy
 
 
 
 
Musician Missions
 
 
 
* mission_npc_musician_neutral_easy
 
 
 
 
Hunter Missions
 
 
 
 
* mission_npc_hunting_neutral_easy
 
* mission_npc_hunting_neutral_medium
 
* mission_npc_hunting_neutral_hard
 
 
 
Recon Missions
 
 
* mission_npc_recon_neutral_easy
 
* mission_npc_recon_neutral_medium
 
* mission_npc_recon_neutral_hard
 
 
 
 
Survey Missions
 
 
* mission_npc_survey_neutral_easy
 
* survey_resource_names
 
 
== Wild Npc Missions ==
 
 
Wild spawn npcs have a mixture of neutral and faction aligned missions based on the type of npc that spawns. As an example, wild imperial spawns use imperial themed npc missions and rebels use rebel themed npc missions. Non Galactic Civil War faction aligned npcs use neutral themed missions. Not all wild npcs  spawn as being conversable with in order to offer missions however.
 
 
 
 
 
 
Missions made available to non GCW npcs come from the following stf sources:
 
 
 
Delivery Missions
 
 
* mission_deliver_neutral_easy_non_persistent_from_npc
 
* mission_deliver_neutral_medium_non_persistent_from_npc
 
* mission_deliver_neutral_hard_non_persistent_from_npc
 
 
 
Destroy Missions
 
 
 
* mission_destroy_neutral_easy_creature_non_persistent_from_npc
 
* mission_destroy_neutral_medium_creature_non_persistent_from_npc
 
* mission_destroy_neutral_hard_creature_non_persistent_from_npc
 
 
* mission_destroy_neutral_easy_npc_non_persistent_from_npc
 
* mission_destroy_neutral_medium_npc_non_persistent_from_npc
 
* mission_destroy_neutral_hard_npc_non_persistent_from_npc
 
 
 
 
 
Crafting Missions
 
 
* mission_npc_crafting_neutral_easy
 
 
 
Dancer Missions
 
 
* mission_npc_dancer_neutral_easy
 
 
 
 
Musician Missions
 
 
 
* mission_npc_musician_neutral_easy
 
 
 
 
Hunter Missions
 
 
 
 
* mission_npc_hunting_neutral_easy
 
* mission_npc_hunting_neutral_medium
 
* mission_npc_hunting_neutral_hard
 
 
 
Recon Missions
 
 
* mission_npc_recon_neutral_easy
 
* mission_npc_recon_neutral_medium
 
* mission_npc_recon_neutral_hard
 
 
 
 
Survey Missions
 
 
* mission_npc_survey_neutral_easy
 
* survey_resource_names
 
 
 
 
 
 
 
 
 
 
 
Missions made available to GCW npcs come from the following stf sources:
 
 
 
 
Delivery Missions
 
 
 
* mission_deliver_imperial_easy_non_persistent_from_npc
 
* mission_deliver_imperial_medium_non_persistent_from_npc
 
* mission_deliver_imperial_hard_non_persistent_from_npc
 
 
 
 
Destroy Missions
 
 
(mission given is dependant on whether the player is already in the faction or still neutral)
 
 
* mission_destroy_imperial_military_easy_non_persistent_from_npc
 
* mission_destroy_imperial_military_medium_non_persistent_from_npc
 
* mission_destroy_imperial_military_hard_non_persistent_from_npc
 
 
 
* mission_destroy_imperial_non_military_easy_non_persistent_from_npc
 
* mission_destroy_imperial_non_military_medium_non_persistent_from_npc
 
* mission_destroy_imperial_non_military_hard_non_persistent_from_npc
 
 
 
 
 
* mission_destroy_rebel_military_easy_non_persistent_from_npc
 
* mission_destroy_rebel_military_medium_non_persistent_from_npc
 
* mission_destroy_rebel_military_hard_non_persistent_from_npc
 
 
 
* mission_destroy_rebel_non_military_easy_non_persistent_from_npc
 
* mission_destroy_rebel_non_military_medium_non_persistent_from_npc
 
* mission_destroy_rebel_non_military_hard_non_persistent_from_npc
 
 
 
 
 
 
 
 
Crafting Missions
 
 
* mission_npc_crafting_imperial_easy
 
* mission_npc_crafting_rebel_easy
 
 
 
Dancer Missions
 
 
* mission_npc_dancer_imperial_easy
 
* mission_npc_dancer_rebel_easy
 
 
 
 
Musician Missions
 
 
* mission_npc_musician_imperial_easy
 
* mission_npc_musician_rebel_easy
 
 
 
 
Recon Missions
 
 
 
* mission_npc_recon_imperial_easy
 
* mission_npc_recon_rebel_easy
 
 
 
 
Survey Missions
 
 
* mission_npc_survey_imperial_easy
 
* mission_npc_survey_rebel_easy
 
* mission/survey/survey_resource_names
 
  
 
==Source References==
 
==Source References==

Latest revision as of 03:50, 7 August 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Mission npcs are an alternative form for players to procure missions through the use of dialogue chat responses. Mission giving npcs can be found in npc cities on every planet or in the wild as part of random npc spawns.

There are two forms of mission npcs:


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