Difference between revisions of "Mob Spawn (Game Mechanics)"

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(Static World Spawns)
(Dynamic World Spawns)
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== Dynamic World Spawns ==
 
== Dynamic World Spawns ==
 
 
These are lairs, creatures and npcs that spawn around the game world using a complex seeding process involving a number of variables such as:
 
 
* Spawner Objects
 
* Region Lists
 
* Resource Concentrations
 
* Player Traffic Monitoring
 
  
 
==Source References==
 
==Source References==

Revision as of 18:15, 30 July 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned:


Controlling Factors



Spawning Types

Static Townsperson Spawns

Static World Spawns

Dynamic World Spawns

Source References

Source Source in Context