Difference between revisions of "Phase II Crafting Mastery (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Phase II Item Experimentation Mechanics)
(Phase III Crafting Mechanics)
 
(6 intermediate revisions by the same user not shown)
Line 59: Line 59:
 
==  Phase II Crafting Mechanics ==
 
==  Phase II Crafting Mechanics ==
  
== Items Affected ==
+
== Item Categories ==
  
  
1. [[Configuration Processor (Schematic)|Configuration Processor]]<br>
+
[[Small Turret Crafting (Game Mechanics)|Small Turret]]<br>
2. [[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]]<br>
+
[[Turret Electronics Crafting (Game Mechanics)|Turret Electronics]]<br>
3. [[Signal Amplifier (Schematic)|Signal Amplifier]]<br>
+
[[Turret Hardware Crafting (Game Mechanics)|Turret Hardware]]<br>
4. [[Solid State Array (Schematic)|Solid State Array]]<br>
+
[[Reinforced Wall Module Crafting (Game Mechanics)|Reinforced Wall Module]]<br>
 
+
[[Refined Ardanium II Crafting (Game Mechanics)|Refined Ardanium II]]<br>
== Experimentation Lines ==
+
[[Refined Endrine Crafting (Game Mechanics)|Refined Endrine]]<br>
 
+
[[Refined Rudic Crafting (Game Mechanics)|Refined Rudic]]<br>
 
+
 
+
These items have no experimentation available.
+
 
+
== Item Attributes ==
+
 
+
 
+
 
+
'''Variation Of:'''
+
 
+
 
+
This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.
+
 
+
 
+
For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
+
General Item Mechanics]]
+
 
+
 
+
'''Volumn:'''
+
 
+
Represents the current container contents of the Item.
+
 
+
For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]]
+
 
+
 
+
 
+
'''Object Creator:'''
+
 
+
This attribute appears only on crafted items or looted components. The crafter's name is listed here.
+
 
+
[[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
+
 
+
 
+
 
+
'''Serial Number:'''
+
 
+
This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
+
 
+
 
+
See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
+
  
 
==Source References==
 
==Source References==

Latest revision as of 22:48, 11 May 2008




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Phase II Crafting Mechanics

Item Categories

Small Turret
Turret Electronics
Turret Hardware
Reinforced Wall Module
Refined Ardanium II
Refined Endrine
Refined Rudic

Source References

Source Source in Context