Difference between revisions of "Skill Training (Game Messages)"

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(Non Jedi Profession Training)
(Profession Specific Dialog)
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== Profession Specific Dialog ==
 
== Profession Specific Dialog ==
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{| align="center"
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|-
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||
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{| class="anhsmalltable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 +
 +
 +
|----
 +
|trainer_1hsword
 +
|One handed sword style is the epitome of grace and elegance in combat.  Master these techniques I teach you...and nothing will stop you.
 +
|skill_teacher.stf
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|internal_command_string
 +
|
 +
|Fencer
 +
|
 +
|----
 +
|trainer_2hsword
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|Sit down, shut up, and listen!  If you pay attention you'll be fighting with a two-handed sword even better than me!  Well, not really, but at least you won't look like a fool when you use it.
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|skill_teacher.stf
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|internal_command_string
 +
|
 +
|Swordsman
 +
|
 +
|----
 +
|trainer_architect
 +
|I built the biggest houses with the best layouts on every planet from here to Dathomir.  And now my knowledge is yours.
 +
|skill_teacher.stf
 +
|internal_command_string
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|
 +
|Architect
 +
|
 +
|----
 +
|trainer_armorsmith
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|There's nothing more comforting than a solid piece of armor strapped to your back.  Wanna learn how to make some?
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|skill_teacher.stf
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|internal_command_string
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|
 +
|Armorsmith
 +
|
 +
|----
 +
|trainer_artisan
 +
|Building, crafting, creating.  It's all in your hands.  How can I help move you along in this profession?
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|skill_teacher.stf
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|internal_command_string
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|
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|Artisan
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|
 +
|----
 +
|trainer_bioengineer
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|Dustin crops ain't like flying through hyperspace, boy.  It's a lot more work.
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|skill_teacher.stf
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|internal_command_string
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|
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|Bio-Engineer
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|
 +
|----
 +
|trainer_bountyhunter
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|There's scum on every planet in every system of the galaxy.  And you can earn big money by showing the authorities where they hide.  Sound good to you?
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|skill_teacher.stf
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|internal_command_string
 +
|
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|Bounty Hunter
 +
|
 +
|----
 +
|trainer_brawler
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|Hullo!  I teach brawlin' in these parts.  What can I helps you wif?
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|skill_teacher.stf
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|internal_command_string
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|
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|Brawler
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|
 +
|----
 +
|trainer_carbine
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|Hello friend.  I teach basic use of the carbine.  I assume you're here to learn?
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|skill_teacher.stf
 +
|internal_command_string
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|
 +
|Carbineer
 +
|
 +
|----
 +
|trainer_chef
 +
|Mynock souffle.  Grilled bantha.  Broiled rancor toes.  All of these and more, I will teach you to cook.
 +
|skill_teacher.stf
 +
|internal_command_string
 +
|
 +
|Chef
 +
|
 +
|----
 +
|trainer_combatmedic
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|Sometimes, when you're out in the field, your buddy loses his arm.  I'll show you how to stick it right back on...
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|skill_teacher.stf
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|internal_command_string
 +
|
 +
|Combat Medic
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|
 +
|----
 +
|trainer_commando
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|Heavy weapons, grenades, support.  Learn it, live it, love it.
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Commando
 +
|
 +
|----
 +
|trainer_creaturehandler
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|I'm in a foul mood.  My breakfast was stolen by a gnort, an eopie stepped on my foot, and my kaadu done run off.  What do YOU want?
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|skill_teacher.stf
 +
|internal_command_string
 +
|
 +
|Creature Handler
 +
|
 +
|----
 +
|trainer_dancer
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|I teach elegance, beauty, grace, and how to get dates in clubs.  Well, actually, you're on your own with the last one, but I can teach you to dance.
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|skill_teacher.stf
 +
|internal_command_string
 +
|
 +
|Dancer
 +
|
 +
|----
 +
|trainer_doctor
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|Seven years of your life and you'll be fully qualified.  I'm here to help you get started.  What shall we discuss first?
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Doctor
 +
|
 +
|----
 +
|trainer_droidengineer
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|There's nothing like a busted R2 unit to remind you what's important in life.  C'mon, tell me what you need to know.
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Droid Engineer
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|
 +
|----
 +
|trainer_entertainer
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|Show business is the only business I know!  Would you like to know about show business?
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Entertainer
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|
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|----
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|trainer_imagedesigner
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|Don't let them laugh at you.  They always give the image designers funny looks, but when they want their hair done, who else are they going to call?
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|skill_teacher.stf
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|internal_command_string
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|
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|Image Designer
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|
 +
|----
 +
|trainer_marksman
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|I teach marksmanship.  You won't even need a targeting system after I'm through with you.  Ready to start?
 +
|skill_teacher.stf
 +
|internal_command_string
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|
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|Marksman
 +
|
 +
|----
 +
|trainer_medic
 +
|If you can stand the sight of blood I can teach you to put it back in the body.  Ready to learn?
 +
|skill_teacher.stf
 +
|internal_command_string
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|
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|Medic
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|
 +
|----
 +
|trainer_merchant
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|Time is money, friend.  I'll gladly instruct you in the ways of the Merchant, but you'll have to pay your dues up front.
 +
|skill_teacher.stf
 +
|internal_command_string
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|
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|Merchant
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|
 +
|----
 +
|trainer_musician
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|Three hours a day!  That's all it takes.  Take the time to learn the instruments.  Now, are you ready?
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Musician
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|
 +
|----
 +
|trainer_pistol
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|Good morning, or evening, sir or madam, or blah blah blah.  I teach people how to shoot pistols!  I don't have to be nice.
 +
|skill_teacher.stf
 +
|internal_command_string
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|
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|Pistoleer
 +
|
 +
|----
 +
|trainer_polearm
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|I teach polearm fighting.  Would you like to learn?
 +
|skill_teacher.stf
 +
|internal_command_string
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|
 +
|Pikeman
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|
 +
|----
 +
|trainer_politician
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|Interested in running for public office?  You'll need my instruction to make your policies succeed!
 +
|skill_teacher.stf
 +
|internal_command_string
 +
|
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|Politician
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|
 +
|----
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|trainer_ranger
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|I can track a bird on a cloudy day.  If you want to even approach my skills you better pay attention.
 +
|skill_teacher.stf
 +
|internal_command_string
 +
|
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|Ranger
 +
|
 +
|----
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|trainer_rifleman
 +
|Don't stand so close.  I took up the rifle to keep away from people.  If you're willing to study, I'll teach you the same.  Can you handle it?
 +
|skill_teacher.stf
 +
|internal_command_string
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|
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|Rifleman
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|
 +
|----
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|trainer_scout
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|If it's scouting you'd like to know about, I'm the one you're looking for.  What can I help you with?
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Scout
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|
 +
|----
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|trainer_shipwright
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|Greetings. Are you interested in becoming an accomplished Shipwright?
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Shipwright
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|
 +
|----
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|trainer_smuggler
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|I'm not really supposed to be showing anyone how to do this, but you'll keep it to yourself right?  You'd never do anything illegal, I'm sure.
 +
|skill_teacher.stf
 +
|internal_command_string
 +
|
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|Smuggler
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|
 +
|----
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|trainer_squadleader
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|Fall in soldier!  Are you ready to learn?  I can't hear you!
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|skill_teacher.stf
 +
|internal_command_string
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|
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|Squad Leader
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|
 +
|----
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|trainer_tailor
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|The most fabulous clothes in all the world, and for you, I'm willing to show you how it's done.  Prepare to look fabulous!
 +
|skill_teacher.stf
 +
|internal_command_string
 +
|
 +
|Tailor
 +
|
 +
|----
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|trainer_unarmed
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|Teras Kasi is a way of life.  It is a philosophy for living.  What more would you like to know?
 +
|skill_teacher.stf
 +
|internal_command_string
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|
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|Teras Kasi Artist
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|
 +
|----
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|trainer_weaponsmith
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|There's nothing more comforting than a solid weapon strapped to your side.  Wanna learn how to make some?
 +
|skill_teacher.stf
 +
|internal_command_string
 +
|
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|Weaponsmith
 +
|
 +
|----
 +
|}
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 +
 +
 +
|}

Revision as of 01:33, 28 February 2008




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

Non Jedi Profession Training

ID Path Filename Trigger NPC Message Player Response System Message Skill Options Notes Examples


Prompt 1 /string/en/ skill_teacher.stf internal_command_string
skill_teacher.stf internal_command_string Insert Profession Specific Intro Here Each profession has a unique opening statement. Example
opt1_1 skill_teacher.stf internal_command_string I'm interested in learning a skill. Player response that sends them to Prompt 2 if they have experience to learn the skills. If the player has no experience or already has all these skills learned then they are sent to prompt 8. We could perhaps send the player to another prompt if they have mastered the profession...
opt1_2 skill_teacher.stf internal_command_string What skills will I be able to learn next? If the player chooses the “What skills will I be able to learn next?” response, The npc will list the skills available to the player upon next skill up. All choices are made for whatever highest tier the player has reached. For example if the player is currently at 3xxx in skills then the skills displayed will be the ones at 4111 on the skill tree. I believe that upon clicking on these skills, the player receives some sort of information about them but I am not sure what type of information is presented or what menu is shown for this.
Prompt 2
msg2_1 skill_teacher.stf internal_command_string You may learn the following skills right now... This is the npc response that lists the learnable skills by the player in decending alphabetical order. This response occurs if the player chooses the I'm interested in learning a skill response. Example
internal_command_string Reserved for Skill 4
internal_command_string Reserved for Skill 3
internal_command_string Reserved for Skill 2
internal_command_string Reserved for Skill 1
back skill_teacher.stf internal_command_string Can we start again? Player response that brings them back to prompt 1.
Prompt 3
msg2_2 skill_teacher.stf internal_command_string Here are the skills I can teach you next, if you have gained enough experience... This is the npc response given if the player chooses the “What skills will I be able to learn next?” response. The npc will list the skills available to the player upon next skill up. All choices are made for whatever highest tier the player has reached. For example if the player is currently at 3xxx in skills then the skills displayed will be the ones at 4111 on the skill tree. I believe that upon clicking on these skills, the player receives some sort of information about them but I am not sure what type of information is presented or what menu is shown for this. Example
internal_command_string Reserved for Skill 4
internal_command_string Reserved for Skill 3
internal_command_string Reserved for Skill 2
internal_command_string Reserved for Skill 1
back skill_teacher.stf internal_command_string Can we start again? Player response that brings them back to prompt 1.
Prompt 4
prose_cost skill_teacher.stf internal_command_string It will cost %DI credits to train in %TO. Would you like to continue? This is the npc response given when a player has selected a skill to train from the list provided in Prompt 2. The player receives two choices, yes or no. If the player chooses yes then a check is made to see if they have enough money and or skill. The player is sent to Prompt 5 or Prompt 6 depending on which are checked first. If the player's check is successful then they are sent to Prompt 7. Note: This prompt is skipped over for the Tutorial Space Station training. It goes directly to prompt 12. If the player chooses the No response, then the conversation is closed. Example
yes skill_teacher.stf internal_command_string Yes
no skill_teacher.stf internal_command_string No
Prompt 5
nsf_skill_pts skill_teacher.stf internal_command_string You must first make %DI skill points available before I can teach you %TO. This is the npc response given when a player selects a skill to train in but do not have enough skill points to learn it. Example
I'm interested in learning a skill.
What skills will I be able to learn next?
Prompt 6
prose_nsf skill_teacher.stf internal_command_string You lack the %DI credits required for training in %TO. This is the system message that notifies the player that they do not have enough money to train in the skill. Example
msg1_1 skill_teacher.stf internal_command_string Heya. What kind of skills would you like to know about? This is the npc response when the player attempts to train in a skill that they do not have enough credits to purchase. Unknown what response choices are given to the player.
(Unknown) (Unknown)
Prompt 7
prose_pay skill_teacher.stf internal_command_string Processing %DI credit payment for %TO training. Example
msg_yes skill_teacher.stf internal_command_string Excellent! Let's get started then... Npc response to the player choosing and successfully completed a Yes response to accepting training.
prose_pay_acct_success base_player.stf internal_command_string You successfully make a payment of %DI credits to %TO. Notification to the player that they are paying the credits to the npc.
prose_skill_learned skill_teacher.stf internal_command_string You successfully train in the %TO skill. Notification to the player that they have trained in the skill.
command_acquired_prose ui_skl.stf internal_command_string You have acquired a new ability: %TU! Notification to the player of any abilities that they have acquired from the training
qualify ui_skl.stf internal_command_string You now qualify for the skill: Notification to the player if they still qualify for more training.
opt1_1 skill_teacher.stf internal_command_string I'm interested in learning a skill.
opt1_2 skill_teacher.stf internal_command_string What skills will I be able to learn next?
Prompt 8
error_empty_category skill_teacher.stf internal_command_string Sorry, you aren't quite up to the point where I can teach you anything else. Response from npc if the player chooses the “I'm interested in learning a skill.” response choice when they do not have any skills to learn from this trainer (such as if they are a master or dont have enough experience to train) and attempt to choose either the “I'm interested in learning a skill” response or the “what skills will I be able to learn next?” response. Example
I'm interested in learning a skill.
What skills will I be able to learn next?
Prompt 9
no_qualify skill_teacher.stf internal_command_string You do not qualify for any of my teachings. Come back and speak with me later if you acquire the following skills... Response from an npc if the player attempts to talk to them when they do not have the required pre-requisites. For example Bounty Hunter would require the skills Master Marksman and Exploration IV. Example
Reserved for Skill 2
Reserved for Skill 1
None
Prompt 10
msg3_3 skill_teacher.stf internal_command_string Let me give you some information about this skill... Not sure but this is perhaps the message given if the user clicks on one of the skills that are displayed after the player clicks the What skills will I be able to learn next Prompt. Not sure what information would display from these however... Example
(Unknown) (Unknown) (Unknown)
Prompt 11
too_complicated skill_teacher.stf internal_command_string I can't teach you anything. Everything I know is entirely too complicated for you. Message given to a player that attempts to talk to shipwright trainer but whom does not have JTL installed. Example
None
Prompt 12
prose_skill_learned skill_teacher.stf internal_command_string You successfully train in the %TO skill. Example
command_acquired_prose ui_skl.stf internal_command_string You have acquired a new ability: %TU!
msg3_2 skill_teacher.stf internal_command_string You're an exceptionally bright student! Perhaps we shall work together again soon. This prompt is specific for the Space Station Tutorial Only. It is given when a player chooses the novice skill to learn from the I'm interested in learning a skill response from the npc. I believe that the conversation dialogue is closed after the player chooses a response so as to move them on the the next stage of the tutorial and the player continues to receives this response if they talk to the npc again (unless they surrender the skill perhaps and require re-training)
None
Prompt 13
topped_out skill_teacher.stf internal_command_string I'm sorry, but I cannot teach you anymore. You have already learned everything I have to teach. Message that we might can use if a player who has mastered the profession attempts to talk to the trainer. Example


Profession Specific Dialog

ID Path Filename Trigger Message Notes Examples


trainer_1hsword One handed sword style is the epitome of grace and elegance in combat. Master these techniques I teach you...and nothing will stop you. skill_teacher.stf internal_command_string Fencer
trainer_2hsword Sit down, shut up, and listen! If you pay attention you'll be fighting with a two-handed sword even better than me! Well, not really, but at least you won't look like a fool when you use it. skill_teacher.stf internal_command_string Swordsman
trainer_architect I built the biggest houses with the best layouts on every planet from here to Dathomir. And now my knowledge is yours. skill_teacher.stf internal_command_string Architect
trainer_armorsmith There's nothing more comforting than a solid piece of armor strapped to your back. Wanna learn how to make some? skill_teacher.stf internal_command_string Armorsmith
trainer_artisan Building, crafting, creating. It's all in your hands. How can I help move you along in this profession? skill_teacher.stf internal_command_string Artisan
trainer_bioengineer Dustin crops ain't like flying through hyperspace, boy. It's a lot more work. skill_teacher.stf internal_command_string Bio-Engineer
trainer_bountyhunter There's scum on every planet in every system of the galaxy. And you can earn big money by showing the authorities where they hide. Sound good to you? skill_teacher.stf internal_command_string Bounty Hunter
trainer_brawler Hullo! I teach brawlin' in these parts. What can I helps you wif? skill_teacher.stf internal_command_string Brawler
trainer_carbine Hello friend. I teach basic use of the carbine. I assume you're here to learn? skill_teacher.stf internal_command_string Carbineer
trainer_chef Mynock souffle. Grilled bantha. Broiled rancor toes. All of these and more, I will teach you to cook. skill_teacher.stf internal_command_string Chef
trainer_combatmedic Sometimes, when you're out in the field, your buddy loses his arm. I'll show you how to stick it right back on... skill_teacher.stf internal_command_string Combat Medic
trainer_commando Heavy weapons, grenades, support. Learn it, live it, love it. skill_teacher.stf internal_command_string Commando
trainer_creaturehandler I'm in a foul mood. My breakfast was stolen by a gnort, an eopie stepped on my foot, and my kaadu done run off. What do YOU want? skill_teacher.stf internal_command_string Creature Handler
trainer_dancer I teach elegance, beauty, grace, and how to get dates in clubs. Well, actually, you're on your own with the last one, but I can teach you to dance. skill_teacher.stf internal_command_string Dancer
trainer_doctor Seven years of your life and you'll be fully qualified. I'm here to help you get started. What shall we discuss first? skill_teacher.stf internal_command_string Doctor
trainer_droidengineer There's nothing like a busted R2 unit to remind you what's important in life. C'mon, tell me what you need to know. skill_teacher.stf internal_command_string Droid Engineer
trainer_entertainer Show business is the only business I know! Would you like to know about show business? skill_teacher.stf internal_command_string Entertainer
trainer_imagedesigner Don't let them laugh at you. They always give the image designers funny looks, but when they want their hair done, who else are they going to call? skill_teacher.stf internal_command_string Image Designer
trainer_marksman I teach marksmanship. You won't even need a targeting system after I'm through with you. Ready to start? skill_teacher.stf internal_command_string Marksman
trainer_medic If you can stand the sight of blood I can teach you to put it back in the body. Ready to learn? skill_teacher.stf internal_command_string Medic
trainer_merchant Time is money, friend. I'll gladly instruct you in the ways of the Merchant, but you'll have to pay your dues up front. skill_teacher.stf internal_command_string Merchant
trainer_musician Three hours a day! That's all it takes. Take the time to learn the instruments. Now, are you ready? skill_teacher.stf internal_command_string Musician
trainer_pistol Good morning, or evening, sir or madam, or blah blah blah. I teach people how to shoot pistols! I don't have to be nice. skill_teacher.stf internal_command_string Pistoleer
trainer_polearm I teach polearm fighting. Would you like to learn? skill_teacher.stf internal_command_string Pikeman
trainer_politician Interested in running for public office? You'll need my instruction to make your policies succeed! skill_teacher.stf internal_command_string Politician
trainer_ranger I can track a bird on a cloudy day. If you want to even approach my skills you better pay attention. skill_teacher.stf internal_command_string Ranger
trainer_rifleman Don't stand so close. I took up the rifle to keep away from people. If you're willing to study, I'll teach you the same. Can you handle it? skill_teacher.stf internal_command_string Rifleman
trainer_scout If it's scouting you'd like to know about, I'm the one you're looking for. What can I help you with? skill_teacher.stf internal_command_string Scout
trainer_shipwright Greetings. Are you interested in becoming an accomplished Shipwright? skill_teacher.stf internal_command_string Shipwright
trainer_smuggler I'm not really supposed to be showing anyone how to do this, but you'll keep it to yourself right? You'd never do anything illegal, I'm sure. skill_teacher.stf internal_command_string Smuggler
trainer_squadleader Fall in soldier! Are you ready to learn? I can't hear you! skill_teacher.stf internal_command_string Squad Leader
trainer_tailor The most fabulous clothes in all the world, and for you, I'm willing to show you how it's done. Prepare to look fabulous! skill_teacher.stf internal_command_string Tailor
trainer_unarmed Teras Kasi is a way of life. It is a philosophy for living. What more would you like to know? skill_teacher.stf internal_command_string Teras Kasi Artist
trainer_weaponsmith There's nothing more comforting than a solid weapon strapped to your side. Wanna learn how to make some? skill_teacher.stf internal_command_string Weaponsmith