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  • | 35 LOOT
    9 KB (1,058 words) - 23:38, 3 March 2008
  • Group Loot Lottery Window (Game Messages) ||[[image:GroupLotteryMenu1.jpg|200px|thumb|Group Loot Options]]
    2 KB (214 words) - 13:41, 7 August 2009
  • ||[[image:GroupLootOptions.jpg|200px|thumb|Group Loot Options]] ||loot_changed||/string/en/||group.stf||internal_command_string||Loot Type Changed|| || ||
    2 KB (235 words) - 20:49, 10 August 2009
  • ||[[image:GroupLootOptions.jpg|200px|thumb|Group Loot Options]] ||loot_changed||/string/en/||group.stf||internal_command_string||Loot Type Changed|| || ||
    2 KB (238 words) - 20:53, 10 August 2009
  • |Loot Type Changed |Group Leader selected Lottery as the loot type for the group.
    2 KB (205 words) - 20:49, 10 August 2009
  • |Loot Type Changed |Group Leader selected Free For All as the loot type for the group.
    2 KB (210 words) - 13:16, 13 August 2009
  • ||[[image:GroupLootOptions.jpg|200px|thumb|Group Loot Options]] ...ot_type_title|/string/en/|group.stf||internal_command_string||CHOOSE GROUP LOOT TYPE|| || || ||
    2 KB (262 words) - 13:52, 7 August 2009
  • |Group Leader selected Random as the loot type for the group. |Message that the group receives whenever the group leader changes the group loot option to random.
    1 KB (172 words) - 13:29, 13 August 2009
  • |Only the Master Looter is allowed to loot! Currently the Master Looter is set to %TO. ...that a group member receives if they attempt to loot an item while master loot type is set for the group.
    3 KB (403 words) - 20:49, 10 August 2009
  • |Message received by the group leader and the player who attempts to loot a corpse that has no items on it. |You cannot use the Loot All option because your group is set to Lottery.
    4 KB (526 words) - 20:49, 10 August 2009
  • |Part of Auto-Loot Type notificating message to tell group the selection choice the group lead |[GROUP] Auto-Loot Type changed to '%TO'.
    4 KB (591 words) - 07:35, 17 August 2009
  • Group Loot Notifications (Game Messages) |[GROUP] %TU attempted to loot %TT, but was unable to carry any of the %DI items.
    3 KB (449 words) - 13:45, 7 August 2009
  • |Message a player gets when they loot credits from a corpse and split with nearby group members. |You loot %DI credits from %TT.
    4 KB (554 words) - 23:50, 31 July 2009
  • ...received when a player who is not the group leader attempts to change the loot settings with the /grouploot command. |Group Leader selected Free For All as the loot type for the group.
    2 KB (276 words) - 23:51, 31 July 2009
  • General Loot Notifications (Game Messages) |%TT has a full inventory and cannot loot %TO.
    5 KB (736 words) - 23:53, 31 July 2009
  • |{{byte}}||?? limited use flag or loot flag?? 0 or 1
    2 KB (216 words) - 15:21, 19 September 2013
  • | 35 LOOT
    8 KB (970 words) - 23:40, 13 August 2012
  • |align="left"|'''[[loot (EF3CBEDB)|loot]]'''||'''[[loot (EF3CBEDB)|EF3CBEDB]]'''||{{Small0P}}
    138 KB (20,338 words) - 11:03, 5 February 2010
  • ==Publish 12: Loot Revamp==
    5 KB (456 words) - 01:34, 29 December 2006
  • Loot Revamp ==Publish 12: Loot Revamp==
    2 KB (211 words) - 04:02, 20 January 2007
  • Loot Revamp
    2 KB (233 words) - 04:08, 20 January 2007
  • ==[[Publish12|Publish 12: Loot Revamp]]==
    5 KB (470 words) - 02:39, 29 December 2006
  • ==[[Publish12|Publish 12: Loot Revamp]]==
    6 KB (608 words) - 00:38, 31 May 2008
  • == Loot == : Added armor segment and segment enhancement loot drops
    23 KB (3,605 words) - 10:41, 19 April 2008
  • * Fix for sometimes not getting XP/Loot from creatures
    2 KB (285 words) - 03:41, 29 December 2006
  • ||35||LOOT
    22 KB (3,019 words) - 23:37, 13 August 2012
  • ...r players. Players will now be able to go adventuring, collect the various loot drops from NPC's, adventures and dungeons and take it to a Junk Dealer to s * Jedi will no longer lose pre-crafted or dropped loot components when a critical fail occurs while crafting a lightsaber. (Corres
    26 KB (4,208 words) - 19:47, 29 December 2006
  • === Loot Kits === ...ers that are located in Combat Guild Halls and request a "loot kit". These loot kits are containers that will be used to collect miscellaneous items droppe
    15 KB (2,538 words) - 03:15, 20 January 2007
  • * You should now be able to loot the Mark of Courage item from the Ferocious Beast, even if you have acquire
    1 KB (178 words) - 03:16, 20 January 2007
  • * Increased drop rate of loot kit items
    392 bytes (61 words) - 03:16, 20 January 2007
  • ...has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occ
    10 KB (1,766 words) - 03:24, 20 January 2007
  • Loot
    5 KB (702 words) - 03:56, 20 January 2007
  • ===New Loot=== ...ith a working datadisk will a piece of flavor fiction and all sorts of new loot surprises (30 new craftables!). [[http://starwarsgalaxies.station.sony.com/
    10 KB (1,600 words) - 03:56, 20 January 2007
  • Space Loot * Increased level of loot drops for space
    13 KB (2,021 words) - 03:56, 20 January 2007
  • Loot * Fixed an issue with loot drop rates
    2 KB (265 words) - 03:58, 20 January 2007
  • Loot
    4 KB (597 words) - 04:03, 20 January 2007
  • Loot
    4 KB (656 words) - 04:03, 20 January 2007
  • ...a variety of methods for how players in Star Wars Galaxies can distribute loot. These systems will allow the group leader to determine what type of loot
    7 KB (1,176 words) - 04:10, 20 January 2007
  • *Loot ** Added armor segment and segment enhancement loot drops
    24 KB (3,728 words) - 04:13, 20 January 2007
  • *Loot ** Added armor segment and segment enhancement loot drops
    24 KB (3,728 words) - 04:14, 20 January 2007
  • * Increased the rate of loot drops.
    2 KB (238 words) - 04:16, 20 January 2007
  • === Theme Park Loot === === NPC Quest Loot ===
    16 KB (2,659 words) - 04:23, 20 January 2007
  • ...onosian Bunker: Slightly decreased the power of the fire spider and Acklay loot drops.
    450 bytes (69 words) - 04:26, 20 January 2007
  • '''Loot''' * Locked loot crates now indicate whether they are sliceable or not when examined.
    20 KB (3,304 words) - 04:27, 20 January 2007
  • ...oups were not getting loot all the time. Now they should always get proper loot. * Fixed a problem that prevented several loot armor components from not providing their special protections. They should
    19 KB (3,073 words) - 04:29, 20 January 2007
  • ...ed the max number of components that can be found off a single creature in loot at 10. * Fixed a problem that prevented several loot armor components from not providing their special protections.
    19 KB (2,908 words) - 04:35, 20 January 2007
  • ...a problem with loot components that was causing them to all be stackable. Loot components should only be stackable if they are all looted from the same cr
    729 bytes (111 words) - 04:35, 20 January 2007
  • * Added a projectile feed mechanism enhancement loot item comparable to the Krayt tissue enhancement for blaster power handlers. ...ot components from unrelated creatures no longer stack. Only same-creature loot components will stack.
    17 KB (2,627 words) - 04:37, 20 January 2007
  • | Items and Loot ==Loot Related==
    11 KB (1,632 words) - 17:05, 31 December 2007
  • :The ObjectID of the person in charge of loot, or the person designated as MasterLooter for LootRule[1]. 00 00 00 00 // loot rule
    5 KB (435 words) - 14:14, 10 July 2023
  • (Loot, reward or mission items)
    5 KB (502 words) - 15:42, 30 August 2008
  • ||loot||loot||||0xef3cbedb||db be 3c ef
    71 KB (9,522 words) - 02:19, 23 May 2007
  • '''Loot, reward or mission schematics'''
    2 KB (264 words) - 21:45, 4 September 2008
  • *'''Loot, reward or mission schematics'''
    2 KB (217 words) - 21:45, 4 September 2008
  • '''Loot, reward or mission schematics'''
    2 KB (196 words) - 21:45, 4 September 2008
  • '''Loot, reward or mission schematics'''
    2 KB (194 words) - 21:50, 4 September 2008
  • * Cannot loot mob if killed by poison only [http://swg.allakhazam.com/db/guides.html?guid
    13 KB (1,805 words) - 17:27, 29 May 2010
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table ID}}
    1 KB (141 words) - 16:35, 6 August 2008
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}} ...tureResources|BoneType|BoneQTY|HideType|HideQTY|Meat|Meat|MilkType|MilkQTY|Loot Table 1}}
    4 KB (438 words) - 00:33, 26 June 2008
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}} ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}}
    2 KB (258 words) - 00:42, 31 May 2007
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}} ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}}
    6 KB (706 words) - 00:44, 31 May 2007
  • {{PageHeader|Command|Loot (EF3CBEDB)}}
    553 bytes (63 words) - 10:58, 10 June 2007
  • *Destroy, loot, and timer tasks will have a progress counter in the journal. (e.g.. "Kille == Loot ==
    6 KB (884 words) - 00:23, 15 June 2007
  • == Group Loot Options ==
    12 KB (1,922 words) - 00:24, 15 June 2007
  • <b>Group Loot</b> ...here no player feedback would be given if the corpse was empty when using /loot
    1 KB (156 words) - 00:24, 15 June 2007
  • <b>Group Loot</b> *Jedi can no longer tune force crystals or krayt pearls in the lottery loot window.
    1 KB (138 words) - 00:24, 15 June 2007
  • ...king and holding your mouse on him until you get the radial menu option to LOOT.||Patch 12||Examples
    61 KB (9,273 words) - 23:34, 26 August 2011
  • With the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims we
    5 KB (656 words) - 04:20, 19 August 2009
  • It is rumoured that only NPC's that you can loot credits off of will count towards gaining visibility (but they all seem to Aakuan Loot: Rings (+5 ranged defense, can wear two), Belt (+10 disease resistance), Ro
    17 KB (2,921 words) - 17:10, 21 September 2007
  • |npcloot||/string/en/money/||acct_n.stf||internal_command_string||NPC Loot||This is probably the account into which the player receives cash from npc
    10 KB (1,440 words) - 11:24, 30 May 2010
  • ...menu will be "Open". (If it's an NPC's corpse, the option will be called "Loot" instead, but it means the same thing). ...ects into the container. Public permissions include objects such as static loot containers.
    12 KB (1,691 words) - 16:06, 5 June 2010
  • ...hich they have loot permissions; mobs that they or their group have gotten loot rights to. If a creature is left untouched for 5 minutes, its corpse will d
    6 KB (794 words) - 15:58, 15 May 2010
  • 1. World object loot containers (Usually Found on dungeon floors)
    3 KB (434 words) - 07:28, 12 September 2009
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 12:18, 1 September 2007
  • ...de some interesting visual affects and may make you a few bucks selling to loot collectors. ...d with the Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become
    12 KB (2,134 words) - 12:19, 1 September 2007
  • ...de some interesting visual affects and may make you a few bucks selling to loot collectors. ...d with the Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become
    12 KB (2,134 words) - 12:28, 1 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 12:29, 1 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 01:16, 2 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 11:55, 2 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 11:56, 5 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 14:50, 5 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 01:42, 6 September 2007
  • ...s. Rangers are also supposed to be able to /forage for rare items, but the loot tables are not complete for this yet.
    7 KB (1,125 words) - 01:45, 6 September 2007
  • ...g all those NPC humanoids hanging around most cities, not to mention great loot (locked containers, skill tapes, armor attachments, clothes, disks, and eve You will need 3 macros ready, one for /loot, one commanding your pet to attack, and another to call them to follow you.
    14 KB (2,509 words) - 14:01, 8 September 2007
  • Are there any unique loot drops that are good for doctors? (Janta Blood) Are there any unique loot drops that are good for doctors? (Janta Blood)
    99 KB (17,043 words) - 12:40, 15 September 2007
  • ...g bases to speed things up, but it's up to you. You will get good smuggler loot along the grind though. You can recycle this into your guild, or sell it...
    6 KB (1,101 words) - 13:56, 19 September 2007
  • ...+ completely useful. Persuasion = 20% off training fees (in the combat + loot driven game that SWG is, that's pointless). non aligned NPCs will help you
    532 bytes (87 words) - 15:48, 21 September 2007
  • [[Image:DeathStar.jpg|thumb|Uber Loot]]
    1 KB (202 words) - 10:25, 19 August 2011
  • ...avContent" align="right" style="display:none;">[[Loot Kits (Game Messages)|Loot Kits]]</div> ...ent" align="right" style="display:none;">[[Loot Schematics (Game Messages)|Loot Schematics]]</div>
    39 KB (5,111 words) - 15:06, 25 September 2007
  • A safe house for Hutt thugs. Many loot items find their way here for inspection before being hauled to Jabba's pal
    2 KB (362 words) - 22:12, 29 December 2007
  • ...hen have to wait for another attack from some more Sith Shadows and try to loot one again. ...to a Sith Shadow encampment with 3-4 Sith Shadows outlaws. Defeat them and loot another datapad, "a mysterious Datapad", this one with a waypoint to a myst
    60 KB (9,967 words) - 11:18, 10 December 2007
  • ||Loot Lottery ||Loot Lottery
    8 KB (1,118 words) - 00:20, 27 August 2011
  • ...abba's thug NPC (Example)|Jabba's thugs]] [6] were listed as dropping this loot. According to the Patch 12 loot table [4], Carbine Enhancers could be looted from Jabba's NPCs, Swoopers, M
    3 KB (271 words) - 20:53, 15 January 2011
  • According to the Patch 12 loot table [4], Unarmed Enhancers could be looted from Dim-U monks on Tatooine.
    2 KB (175 words) - 19:50, 15 January 2011
  • ...come across a distinctive item, either in the environment around you or as loot dropped by a defeated creature. There are also treasure-seeking NPCs in cer
    14 KB (2,164 words) - 00:48, 16 January 2008
  • :* Fixed an issue where the loot box (and items in it) on a POB ship is not transferred.
    979 bytes (126 words) - 00:48, 16 January 2008
  • *Loot ** Added armor segment and segment enhancement loot drops
    23 KB (3,615 words) - 00:47, 20 January 2008
  • :* Groups: loot mode and master-looter can now be selected via listbox by the leader. (/gro
    403 bytes (39 words) - 23:44, 29 January 2008
  • 20:02:55 You loot 22 credits from corpse of Ooco (a Skaak Tipper prowler).<br> 20:03:12 You loot 41 credits from corpse of Ano Freemoon (a Skaak Tipper prowler).
    486 bytes (65 words) - 03:14, 16 February 2008
  • [Spatial] 01:52:46 You were unable to loot 1 item(s) from corpse of a bolle bol.<br> [Combat] 01:52:46 You were unable to loot 1 item(s) from corpse of a bolle bol.<br>
    396 bytes (60 words) - 22:19, 15 February 2008
  • You loot 43 credits from corpse of Lijuta (a plasma thief leader).<br>
    240 bytes (32 words) - 22:22, 15 February 2008
  • [[Image:GroupLootNotify.jpg|200px|thumb|Group loot message]] [Spatial] 02:40:04 [GROUP] Cisei Ihone was unable to loot 2 items from a peko peko albatross.
    2 KB (342 words) - 19:45, 3 May 2010
  • [Spatial] 02:40:04 [GROUP] Cisei Ihone was unable to loot 2 items from a peko peko albatross. [Combat] 02:40:04 [GROUP] Cisei Ihone was unable to loot 2 items from a peko peko albatross.
    2 KB (312 words) - 22:39, 15 February 2008
  • [[Image:GroupLootSpam.jpg|200px|thumb|Group loot message]]
    70 bytes (9 words) - 19:37, 3 May 2010
  • [[image:GroupLottery2Winners.jpg|200px|thumb|Lottery Loot Message]]
    96 bytes (12 words) - 02:25, 16 February 2008
  • [[image:LotteryLootAttemptWhileFullInventory.jpg|200px|thumb|Lottery Loot Message]]
    111 bytes (11 words) - 02:33, 16 February 2008
  • [[image:PickingUpItemOffCorpse-DidntUseLootall.jpg|200px|thumb|Lottery Loot Message]]
    398 bytes (50 words) - 18:35, 26 February 2008
  • [[image:NonGroupLeaderAttemptToChangeSettingsAgain.jpg|200px|thumb|Lottery Loot Message]]
    118 bytes (11 words) - 02:41, 16 February 2008
  • * [[Group Loot Notifications (Game Messages)|Group Loot Notifications]] * [[General Loot Notifications (Game Messages)|General Loot Notifications]]
    32 KB (5,278 words) - 17:35, 1 September 2009
  • ...a variety of methods for how players in Star Wars Galaxies can distribute loot. These systems will allow the group leader to determine what type of loot Looting Rights - determines which player(s) can loot an item
    3 KB (575 words) - 02:24, 17 February 2008
  • ...a variety of methods for how players in Star Wars Galaxies can distribute loot. These systems will allow the group leader to determine what type of loot * Looting Rights - determines which player(s) can loot an item
    5 KB (892 words) - 02:28, 17 February 2008
  • Note: If any one sees any errors in this write up, or if you know of any loot item skill mods that I missed, please let me know and I'll make edits to th ...rint this list up and give it to your content development team so that new loot additions in the future won't be unintentionally bugged.
    22 KB (3,730 words) - 19:55, 25 February 2008
  • ...ne Effectiveness, it would seem wise to not place it as a skill mod on any loot items. Skill Mods that SHOULD be removed from the loot tables and any development tools used by the content team.
    24 KB (3,573 words) - 05:48, 17 April 2008
  • ...tain Spices, Drinks and skill buff items can be obtained from crafting, as loot, foraging, as rewards from npcs, or purchased from certain npc bartenders i
    33 KB (4,952 words) - 12:40, 30 January 2011
  • ...ce it into their inventory such as getting items from containers, grabbing loot off a corpse, or removing dropped items from the world or structure.
    15 KB (2,271 words) - 00:29, 20 August 2011
  • ...pc corpse without having container access rights. This differs from player loot rights. |Message a player receives if they are beyond 6 meters while attempting to loot a corpse.
    17 KB (2,344 words) - 04:59, 7 September 2009
  • ...game. Items take various forms from things ranging from being offered as loot, quest rewards, initiating quests, or as usable objects such as foods, buff
    4 KB (470 words) - 15:02, 14 June 2009
  • ...nt slots in that they often require a crafted item, although in some cases loot items are accepted. Optional slots are just as their name says, optional. See [[Loot Components (Game Mechanics)|Loot Components]] for more information
    19 KB (2,975 words) - 11:37, 2 July 2009
  • {{PageHeader|Game Mechanics|Loot Schematics}} Loot Schematics (Game Mechanics)
    20 KB (2,541 words) - 16:54, 28 June 2010
  • Loot Kits (Game Mechanics) [[Loot Kits (Game Messages)|Loot Kits]]
    4 KB (492 words) - 17:51, 23 January 2011
  • {{PageHeader|Game Mechanics|Loot Kit}} ...ed Blue Rug (Looted Item)|Auto-Loomed Blue Rug]]. These components come as loot from NPCs throughout the game.
    9 KB (1,213 words) - 16:56, 23 January 2011
  • ...player when the game randomly generates stats on a weapon that is given as loot. ...pons are allowed up to 3 skill mods. The exception to this are the special loot weapons which have innate modsifiers to them such as Corsec items for insta
    16 KB (2,478 words) - 11:02, 26 April 2008
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    20 KB (2,820 words) - 11:27, 14 June 2009
  • |Loot |Loot
    185 KB (26,042 words) - 18:51, 24 March 2008
  • |/object/tangible/loot/quest |\object\tangible\loot\misc
    58 KB (8,073 words) - 12:40, 30 January 2011
  • * You must manually damage your target in order to gain XP and the ability to loot. If you do not, you will not be given credit for the 'kill'. If you care ab
    5 KB (733 words) - 04:24, 12 September 2009
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    30 KB (4,304 words) - 09:38, 16 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    30 KB (4,368 words) - 11:54, 5 July 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    29 KB (4,214 words) - 09:45, 16 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    30 KB (4,294 words) - 19:54, 5 July 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    30 KB (4,373 words) - 20:11, 5 July 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    29 KB (4,224 words) - 20:12, 5 July 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    29 KB (4,207 words) - 22:49, 27 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    28 KB (3,972 words) - 22:49, 27 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    29 KB (4,213 words) - 22:48, 27 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    27 KB (3,872 words) - 09:39, 16 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    30 KB (4,285 words) - 09:45, 16 May 2010
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    28 KB (4,247 words) - 03:38, 19 April 2008
  • ...bles are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 tota
    28 KB (4,120 words) - 20:10, 28 May 2010
  • * [[Loot Components (Game Mechanics)|Looted Components]]<br>
    2 KB (195 words) - 15:56, 7 May 2008
  • |\object\tangible\loot\loot_schematic |\object\tangible\loot\loot_schematic
    21 KB (2,776 words) - 23:09, 25 December 2009
  • |\object\tangible\loot\bestine |\object\tangible\loot\bestine
    25 KB (3,385 words) - 03:03, 31 January 2010
  • |\object\tangible\loot\dungeon\death_watch_bunker
    20 KB (2,631 words) - 11:53, 19 September 2010
  • |\object\tangible\loot\simple_kit
    2 KB (232 words) - 11:51, 14 May 2008
  • {{PageHeader|Loot Tables|Tatooine}} [[Category:Loot Table]]
    1 KB (146 words) - 22:06, 22 May 2008
  • |\object\tangible\loot\simple_kit |\object\tangible\loot\simple_kit
    3 KB (380 words) - 11:28, 14 May 2008
  • |\object\tangible\loot\simple_kit |\object\tangible\loot\simple_kit
    3 KB (328 words) - 11:23, 14 May 2008
  • |\object\tangible\loot\simple_kit |\object\tangible\loot\simple_kit
    21 KB (2,756 words) - 23:45, 31 October 2008
  • {{PageHeader|Game Mechanics|Loot Kit}} ...el Gong Kit (Looted Item)|Giant Model Gong Kit]]. These components come as loot from NPCs throughout the game.
    9 KB (1,207 words) - 17:12, 23 January 2011
  • {{PageHeader|Game Mechanics|Loot Kit}} ...ter (Looted Item)|Glass Top Table Auto-Crafter]]. These components come as loot from NPCs throughout the game.
    9 KB (1,259 words) - 17:05, 23 January 2011
  • {{PageHeader|Game Mechanics|Loot Kit}} ...range Rug (Looted Item)|Auto-Loomed Orange Rug]]. These components come as loot from NPCs throughout the game.
    9 KB (1,212 words) - 16:55, 23 January 2011
  • {{PageHeader|Game Mechanics|Loot Kit}} ...ulpture (Looted Item)|Nabooian Style Sculpture]]. These components come as loot from NPCs throughout the game.
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  • {{PageHeader|Game Mechanics|Loot Kit}} The Datapad Housing Kit is available as loot from NPC's throughout the game.
    4 KB (429 words) - 21:43, 16 January 2011
  • {{PageHeader|Game Mechanics|Loot Kit}} The Datadisk Repair Kit is available as loot from npc's through out the game.
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  • {{PageHeader|Game Mechanics|Loot Kit}} The Viewscreen Printer is available as loot from npc's through out the game.
    4 KB (493 words) - 22:01, 24 December 2011
  • {{PageHeader|Game Mechanics|Loot Kit}} The Picture Printer is available as loot from npc's through out the game.
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  • {{PageHeader|Game Mechanics|Loot Kit}} The Fireworks Packager is available as loot from NPC's throughout the game.
    4 KB (436 words) - 16:18, 23 January 2011
  • [[image:LootKitExpended.jpg|200px|thumb|Loot Kit Expended]]
    3 KB (381 words) - 13:19, 18 May 2008
  • This item is a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (150 words) - 16:58, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    3 KB (276 words) - 18:51, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (165 words) - 12:00, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (159 words) - 22:38, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (213 words) - 22:16, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (154 words) - 22:30, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (154 words) - 22:29, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (175 words) - 22:13, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (154 words) - 22:25, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (168 words) - 22:12, 22 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (169 words) - 22:09, 22 January 2011
  • This item is obtained from a loot kit. How it is put together can be found here: [[Blue_Rug_Auto-Loom_(Game_
    2 KB (158 words) - 20:07, 19 January 2011
  • This item is a loot kit. How it is put together can be found here: [[Giant Model Gong Kit (Gam
    2 KB (155 words) - 17:15, 23 January 2011
  • ...ss specifically stated otherwise. There was likely a loot subset for "Sif loot" similar to how there are certain "Sif Weapons" that they used in combat.
    4 KB (499 words) - 22:41, 25 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (227 words) - 21:20, 20 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (144 words) - 13:04, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (152 words) - 13:03, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (178 words) - 13:09, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (144 words) - 13:00, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (183 words) - 13:07, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (144 words) - 12:58, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (144 words) - 12:56, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (164 words) - 12:51, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (157 words) - 12:49, 23 January 2011
  • This item is obtained from a loot kit. How it is put together can be found here: [[Giant_Model_Gong_Kit_(Gam
    2 KB (159 words) - 20:10, 19 January 2011
  • This item is a loot kit. How it is put together can be found here: [[Glass Top Table Auto-Craf
    2 KB (155 words) - 17:06, 23 January 2011
  • ...ss specifically stated otherwise. There was likely a loot subset for "Sif loot" similar to how there are certain "Sif Weapons" that they used in combat.
    4 KB (499 words) - 22:49, 25 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (229 words) - 21:04, 20 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (180 words) - 13:35, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (168 words) - 13:34, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (150 words) - 13:37, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (150 words) - 13:37, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (178 words) - 13:32, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (189 words) - 13:30, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (166 words) - 13:29, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (201 words) - 13:28, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (167 words) - 13:13, 23 January 2011
  • This item is obtained from a loot kit. How it is put together can be found here: [[Glass_Top_Table_Auto-Craf
    2 KB (159 words) - 20:13, 19 January 2011
  • This item is a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (150 words) - 16:59, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    3 KB (296 words) - 20:21, 20 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (228 words) - 12:32, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (186 words) - 12:23, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (154 words) - 12:17, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (154 words) - 12:16, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (173 words) - 12:14, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (170 words) - 12:12, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (187 words) - 12:10, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (169 words) - 12:09, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (185 words) - 12:03, 23 January 2011
  • This item is obtained from a loot kit. How it is put together can be found here: [[Orange_Rug_Auto-Loom_(Gam
    2 KB (158 words) - 20:04, 19 January 2011
  • This item is a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (155 words) - 16:59, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (231 words) - 21:47, 17 July 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (158 words) - 14:27, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (158 words) - 14:27, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (176 words) - 14:21, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (155 words) - 14:25, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (155 words) - 14:25, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (168 words) - 14:20, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (155 words) - 14:24, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (155 words) - 14:23, 23 January 2011
  • This item is part of a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (173 words) - 13:44, 23 January 2011
  • This item is obtained from a loot kit. How it is put together can be found here: [[Nabooian_Sculpture_Auto-C
    2 KB (159 words) - 20:15, 19 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Beldonna's League NPCs and Aa'kuan NP This item is essentially a loot kit. How it is put together can be found here: [[Datapad_Housing_(Game_Mec
    2 KB (162 words) - 17:54, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Beldonna's League NPCs, Neo-Cobral NP This item is essentially a part of a loot kit. How it is put together can be found here: [[Datapad_Housing_(Game_Mec
    2 KB (168 words) - 17:57, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Canyon Corsair NPCs and Aa'kuan NPCs This item is essentially a part of a loot kit. How it is put together can be found here: [[Datapad_Housing_(Game_Mec
    2 KB (173 words) - 18:43, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Beldonna's League NPCs and Aa'kuan NP This item is essentially a part of a loot kit. How it is put together can be found here: [[Datapad_Housing_(Game_Mec
    2 KB (165 words) - 18:00, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Stormtroopers on any planet. [2] This item is essentially a part of a loot kit. How it is put together can be found here: [[Datapad_Housing_(Game_Mec
    2 KB (159 words) - 18:01, 16 January 2011
  • This item is put together by what is essentially a loot kit. How it is put together can be found here: [[Datapad_Housing_(Game_Mec | OriginalPageLink01 = http://swg.wikia.com/wiki/Loot
    2 KB (171 words) - 18:13, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Neo Cobral NPCs and [[A Flail killer This item is essentially a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (234 words) - 18:57, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Thug NPCs, [[A Mummer bully NPC (Exam This item is essentially a part of a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (195 words) - 18:41, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Thug NPCs, [[A Skaak Tipper mugger NP This item is essentially a part of a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (223 words) - 18:37, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Thug NPCs, [[A Skaak Tipper mugger NP This item is essentially a part of a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (175 words) - 18:32, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Thug NPCs, [[A Skaak Tipper mugger NP This item is essentially a part of a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (211 words) - 18:27, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Canyon Corsair NPCs, Hidden Dagger NP This item is essentially a part of a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (210 words) - 18:22, 16 January 2011
  • This item created from what is essentially a loot kit. How it is put together can be found here: [[Datadisk_Repair_Kit_(Game
    2 KB (174 words) - 21:34, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Swooper Leader NPCs, Skaak Tipper NPC This item is essentially a loot kit. How it is put together can be found here: [[Viewscreen_Printer_(Game_
    2 KB (226 words) - 21:19, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Swooper Leader NPCs, Dune Stalker NPC This item is essentially a part of two loot kits. How they are put together can be found here: [[Picture_Printer_(Game
    3 KB (324 words) - 16:31, 17 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Valarian NPC's, Swooper Leader NPCs a This item is essentially a part of two loot kits. How they are put together can be found here: [[Picture_Printer_(Game
    3 KB (287 words) - 17:03, 17 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Swooper Leader NPCs, Skaak Tipper NPC This item is essentially a part of a loot kit. How it is put together can be found here: [[Viewscreen_Printer_(Game_
    2 KB (236 words) - 01:03, 25 December 2011
  • According to the Patch 12 loot notes, this item could be looted from Swooper Leader NPCs and Sleemo NPCs o This item is essentially a part of two loot kits. How they are put together can be found here: [[Picture_Printer_(Game
    3 KB (284 words) - 16:36, 17 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Meatlump NPCs, Sleemo NPCs, Thug NPCs This item is essentially a part of a loot kit. How it is put together can be found here: [[Viewscreen_Printer_(Game_
    3 KB (381 words) - 22:51, 7 January 2012
  • According to the Patch 12 loot notes, this item could be looted from Stormtrooper NPCs (?), [[An evil sett This item is essentially a loot kit. How it is put together can be found here: [[Picture_Printer_(Game_Mec
    2 KB (205 words) - 21:10, 16 January 2011
  • According to the Patch 12 loot notes, this item could be looted from Meatlump NPCs and Mummer NPCs on Core This item is essentially a part of a loot kit. How it is put together can be found here: [[Picture_Printer_(Game_Mec
    2 KB (241 words) - 22:47, 7 January 2012
  • According to the Patch 12 loot notes, this item could be looted from Kobola NPCs on Rori. [2] This item is essentially a loot kit. How it is put together can be found here: [[Fireworks_Packager_(Game_
    2 KB (179 words) - 21:03, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Kobola NPCs on Rori. [2] This item is essentially a part of a loot kit. How it is put together can be found here: [[Fireworks_Packager_(Game_
    2 KB (184 words) - 22:01, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Kobola NPCs on Rori. [2] This item is essentially a part of a loot kit. How it is put together can be found here: [[Fireworks_Packager_(Game_
    2 KB (185 words) - 22:18, 16 January 2011
  • According to the Patch 12 loot table, this item could be looted from Canyon Corsair NPCs, Meatlump NPCs an This item is essentially a part of a loot kit. How it is put together can be found here: [[Fireworks_Packager_(Game_
    2 KB (241 words) - 22:44, 16 January 2011
  • This item created from what is essentially a loot kit. How it is put together can be found here: [[Fireworks_Packager_(Game_
    2 KB (154 words) - 11:57, 17 January 2011
  • {{PageHeader|Game Mechanics|Loot Kits}} Loot Kit Listing (Junk Dealer)
    20 KB (2,810 words) - 17:45, 23 January 2011
  • {{PageHeader|Game Mechanics|Loot Kits}} Loot Kit Listing (Non-Junk Dealer)
    8 KB (1,088 words) - 21:22, 18 January 2011
  • * [[Loot Components (Game Mechanics)|Looted Crafting Components]]<br> * [[Loot Schematics (Game Mechanics)|Looted Schematics]]<br>
    3 KB (249 words) - 22:44, 27 May 2008
  • |\object\tangible\loot\tool |\object\tangible\loot\tool
    118 KB (17,712 words) - 14:29, 28 November 2010

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