Difference between revisions of "Village Quest Notifications (Game Mechanics)"

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* [[Phase 3 Village Shields E-mail (Game Messages)|Crafting Results]]
 
* [[Phase 3 Village Shields E-mail (Game Messages)|Crafting Results]]
  
<h1>'''Phase 2 - Village Defenses'''</h1>
 
  
<h1>'''Phase 3 - Village Shields'''</h1>
 
  
Attributes:
 
  
  
* '''Endrost Alloy :''' - Armor Integrity
 
* '''Shield Housing :''' - System Redundancy
 
* '''Power Supply :''' - Energy Resistance
 
* '''Regulator :''' - Power Efficiency
 
* '''Shield Connections :''' - Grid Stability
 
* '''Primary Computer :''' - System Response
 
* '''Unit Computer :''' - Armor Effectiveness
 
 
 
 
 
 
'''Phase 3 E-mail'''
 
 
 
{| align="center"
 
|-
 
||
 
{| class="anhsmalltable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples'''
 
 
|- align="center"
 
||community_crafting_from
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||Community Crafting System
 
||
 
||
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
|- align="center"
 
||community_crafting_results
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||Crafting Results
 
||
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
|- align="center"
 
||community_crafting_body
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||The crafting of %TT has finished. The final object's attributes are:
 
 
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
 
 
 
|- align="center"
 
||armor_integrity
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||Armor Integrity
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
|- align="center"
 
||system_redundancy
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||System Redundancy
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
 
 
 
 
|- align="center"
 
||energy_resistance
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||Energy Resistance
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
 
|- align="center"
 
||power_efficiency
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||Power Efficiency
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
 
|- align="center"
 
||grid_stability
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||Grid Stability
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
 
 
|- align="center"
 
||system_response
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||System Response
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
|- align="center"
 
||armor_effectiveness
 
||/string/en/
 
||crafting.stf
 
||internal_command_string
 
||
 
||
 
||Armor Effectiveness
 
||
 
||[[Village Crafting Email 2 (example)|Example]]
 
 
 
 
|}
 
|}
 
  
  

Latest revision as of 13:50, 24 August 2009




Game Mechanics - Mechanics Category

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Template (Game Messages)

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Mechanics This document is about game mechanics.

Game Mechanics

The village e-mail system sends out an e-mail to all crafters who participated in the Community Crafting projects for Phase 2 and 3 when the next phase begins. As an example, participants in Phase 2 will receive their e-mail as soon as Phase 3 comes into action. This e-mail will contain the final attributes of the constructed item based upon the stats of the resources and components submitted. The components submitted transfer their experimental property stat to the final item, which in turn shows up in the e-mail contents as an attribute. Each component has at least 1 type of attribute that is contributed to the final project and subsequently is seen in the e-mail. The components sent in for each item along with the attributes it contributes are listed as follows:


E-mails

Phase 2: Village Defense


Phase 3: Village Shields





Source References

Source Source in Context