Difference between revisions of "Weapon Crafting (Game Mechanics)"

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(Item Categories)
(Ranged Weapon Components)
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== Ranged Weapon Components ==
 
== Ranged Weapon Components ==
  
 
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* [[Blaster Power Handler Crafting (Game Mechanics)|Blaster Power Handler Crafting]]<br>
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* [[Blaster Barrel Crafting (Game Mechanics)|Blaster Barrel Crafting]]<br>
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* [[Feed Mechanism Crafting (Game Mechanics)|Feed Mechanism Crafting]]<br>
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* [[Projectile Barrel Crafting (Game Mechanics)|Projectile Barrel Crafting]]<br>
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* [[Rifle Stock Crafting (Game Mechanics)|Rifle Stock Crafting]]<br>
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* [[Weapon Scope Crafting (Game Mechanics)|Weapon Scope Crafting]]<br>
  
 
== Ranged Weapons ==
 
== Ranged Weapons ==

Revision as of 09:01, 20 April 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Weapon Crafting Mechanics

When experimenting on weapon schematics given under artisan, artisan experimentation points are used. On all items under weaponsmith, weapon experimentation is used.


Item Categories

Ranged Weapon Components

Ranged Weapons


Melee Weapon Components

Melee Weapons


Heavy Weapons

Munitions

Source References

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