Call Droid (Game Messages)

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Game Messages - Message Category

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Call Droid (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
at_max /string/en/pet/ pet_menu.stf internal_command_string You already have the maximum number of pets of this type that you can call. Message a player receives if they attempt to summon more pets of a particular type than they are allowed to have out. For example a non ch attempting to summon another creature even if they already have one creature out. Examples
call_delay_finish_pet /string/en/pet/ pet_menu.stf internal_command_string Already calling a Pet: Call will be finished in %DI seconds. Notification sent to the player if they initiate another call attempt after they have already sent in a previous call attempt. Examples
call_pet_delay /string/en/pet/ pet_menu.stf internal_command_string Calling pet in %DI seconds. Combat will terminate pet call. Notification sent to player who is out of combat and in a valid location to call a pet at when they attempt to call a pet. Examples
cant_call /string/en/pet/ pet_menu.stf internal_command_string You cannot call this pet right now. Unknown Examples
cant_call_1sec /string/en/pet/ pet_menu.stf internal_command_string You cannot CALL for 1 second. Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. Examples
control_exceeded /string/en/pet/ pet_menu.stf internal_command_string Calling this pet would exceed your Control Level ability. Unknown Examples
mounted_call_warning /string/en/pet/ pet_menu.stf internal_command_string You cannot call a pet while mounted or riding a vehicle. Examples
private_house /string/en/pet/ pet_menu.stf internal_command_string You cannot call pets in a private building. Message sent if a player attempts to call a pet inside of a player structure that they are not on the admin list to. Examples
prose_cant_call_yet /string/en/pet/ pet_menu.stf internal_command_string You cannot CALL for %DI seconds. Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. Examples
too_many /string/en/pet/ pet_menu.stf internal_command_string You can't control any more pets. Store one first. Message sent to a player who attempts to summon a pet and where the player does not have sufficient additional pets modifier to summon the pet. For example if a player can only summon 2 pets, and attempts to summon a 3rd, then they will receive this message. Examples