NPC Bounty Marks (Game Mechanics)

From SWGANH Wiki
Jump to: navigation, search




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Game Mechanics

NPC marks are a make up of faction and neutral npc targets that are selected for each mission. A random npc from the pool is selected as the bounty mark and players may acquire faction losses or gains from killing each respective npc type. NPC Bounty Marks are not aggressive until the player attacks them or unless the mark is on a faction that the player is aggressive with. NPC marks are given randomly generated names, with the possibility of having a first and sur name or just a first name.


Mob Faction Pool Selection

  • Aakuans
  • Afarathu
  • Beldonna League
  • Bloodrazor
  • Borvo
  • Canyon Corsair
  • Cobral
  • CorSec
  • Followers of Lord Nyax
  • Garyn
  • Gungan
  • Jabba
  • Lok Mercenary
  • Lost Aqualish Regiment
  • Naboo
  • Nym
  • Pirate
  • Rogue CorSec
  • Trade Fed
  • Neutral

Source References

Source Source in Context