Difference between revisions of "Datapad (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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You can press the keyboard shortcut Ctrl+D to bring up the Datapad.
 
You can press the keyboard shortcut Ctrl+D to bring up the Datapad.
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== Data Pad Storage Capacity ==
  
 
==Source References==
 
==Source References==

Revision as of 19:09, 18 August 2009




Game Mechanics - Mechanics Category

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Template (Game Messages)

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Mechanics This document is about game mechanics.

System Messages

Datapad System Messages

Radial Menus

Datapad Radials


Game Mechanics

The Datapad is used for storing data, including waypoints, mission details, and crafting schematics. Waypoints are navigational aids. Whenever you receive a mission, a waypoint is stored in your Datapad. In addition, the full details of a given mission, including any targets, are stored in the Datapad.

You can activate and deactivate a mission's waypoint by double clicking on the mission icon and selecting "Activate Waypoint" or "Deactivate Waypoint". The waypoint will appear as an orange arrow on your radar; when you near the mission objective the waypoint will appear as a column of light in the world.

You can create a new waypoint wherever you're standing by clicking the "New Waypoint" button. You can name a waypoint you've created by choosing "Set Name" from the waypoint's radial menu. Clicking the "Change View" button displays the waypoints as icons.

You can only store a limited number of waypoints. The percentage listed in the waypoint window increases as you add waypoints; when the meter reads one hundred percent, you've reached your limit and must destroy a waypoint before creating a new one.

Schematics are used to craft objects. The ones listed in the datapad are all of the schematics that your character currently has on hand. This will increase as your character acquires new schematics.

You can press the keyboard shortcut Ctrl+D to bring up the Datapad.


Data Pad Storage Capacity

Source References

Source Source in Context