Banking (Game Mechanics)

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Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Banking & Cash Transfers

Tipping

The basic way to transfer money to another player in SWG is to tip a player by using the /tip command. This will automatically transfer a designated amount from the sender's onhand credits to the recepient. For example to tip a player name Bob with 100 credits, you would type /tip bob 100 or /tip 100 if Bob is already targeted. Both players must be within 16 meters of each other however for a tip to work. If a player is more than 16m from the target then a bank tip is used instead.

Players transfer cash to other plays by using the bank tip transfer by using the following command /tip playername xxx (credits) bank

so for example if i wanted to tip 100 credits to a player named Bob

/tip bob 100 bank

or /tip 100 bank if I have bob already targeted.


Bank tipping a player will send the both the sender and recepient a notification once the money has successfully been received.



Banking

The Bank is important for several obvious reasons. Money and items deposited in the bank are safe. Regardless of what unfortunate events may happen while adventuring, your stuff in the bank will be safe. Keeping money in the bank is also very convenient; most transactions throughout the galaxy can automatically deduct funds from you bank eliminating the need to carry around lots of credits.

Bank Radials:

1. Withdraw all credits : This radial deducts all the credits within the bank and places them into the player's onhand cash.

2. Deposit all credits: This radial deducts all the credits from the player's on hand cash and deposits it into the bank.

3. Safety Deposit: The bank storage for player items.

4. Join bank: Option used to join a bank on a planet. The player can only join one bank at a time.

5. Quit bank: Option used to quit a bank on a planet. The player must remove all items from the bank's safety deposit box before they can quit a bank.

Remember that you must join the bank before you are able to deposit and withdraw from it. You automatically joined the bank in your starting city so you shouldn't have to worry about it now, but if at some future date you decide to relocate to a different city, you'll need to remember to join the bank there. You can only access your Safety Deposit Box from the bank you joined. For instance, if you join the bank on Tatooine, you cannot access your items from Naboo.


Banks can hold up to 100 items (including other containers such as backpacks/locked containers).

Banks cannot store the following types of items:

1. Items from the datapad such as vehicles, schematics, and pets.



Credit Network

The credit network represents the 'money sinks' of SWG in which the player either loses to or receives money from. SOE kindly referred to these internal systems within the acct_n.stf file. Some of these features are clearly from beta testing such as the dispenser system, or were never fully realized/implemented in game such as player created missions. Below is a listing of these systems along with a theorized expectation of their apparent uses.

Source References

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