Difference between revisions of "Datapad (Game Mechanics)"

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(Data Pad Storage Capacity)
 
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* Waypoints
 
* Waypoints
* Pet Control Devices
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* Creature Pet Control Devices
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* Faction Pet Control Devices
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* Droid Pet Control Devices
 
* Vehicle Control Devices
 
* Vehicle Control Devices
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* Starship Control Devices
 
* Mission details
 
* Mission details
 
* Quest Details
 
* Quest Details
 
* Manufacturing Schematics
 
* Manufacturing Schematics
* Miscellaneous objects
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* Miscellaneous objects:
* Quest Content
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** Warren Evidence Disks
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** Warren Encryption Key
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** Radiation Sensor (village of aurillia)
  
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== Data Pad Storage Capacity ==
  
'''Waypoints'''
 
  
Waypoints are navigational aids. Whenever you receive a mission, a waypoint is stored in your Datapad. In addition, the full details of a given mission, including any targets, are stored in the Datapad. Players can activate and deactivate a mission's waypoint by double clicking on the mission icon and selecting "Activate Waypoint" or "Deactivate Waypoint". The waypoint will appear as an orange arrow on your radar; when they are near the mission objective the waypoint will appear as a column of light in the world.
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Player datapads have a [[media:ProgramDroid(flightCommands).jpg|Storage Capacity]] of 100 units,measured through percentages. Each object added to the datapad, consumes a certain amount of this space. Waypoints consume 0 units of this space but have their own hard cap limitations (100 total waypoints). Other objects consume 1 point of space per object.  
  
Players can create a new waypoint wherever they are standing by clicking the "New Waypoint" button. Waypoints can be created alternatively through using the /waypoint command. Proper Syntax for this command is:
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Note: Originally during pre-cu the datapad size attribute on manufacturing schematics took up the amount of space listed by that attribute whenever a schematic for that object was saved to the datapad. At some point SOE changed the datapad storage consumption of manufacturing schematics to uniformly only require one point.
  
/waypoint Coordinate WaypointName
 
  
Ex. /waypoint 5000 5000 5000 This is a waypoint name
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Each type of data object in the pad has its own unique limits to the amount of similar objects that are allowed to exist in the datapad. Of note are the following objects:
  
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* Creature Pet Control Device - Non creature handler players can have up to 2 creature pets stored in the datapad. Creature handlers may have the 2 that non ch players get plus their stored pet mod value.
  
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* Faction Pet Control Devices - 3
  
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* Starship Control Devices - 3 (The subset of ships called Multiplayer Portable Object are limited to 2)
  
Players can name a waypoint created by choosing "Set Name" from the waypoint's radial menu. Clicking the "Change View" button displays the waypoints as icons.
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* Vehicle Control Device - 3 (This has been changed since precu)
  
Players may also change waypoint name coloration through hex syntax. As an example, Adding \#FF00FF\ in front of the text to be colored, and replacing the alphanumeric with whatever the code is for the color that is desired.
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* Droid Control Device - 5
  
You can only store a limited number of waypoints. The percentage listed in the waypoint window increases as you add waypoints; when the meter reads one hundred percent, you've reached your limit and must destroy a waypoint before creating a new one.
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* Missions - 2
  
Schematics are used to craft objects. The ones listed in the datapad are all of the schematics that your character currently has on hand. This will increase as your character acquires new schematics.
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* Quests - 1
 
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You can press the keyboard shortcut Ctrl+D to bring up the Datapad.
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== Data Pad Storage Capacity ==
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==Source References==
 
==Source References==

Latest revision as of 23:28, 18 August 2009




Game Mechanics - Mechanics Category

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

System Messages

Datapad System Messages

Radial Menus

Datapad Radials


Game Mechanics

The Datapad is used for storing data, including:

  • Waypoints
  • Creature Pet Control Devices
  • Faction Pet Control Devices
  • Droid Pet Control Devices
  • Vehicle Control Devices
  • Starship Control Devices
  • Mission details
  • Quest Details
  • Manufacturing Schematics
  • Miscellaneous objects:
    • Warren Evidence Disks
    • Warren Encryption Key
    • Radiation Sensor (village of aurillia)

Data Pad Storage Capacity

Player datapads have a Storage Capacity of 100 units,measured through percentages. Each object added to the datapad, consumes a certain amount of this space. Waypoints consume 0 units of this space but have their own hard cap limitations (100 total waypoints). Other objects consume 1 point of space per object.

Note: Originally during pre-cu the datapad size attribute on manufacturing schematics took up the amount of space listed by that attribute whenever a schematic for that object was saved to the datapad. At some point SOE changed the datapad storage consumption of manufacturing schematics to uniformly only require one point.


Each type of data object in the pad has its own unique limits to the amount of similar objects that are allowed to exist in the datapad. Of note are the following objects:

  • Creature Pet Control Device - Non creature handler players can have up to 2 creature pets stored in the datapad. Creature handlers may have the 2 that non ch players get plus their stored pet mod value.
  • Faction Pet Control Devices - 3
  • Starship Control Devices - 3 (The subset of ships called Multiplayer Portable Object are limited to 2)
  • Vehicle Control Device - 3 (This has been changed since precu)
  • Droid Control Device - 5
  • Missions - 2
  • Quests - 1

Source References

Source Source in Context