Difference between revisions of "Deathblow (Game Messages)"

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(System Messages)
(System Messages)
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||internal_command_string
 
||internal_command_string
 
||You were slain by %TT. Requesting clone activation...
 
||You were slain by %TT. Requesting clone activation...
||Notes
+
||Message sent to a player when they are deathblowed by a player, npc or creature.
 
||[[Deathblow 2 (Example)|Example]]
 
||[[Deathblow 2 (Example)|Example]]
  
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||internal_command_string
 
||internal_command_string
 
||You have died. Requesting clone activation...
 
||You have died. Requesting clone activation...
||Notes
+
||Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes.
 
||[[Deathblow 8 (Example)|Example]]
 
||[[Deathblow 8 (Example)|Example]]
  
 
|}
 
|}
 
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Revision as of 00:03, 10 February 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_target_dead /string/en/ base_player.stf internal_command_string %TT is no more. Notes Example
prose_victim_dead /string/en/ base_player.stf internal_command_string You were slain by %TT. Requesting clone activation... Message sent to a player when they are deathblowed by a player, npc or creature. Example


prose_award_faction /string/en/ base_player.stf internal_command_string You have been awarded %DI points of %TO faction standing. Notes Example


prose_lose_faction /string/en/ base_player.stf internal_command_string You have lost %DI points of %TO faction standing! Notes Example


prose_max_faction /string/en/ base_player.stf internal_command_string You cannot gain any more of %TO faction standing. Notes Example


prose_min_faction /string/en/ base_player.stf internal_command_string You cannot lose any more of %TO faction standing. Notes Example


prose_coa_bonus /string/en/ base_player.stf internal_command_string You receive a Cries of Alderaan Bonus of %DI %TO faction points. Notes Example


victim_dead /string/en/ base_player.stf internal_command_string You have died. Requesting clone activation... Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes. Example