Difference between revisions of "Deathblow (Game Messages)"

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== Description ==
 
== Description ==
Template (Game Messages)
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Deathblow (Game Messages)
 
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{| align="center"
 
{| align="center"
 
|-
 
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||{{D0%}}
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||{{D75%}}
 
|-
 
|-
 
||{{Game Messages}}
 
||{{Game Messages}}
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|- align="center"
 
||prose_award_faction
 
||/string/en/
 
||base_player.stf
 
||internal_command_string
 
||You have been awarded %DI points of %TO faction standing.
 
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have increased the faction with a particular group upon killing the npc or creature.
 
||[[Deathblow 3 (Example)|Example]]
 
  
  
 
|- align="center"
 
|- align="center"
||prose_lose_faction
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||victim_dead
 
||/string/en/
 
||/string/en/
 
||base_player.stf
 
||base_player.stf
 
||internal_command_string
 
||internal_command_string
||You have lost %DI points of %TO faction standing!
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||You have died. Requesting clone activation...
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they have reduced the faction with a particular group upon killing the npc or creature.
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||Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes.
||[[Deathblow 4 (Example)|Example]]
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||[[Deathblow 8 (Example)|Example]]
 
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|- align="center"
 
|- align="center"
||prose_max_faction
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||prose_target_already_dead
 
||/string/en/
 
||/string/en/
||base_player.stf
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||error_message.stf
 
||internal_command_string
 
||internal_command_string
||You cannot gain any more of %TO faction standing.
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||But %TT is already dead!
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any higher in their faction with a particular group upon killing the npc or creature.
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||Patch 12
||[[Deathblow 5 (Example)|Example]]
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||[[Deathblow 9 (Example)|Example]]
 
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|- align="center"
 
|- align="center"
||prose_min_faction
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||target_already_dead
 
||/string/en/
 
||/string/en/
||base_player.stf
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||error_message.stf
 
||internal_command_string
 
||internal_command_string
||You cannot lose any more of %TO faction standing.
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||But your target is already dead!
||Message sent to a player when they have participated in killing an faction linked npc or creature or if one of their group members has killed one. This notifies them that they cannot reach any lower in their faction with a particular group upon killing the npc or creature.
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||
||[[Deathblow 6 (Example)|Example]]
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||[[Deathblow 10 (Example)|Example]]
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|- align="center"
 
||prose_coa_bonus
 
||/string/en/
 
||base_player.stf
 
||internal_command_string
 
||You receive a Cries of Alderaan Bonus of %DI %TO faction points.
 
||Message sent to a player when they have gained faction points. This bonus is given to the side that has won the cries of alderaan event.
 
||[[Deathblow 7 (Example)|Example]]
 
  
  
  
 
|- align="center"
 
|- align="center"
||victim_dead
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||target_not_incapacitated
 
||/string/en/
 
||/string/en/
||base_player.stf
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||error_message.stf
 
||internal_command_string
 
||internal_command_string
||You have died. Requesting clone activation...
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||You cannot perform the death blow. Your target is not incapacitated.
||Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes.
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||
||[[Deathblow 8 (Example)|Example]]
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||[[Deathblow 11 (Example)|Example]]
 
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|}
 
|}
 
|}
 
|}

Latest revision as of 21:43, 5 July 2009




Game Messages - Message Category

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Description

Deathblow (Game Messages)

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75% This document is nearing completion.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_target_dead /string/en/ base_player.stf internal_command_string %TT is no more. Message sent to players within spatial range of another player who has been killed. Example
prose_victim_dead /string/en/ base_player.stf internal_command_string You were slain by %TT. Requesting clone activation... Message sent to a player when they are deathblowed by a player, npc or creature. Example



victim_dead /string/en/ base_player.stf internal_command_string You have died. Requesting clone activation... Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes. Example


prose_target_already_dead /string/en/ error_message.stf internal_command_string But %TT is already dead! Patch 12 Example


target_already_dead /string/en/ error_message.stf internal_command_string But your target is already dead! Example




target_not_incapacitated /string/en/ error_message.stf internal_command_string You cannot perform the death blow. Your target is not incapacitated. Example