Difference between revisions of "Medic Crafting (Game Mechanics)"

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(Medic Crafting Mechanics)
(Medic Crafting Mechanics)
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[[Area Poison and Disease Cure Crafting (Game Mechanics)|Area Poison and Disease Cure Crafting]]<br>
 
[[Area Poison and Disease Cure Crafting (Game Mechanics)|Area Poison and Disease Cure Crafting]]<br>
 
[[State Cure Crafting (Game Mechanics)|State Cure Crafting]]<br>
 
[[State Cure Crafting (Game Mechanics)|State Cure Crafting]]<br>
[[Doctor Misc Item Crafting (Game Mechanics)|Doctor Misc Item Crafting]]
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[[Doctor Misc Item Crafting (Game Mechanics)|Doctor Misc Item Crafting]]<br>
 
[[Dead Eye Prototype Crafting (Game Mechanics)|Dead Eye Prototype Crafting]]
 
[[Dead Eye Prototype Crafting (Game Mechanics)|Dead Eye Prototype Crafting]]
  

Revision as of 10:03, 14 June 2009




Game Mechanics - Mechanics Category

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Medic Crafting Mechanics

In this section, I cover all of the Medic and Doctor schematics and what lines need to be experimented on. This Section covers only experimentation and how it will effect item's production. Medical experimentation points are shared for items created by both the medic and doctor professions.



Item Categories:

Medic Components
Medical Component Listing
Stimpacks
Woundpacks
Stat Enhancement Buff Crafting
Resist Enhancement Buff Crafting
Poison and Disease Cure Crafting
Area Poison and Disease Cure Crafting
State Cure Crafting
Doctor Misc Item Crafting
Dead Eye Prototype Crafting

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