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  • Set to 1 if the schematic is ready
    19 KB (2,098 words) - 21:32, 15 June 2008
  • 6. When you are ready to load your droid or flight computer onto your ship, all you have to do is ...ter using a pilot command, a system message will now tell you when you are ready to execute another pilot command
    10 KB (1,600 words) - 03:56, 20 January 2007
  • *ready
    51 bytes (7 words) - 14:27, 8 April 2007
  • *ready
    51 bytes (7 words) - 14:28, 8 April 2007
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Cure Poison 12 (Example)|Example]]
    5 KB (623 words) - 18:25, 20 August 2011
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Quick Heal 18 (Example)|Example]]
    6 KB (792 words) - 18:25, 20 August 2011
  • ...Quests" and then choose the submenu for the profession about which you are ready to learn.  And remember that I am authorized to reward you for your progre ...Quests" and then choose the submenu for the profession about which you are ready to learn.  And remember that I am authorized to reward you for your progre
    62 KB (9,755 words) - 19:03, 30 August 2011
  • ...nternal_command_string||What took you so long to get here?  The shuttle's ready to leave!  Take these release documents to the Quartermaster and get yours ...l to by clicking on the picture to the right of the screen.  When you are ready to travel to the city, click on the arrow in the lower right-hand corner of
    61 KB (9,273 words) - 23:34, 26 August 2011
  • (Works correctly so you can "hide" them from players until ready too!)
    3 KB (406 words) - 02:59, 22 March 2009
  • ||[[User:ready|ready]]||Information Guru||--
    10 KB (1,201 words) - 18:32, 30 August 2010
  • /alarmAddIn 0 2 \#ff9900Power Boost Ready\#;
    2 KB (247 words) - 00:42, 24 August 2007
  • /alarmAddIn 0 2 \#ff9900Power Boost Ready\#;
    30 KB (5,078 words) - 04:15, 24 August 2007
  • /alarmAddIn 0 2 \#ff9900Power Boost Ready\#;
    2 KB (252 words) - 00:53, 24 August 2007
  • /alarmAddIn 0 2 \#ff9900Power Boost Ready\#;
    30 KB (5,078 words) - 02:41, 24 August 2007
  • /alarmAddIn 0 2 \#ff9900Power Boost Ready\#;
    30 KB (5,078 words) - 04:38, 24 August 2007
  • Okay, with your tools in place, you're ready to dance. You can dance/play anywhere and gain appropriate XP, but you can
    11 KB (1,719 words) - 11:31, 15 June 2010
  • ...command_string||The terminal is displaying numbers and images.  It is not ready for input at this time.||Patch 12||Examples
    21 KB (3,029 words) - 20:07, 28 August 2011
  • ...e second trap to get the final shots in. Just make sure you have burst run ready incase the trap fails
    4 KB (665 words) - 12:01, 1 September 2007
  • ...ch from the furthest distance and attack from the furthest distance and be ready to hit Burst Run if aggressive flags appear over the whole swarm.
    11 KB (2,034 words) - 12:08, 1 September 2007
  • ...o have a new list of issues to be able to present to the Devs when they're ready to throw some love our way. ready
    21 KB (3,516 words) - 04:55, 8 September 2007
  • ...ve you 57 XP each in Practice Mode. Crank out about 9 of these and you are ready for your first Business Skill. ...siness. Put some maintenance in the vendor via the radial menu and you are ready to start your journey to Merchant.
    18 KB (3,324 words) - 05:01, 8 September 2007
  • Ok, You got you a pet baby, and now your ready to advance on through the tree eh? But you don't know how to gain the exper
    16 KB (2,942 words) - 13:32, 8 September 2007
  • You will need 3 macros ready, one for /loot, one commanding your pet to attack, and another to call them
    14 KB (2,509 words) - 14:01, 8 September 2007
  • Ok, You got you a pet baby, and now your ready to advance on through the tree eh? But you don't know how to gain the exper
    16 KB (2,942 words) - 14:02, 8 September 2007
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Feign Death 2 (Example)|Example]]
    8 KB (1,129 words) - 18:25, 20 August 2011
  • ...9||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more wounds or apply more enhancements.||Notes||[[Healing_response_
    10 KB (1,434 words) - 23:48, 26 August 2011
  • ...9||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more wounds or apply more enhancements.||Notes||[[Healing_response_
    6 KB (876 words) - 23:47, 26 August 2011
  • ...ith a blank slate. To do so, meditate at any Force shrine whenever you are ready.
    52 KB (7,219 words) - 22:45, 9 September 2009
  • |You are ready to train in the following skills... |You are not ready to receive any more training at this time.
    14 KB (2,091 words) - 14:24, 30 January 2011
  • |You are not ready to receive any more training at this time. |You are ready to train in the following skills...
    6 KB (936 words) - 07:43, 28 February 2008
  • |You are ready to train in the following skills... |You are not ready to receive any more training at this time.
    13 KB (1,920 words) - 07:36, 28 February 2008
  • ...al_command_string||You did not choose a Jedi council to join. When you are ready to decide, meditate at any force shrine and again the choice will be offere
    38 KB (5,442 words) - 15:13, 3 May 2010
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||Examples
    3 KB (386 words) - 18:25, 20 August 2011
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[First Aid 10 (Example)|Example]]
    4 KB (528 words) - 18:25, 20 August 2011
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Tend Damage 18 (Example)|Example]]
    8 KB (1,030 words) - 18:25, 20 August 2011
  • ...er FAQ here (the next one, actually) that addresses this issue. Be sure to ready that. One trick to this is that, at any given time, there is often only 1 k
    99 KB (17,043 words) - 12:40, 15 September 2007
  • ...I heal someone, and I stop the timer as soon as I see the message that i'm ready to heal again. Now it's always gonna be a few tenths of seconds off but her
    973 bytes (153 words) - 12:56, 15 September 2007
  • ...myself in combat, but I haven't been paying attention to the "you are now ready to heal more damage" timing.
    2 KB (336 words) - 12:57, 15 September 2007
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Extinguish Fire 2 (Example)|Example]]
    4 KB (535 words) - 18:25, 20 August 2011
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Heal State 2 (Example)|Example]]
    5 KB (624 words) - 18:22, 20 August 2011
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Cure Disease 12 (Example)|Example]]
    5 KB (622 words) - 18:24, 20 August 2011
  • When ready, queue up at least 3 Concealshots. And be ready to do Peace or queue up more as necessary. I have a macro that does every t
    3 KB (519 words) - 07:43, 17 September 2007
  • ...tup again before resuming. If you see a bleed indicator on the target. Get ready to get up and use a different strategy because when the bleed ticks off, yo
    3 KB (525 words) - 08:09, 17 September 2007
  • When ready, queue up at least 3 Concealshots. And be ready to do Peace or queue up more as necessary. I have a macro that does every t
    3 KB (519 words) - 08:10, 17 September 2007
  • Q. Ok I just got Novice BH and I'm ready to start hunting marks what do I do?
    13 KB (2,340 words) - 09:06, 4 June 2008
  • ...occasionally used Muon Gold if my mind happened to be way down when I’m ready, but for the most part I avoid spices.
    18 KB (3,346 words) - 09:06, 4 June 2008
  • ...meter and features only the mouth of the creature. The pit is always open, ready to catch a stray meal. If one a being is sensed near the pit the Sarlacc, i
    1 KB (221 words) - 13:01, 28 September 2007
  • + welcomeMessage << "You can find players who are ready and willing to answer your questions right now by typing '/who newbiehelper --stats of a item we arnt ready to do heavy condsideration must be done before we do stats
    523 KB (63,144 words) - 21:42, 6 December 2007
  • --stats of a item we arnt ready to do heavy condsideration must be done before we do stats
    148 KB (21,266 words) - 21:43, 6 December 2007
  • ...r back to their lair. They will however re-aggro you when you stand, so be ready. Again, this skill is not intended for use in PvP; if you use Feign Death w
    29 KB (5,102 words) - 14:36, 12 December 2007
  • ...ring||Schematic %TT has been inserted into the station. The station is now ready to manufacture items.||Prompt Number||
    8 KB (1,089 words) - 13:27, 12 July 2009
  • .../||dance_advancement.stf||internal_command_string||style dance. You may be ready to learn some advanced steps.||Patch 12||Examples
    6 KB (859 words) - 11:46, 3 July 2009
  • :* Skill Framework: majority is ready for action
    512 bytes (56 words) - 23:12, 29 January 2008
  • /alarmAddin 0 2 Next ID ready!;
    15 KB (2,716 words) - 02:38, 18 February 2008
  • ...uilt which will show you how HAM costs are affected by adjusting your SQF. Ready?
    2 KB (292 words) - 02:57, 18 February 2008
  • ...t out to your next mission, the downer should have worn off and you can be ready to pop another. Other examples of when to use a spice: before attacking the ...ose darktrooper missions and your pixie downer kicks in right when you are ready to start a mission, maybe use a shorter duration spice so the downer hits w
    15 KB (2,525 words) - 07:24, 18 February 2008
  • Offer Money bar. When you are ready to finish the trade, click
    3 KB (421 words) - 03:56, 30 July 2009
  • ...ve you 57 XP each in Practice Mode. Crank out about 9 of these and you are ready for your first Business Skill. ...siness. Put some maintenance in the vendor via the radial menu and you are ready to start your journey to Merchant.
    18 KB (3,303 words) - 08:01, 21 February 2008
  • ...ship. You won't even need a targeting system after I'm through with you. Ready to start? ...can stand the sight of blood I can teach you to put it back in the body. Ready to learn?
    25 KB (3,692 words) - 20:35, 28 August 2011
  • ...anship. You won't even need a targeting system after I'm through with you. Ready to start?"<br> ...u can stand the sight of blood I can teach you to put it back in the body. Ready to learn?" Smanockawe (a Medic trainer) says to Lachewoli.<br>
    25 KB (3,639 words) - 03:08, 7 August 2009
  • ...u can stand the sight of blood I can teach you to put it back in the body. Ready to learn?" Smanockawe (a Medic trainer) says to Lachewoli.<br>
    3 KB (464 words) - 16:15, 27 February 2008
  • ...u can stand the sight of blood I can teach you to put it back in the body. Ready to learn?" Smanockawe (a Medic trainer) says to Lachewoli.<br>
    3 KB (464 words) - 16:16, 27 February 2008
  • ...anship. You won't even need a targeting system after I'm through with you. Ready to start?"<br>
    565 bytes (84 words) - 16:24, 27 February 2008
  • ...u can stand the sight of blood I can teach you to put it back in the body. Ready to learn?" Smanockawe (a Medic trainer) says to Lachewoli.<br>
    962 bytes (142 words) - 23:19, 27 February 2008
  • |The next shuttle will be ready to board in %DI seconds. |The next shuttle will be ready to board in %DI seconds.
    24 KB (3,553 words) - 20:45, 10 August 2009
  • ...tatus indicates that the tool is unusable while it is processing the item. Ready of course means that the tool is usable. [[image:crafttoolready.jpg|200px|thumb|Crafting tool ready]]
    24 KB (3,820 words) - 05:35, 24 August 2009
  • * Droid indicates it is ready with a [[media:TrainingCommand.jpg|question mark]] floating above its head
    5 KB (591 words) - 19:19, 19 August 2009
  • * [[Tame Droid (Game Messagse)|Ready Droid Unit]]<br> ...If you doubleclick on this or select it and pick [[media:TamingDroid.jpg|"Ready Droid Unit"]] from the radial menu, then it will appear in your datapad as
    9 KB (1,268 words) - 03:25, 28 August 2009
  • will have learned it and will be ready to use it or learn a new command.
    15 KB (2,068 words) - 03:20, 28 August 2009
  • ...s been copied to the Command Module, the name of the Module will change to Ready Chip: XXX, where XXX is the name of the program that you copied. Once a pro
    11 KB (1,598 words) - 09:41, 26 October 2008
  • 3. After assigning any/all structures to a particular droid, you will be ready to use it to do maintenance 'runs' on your assigned structures.
    8 KB (1,205 words) - 01:15, 1 November 2008
  • 1. After using "Ready Droid Unit", or calling forth the droid, the Merchant must left-click-and-h
    5 KB (747 words) - 10:48, 30 October 2008
  • ...ced DZ70 has room for 2 modules and 1 armor module. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point ...Probot has room for 5 modules and 2 armor modules. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point
    35 KB (5,057 words) - 16:02, 28 October 2008
  • ...8||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more damage.||Notes||[[Revive Player 2 (Example)|Example]]
    5 KB (615 words) - 18:24, 20 August 2011
  • ...9||/string/en/||healing_response.stf||internal_command_string||You are now ready to heal more wounds or apply more enhancements.||Notes||[[Healing_response_
    4 KB (489 words) - 23:47, 26 August 2011
  • ...will then return to Ready status. Ready status indicates that the tool is ready to be used to begin crafting. ...pdated counter of the remaining time the tool has before it will return to Ready status and allow the player to use the tool again.
    5 KB (637 words) - 03:50, 23 April 2008
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|3
    4 KB (481 words) - 12:02, 14 February 2010
  • ...This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|3
    4 KB (481 words) - 11:56, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (433 words) - 12:18, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|1
    4 KB (431 words) - 10:53, 31 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|3
    4 KB (460 words) - 15:11, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (486 words) - 11:17, 31 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|1
    4 KB (437 words) - 11:24, 31 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|1
    4 KB (381 words) - 15:17, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|3
    4 KB (471 words) - 18:18, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|3
    4 KB (467 words) - 18:14, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (428 words) - 16:13, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT (TAME) option, and your droid will be generated and the deed use
    4 KB (415 words) - 15:23, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|3
    4 KB (468 words) - 17:50, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (480 words) - 11:27, 31 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|4
    4 KB (473 words) - 22:06, 14 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (378 words) - 11:28, 31 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|1
    3 KB (345 words) - 21:19, 11 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (432 words) - 21:09, 11 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|4
    4 KB (412 words) - 21:14, 11 May 2010
  • |This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.
    4 KB (405 words) - 19:24, 14 February 2010
  • |This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.
    4 KB (410 words) - 10:41, 15 February 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|1
    4 KB (398 words) - 20:50, 11 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (411 words) - 20:52, 11 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|1
    4 KB (389 words) - 20:48, 11 May 2010
  • ...|This is a deed for a custom-crafted Droid unit. To use this deed, use the READY DROID UNIT option, and your droid will be generated and the deed used up.|2
    4 KB (425 words) - 20:58, 11 May 2010
  • ...to craft Dead Eye using flora other than the rare Alderaanian Flora. When ready, the new schematic will be available from Rebel recruiters.</p>
    10 KB (1,024 words) - 20:10, 8 July 2008
  • ||Click OK when you are ready to be returned to your clone.
    4 KB (573 words) - 02:01, 7 September 2009
  • ||The trap is not ready to be used again.
    33 KB (4,997 words) - 21:53, 26 August 2011
  • ...you try you cannot force yourself to enter the area. Perhaps you are not ready yet ...
    2 KB (208 words) - 21:02, 6 August 2009
  • ...ion on the game will come from other players. You can find players who are ready and willing to answer your questions right now by typing /who newbiehelper.
    6 KB (808 words) - 07:17, 10 February 2009
  • will have learned it and will be ready to use it or learn a new command.
    14 KB (2,150 words) - 03:16, 28 August 2009
  • /alarmAddIn 0 2 \#ff9900Power Boost Ready\#;
    35 KB (5,967 words) - 19:44, 9 March 2009
  • ...e second trap to get the final shots in. Just make sure you have burst run ready incase the trap fails
    3 KB (510 words) - 12:29, 10 March 2009
  • ||Ready Droid Unit
    2 KB (212 words) - 19:37, 27 August 2009
  • ...ring||Schematic %TT has been inserted into the station. The station is now ready to manufacture items.||Patch 12||Examples
    3 KB (474 words) - 11:56, 11 July 2009
  • ...ge of the concentration. Once a resource is selected, The harvester is now ready to begin collecting resources.
    3 KB (308 words) - 17:43, 4 July 2009
  • 02:40:53 The next shuttle will be ready to board in 3 minutes and 37 seconds.<br>
    3 KB (402 words) - 05:03, 9 August 2009
  • * a battle ready Rebel recruit (Crackdown Hard) * a battle ready Rebel recruit (FBase Hard)
    63 KB (9,055 words) - 23:01, 7 January 2012
  • * Droid indicates it is ready with a question mark floating above its head "?".<br><br>
    5 KB (788 words) - 21:39, 27 August 2009
  • ...nd. Once the session timer for the change has run its course, it will say "Ready" instead of listing the session time). To process the change you must hit " which shows the timer counting down and then "Ready" when the timer has run through (though the session may of course go past t
    9 KB (1,280 words) - 21:23, 4 September 2009
  • ||[[image:HealMoreWounds.jpg|200px|thumb|Ready to heal]] ||[[image:AjaveTatooinianVegetableFungus.jpg|200px|thumb|Ready to heal]]
    153 bytes (19 words) - 23:49, 26 August 2011
  • ...al bugs are found at this point for a 2 week period the code is determined ready for release. If any critical bugs are found a new RC is marked and the 2 we This puts the current working directory in the new branch ready for the necessary changes to address the bug at hand. The image below shows
    13 KB (2,343 words) - 12:17, 6 April 2010
  • ...s, simply ignore it and close the putty session. SSH is now configured and ready for use. ...staller will then copy all the necessary files and finish up. Now you’re ready to configure your Git environment for use with the SWG:ANH project.
    7 KB (1,217 words) - 06:34, 20 May 2010
  • ...f there are any errors be sure to alert someone in IRC, otherwise you’re ready to continue! ...ompiled you’re ready to move on to the last step of getting the database ready. First right click anywhere in a directory not within the mmoserver directo
    5 KB (882 words) - 23:47, 26 March 2010
  • ...Image:PrepareToFeignDeath.jpg|200px|thumb|Preparing to feign death. (Also, ready to heal more damage.)]]
    188 bytes (24 words) - 21:27, 11 September 2011
  • Payback. After testing his axe on the kreetle, Bob is ready for his showdown with Joe. Joe grabs his armor (AR:1+40%) and rushes out to
    102 KB (16,944 words) - 19:15, 28 May 2010
  • [[Image:PrepareToFeignDeath.jpg|200px|thumb|Ready to heal more damage.]]
    84 bytes (11 words) - 10:41, 20 August 2011
  • ||[[Image:ApplyPoisonAntidote.jpg|200px|thumb|Ready to heal]]
    70 bytes (9 words) - 13:02, 20 August 2011