Difference between revisions of "Using Recycler (Game Mechanics)"

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(Game Mechanics)
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= Game Mechanics =
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== Game Mechanics ==
  
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Recyclers are objects that take crates of different resources and mix these into a crate of generic class resources which can be used by any crafting schematic that allows a generic class to be used. Generic resource classes include:
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'''Organics'''
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* Hide
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* Meat
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* Bone
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* Horn
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* Seafood
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* Milk
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* Cereal
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* Vegetables
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* Wood
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'''Inorganics'''
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* Water
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* Chemical
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* Solid Petrochemical Fuel
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* Radioactive
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* Low Grade Ore
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* Gemstone
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* Iron
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* Steel
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* Copper
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* Aluminum
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How do I use a recycler?
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A recycler is easy to use:
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*
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You must have it in your inventory
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The inventory must not be full
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*
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At its radial menu, choose a generic resource class
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*
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Drag and drop your resource crates onto its icon
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*
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A crate of recycled stuff is put in your inventory
  
  

Revision as of 09:59, 24 June 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

Recyclers are objects that take crates of different resources and mix these into a crate of generic class resources which can be used by any crafting schematic that allows a generic class to be used. Generic resource classes include:

Organics

  • Hide
  • Meat
  • Bone
  • Horn
  • Seafood
  • Milk
  • Cereal
  • Vegetables
  • Wood

Inorganics

  • Water
  • Chemical
  • Solid Petrochemical Fuel
  • Radioactive
  • Low Grade Ore
  • Gemstone
  • Iron
  • Steel
  • Copper
  • Aluminum

How do I use a recycler?

A recycler is easy to use:

You must have it in your inventory

The inventory must not be full

At its radial menu, choose a generic resource class

Drag and drop your resource crates onto its icon

A crate of recycled stuff is put in your inventory


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